I am a performance-driven software engineer with a strong passion for automation and workflow optimization. With experience spanning across front-end, middle-tier, back-end, and mobile development, I bring a versatile skill set to every project I undertake. Highlights:
- Successfully delivered cross-platform mobile applications using Xamarin Forms, upgraded to MAUI and finally upgraded to Flutter, with apps available on both iOS and Android app stores.
- Published a Unity game on the Apple App Store, showcasing my versatility in game development.
- Proficient in automating workflows to streamline development and operational processes.
Current Focus:
- Exploring Blazor, React Native, and Flutter frameworks for efficient and scalable mobile application development.
- Developing an Azure serverless backend solution to modernize infrastructure with a focus on scalability and cost-efficiency.
๐ uBudget
Description: uBudget is a budgeting app that helps users track their expenses and manage their budget in an intuitive and lightweight design.
Technologies Used: Xamarin Forms โ Upgraded to MAUI โ Upgraded to Flutter | SQLite | Firebase | Admob
๐ฎ uBrick Breaker Emma
Description: A brick breaker game with a twist. The AI changes the stage in real time to distract a player."
Technologies Used: Unity | AdMob | Firebase