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| // ┌─────────────────────────────────────────────────────────────────────┐ \\ | |
| // │ "Raphaël 2.0" - JavaScript Vector Library │ \\ | |
| // ├─────────────────────────────────────────────────────────────────────┤ \\ | |
| // │ Copyright (c) 2008-2011 Dmitry Baranovskiy (http://raphaeljs.com) │ \\ | |
| // │ Copyright (c) 2008-2011 Sencha Labs (http://sencha.com) │ \\ | |
| // │ Licensed under the MIT (http://raphaeljs.com/license.html) license. │ \\ | |
| // └─────────────────────────────────────────────────────────────────────┘ \\ | |
| (function () { | |
| /*\ | |
| * Raphael | |
| [ method ] | |
| ** | |
| * Creates a canvas object on which to draw. | |
| * You must do this first, as all future calls to drawing methods | |
| * from this instance will be bound to this canvas. | |
| > Parameters | |
| ** | |
| - container (HTMLElement|string) DOM element or its ID which is going to be a parent for drawing surface | |
| - width (number) | |
| - height (number) | |
| - callback (function) #optional callback function which is going to be executed in the context of newly created paper | |
| * or | |
| - x (number) | |
| - y (number) | |
| - width (number) | |
| - height (number) | |
| - callback (function) #optional callback function which is going to be executed in the context of newly created paper | |
| * or | |
| - all (array) (first 3 or 4 elements in the array are equal to [containerID, width, height] or [x, y, width, height]. The rest are element descriptions in format {type: type, <attributes>}) | |
| - callback (function) #optional callback function which is going to be executed in the context of newly created paper | |
| * or | |
| - onReadyCallback (function) function that is going to be called on DOM ready event. You can also subscribe to this event via Eve’s “DOMLoad” event. In this case method returns `undefined`. | |
| = (object) @Paper | |
| > Usage | |
| | // Each of the following examples create a canvas | |
| | // that is 320px wide by 200px high. | |
| | // Canvas is created at the viewport’s 10,50 coordinate. | |
| | var paper = Raphael(10, 50, 320, 200); | |
| | // Canvas is created at the top left corner of the #notepad element | |
| | // (or its top right corner in dir="rtl" elements) | |
| | var paper = Raphael(document.getElementById("notepad"), 320, 200); | |
| | // Same as above | |
| | var paper = Raphael("notepad", 320, 200); | |
| | // Image dump | |
| | var set = Raphael(["notepad", 320, 200, { | |
| | type: "rect", | |
| | x: 10, | |
| | y: 10, | |
| | width: 25, | |
| | height: 25, | |
| | stroke: "#f00" | |
| | }, { | |
| | type: "text", | |
| | x: 30, | |
| | y: 40, | |
| | text: "Dump" | |
| | }]); | |
| \*/ | |
| function R(first) { | |
| if (R.is(first, "function")) { | |
| return loaded ? first() : eve.on("DOMload", first); | |
| } else if (R.is(first, array)) { | |
| var a = first, | |
| cnv = R._engine.create[apply](R, a.splice(0, 3 + R.is(a[0], nu))), | |
| res = cnv.set(), | |
| i = 0, | |
| ii = a.length, | |
| j; | |
| for (; i < ii; i++) { | |
| j = a[i] || {}; | |
| elements[has](j.type) && res.push(cnv[j.type]().attr(j)); | |
| } | |
| return res; | |
| } else { | |
| var args = Array.prototype.slice.call(arguments, 0); | |
| if (R.is(args[args.length - 1], "function")) { | |
| var f = args.pop(); | |
| return loaded ? f.call(R._engine.create[apply](R, args)) : eve.on("DOMload", function () { | |
| f.call(R._engine.create[apply](R, args)); | |
| }); | |
| } else { | |
| return R._engine.create[apply](R, arguments); | |
| } | |
| } | |
| } | |
| R.version = "2.0.0"; | |
| R.eve = eve; | |
| var loaded, | |
| separator = /[, ]+/, | |
| elements = {circle: 1, rect: 1, path: 1, ellipse: 1, text: 1, image: 1}, | |
| formatrg = /\{(\d+)\}/g, | |
| proto = "prototype", | |
| has = "hasOwnProperty", | |
| g = { | |
| doc: document, | |
| win: window | |
| }, | |
| oldRaphael = { | |
| was: Object.prototype[has].call(g.win, "Raphael"), | |
| is: g.win.Raphael | |
| }, | |
| Paper = function () { | |
| /*\ | |
| * Paper.ca | |
| [ property (object) ] | |
| ** | |
| * Shortcut for @Paper.customAttributes | |
| \*/ | |
| /*\ | |
| * Paper.customAttributes | |
| [ property (object) ] | |
| ** | |
| * If you have a set of attributes that you would like to represent | |
| * as a function of some number you can do it easily with custom attributes: | |
| > Usage | |
| | paper.customAttributes.hue = function (num) { | |
| | num = num % 1; | |
| | return {fill: "hsb(" + num + ", 0.75, 1)"}; | |
| | }; | |
| | // Custom attribute “hue” will change fill | |
| | // to be given hue with fixed saturation and brightness. | |
| | // Now you can use it like this: | |
| | var c = paper.circle(10, 10, 10).attr({hue: .45}); | |
| | // or even like this: | |
| | c.animate({hue: 1}, 1e3); | |
| | | |
| | // You could also create custom attribute | |
| | // with multiple parameters: | |
| | paper.customAttributes.hsb = function (h, s, b) { | |
| | return {fill: "hsb(" + [h, s, b].join(",") + ")"}; | |
| | }; | |
| | c.attr({hsb: "0.5 .8 1"}); | |
| | c.animate({hsb: [1, 0, 0.5]}, 1e3); | |
| \*/ | |
| this.ca = this.customAttributes = {}; | |
| }, | |
| paperproto, | |
| appendChild = "appendChild", | |
| apply = "apply", | |
| concat = "concat", | |
| supportsTouch = "createTouch" in g.doc, | |
| E = "", | |
| S = " ", | |
| Str = String, | |
| split = "split", | |
| events = "click dblclick mousedown mousemove mouseout mouseover mouseup touchstart touchmove touchend touchcancel"[split](S), | |
| touchMap = { | |
| mousedown: "touchstart", | |
| mousemove: "touchmove", | |
| mouseup: "touchend" | |
| }, | |
| lowerCase = Str.prototype.toLowerCase, | |
| math = Math, | |
| mmax = math.max, | |
| mmin = math.min, | |
| abs = math.abs, | |
| pow = math.pow, | |
| PI = math.PI, | |
| nu = "number", | |
| string = "string", | |
| array = "array", | |
| toString = "toString", | |
| fillString = "fill", | |
| objectToString = Object.prototype.toString, | |
| paper = {}, | |
| push = "push", | |
| ISURL = R._ISURL = /^url\(['"]?([^\)]+?)['"]?\)$/i, | |
| colourRegExp = /^\s*((#[a-f\d]{6})|(#[a-f\d]{3})|rgba?\(\s*([\d\.]+%?\s*,\s*[\d\.]+%?\s*,\s*[\d\.]+%?(?:\s*,\s*[\d\.]+%?)?)\s*\)|hsba?\(\s*([\d\.]+(?:deg|\xb0|%)?\s*,\s*[\d\.]+%?\s*,\s*[\d\.]+(?:%?\s*,\s*[\d\.]+)?)%?\s*\)|hsla?\(\s*([\d\.]+(?:deg|\xb0|%)?\s*,\s*[\d\.]+%?\s*,\s*[\d\.]+(?:%?\s*,\s*[\d\.]+)?)%?\s*\))\s*$/i, | |
| isnan = {"NaN": 1, "Infinity": 1, "-Infinity": 1}, | |
| bezierrg = /^(?:cubic-)?bezier\(([^,]+),([^,]+),([^,]+),([^\)]+)\)/, | |
| round = math.round, | |
| setAttribute = "setAttribute", | |
| toFloat = parseFloat, | |
| toInt = parseInt, | |
| upperCase = Str.prototype.toUpperCase, | |
| availableAttrs = R._availableAttrs = { | |
| "arrow-end": "none", | |
| "arrow-start": "none", | |
| blur: 0, | |
| "clip-rect": "0 0 1e9 1e9", | |
| cursor: "default", | |
| cx: 0, | |
| cy: 0, | |
| fill: "#fff", | |
| "fill-opacity": 1, | |
| font: '10px "Arial"', | |
| "font-family": '"Arial"', | |
| "font-size": "10", | |
| "font-style": "normal", | |
| "font-weight": 400, | |
| gradient: 0, | |
| height: 0, | |
| href: "http://raphaeljs.com/", | |
| opacity: 1, | |
| path: "M0,0", | |
| r: 0, | |
| rx: 0, | |
| ry: 0, | |
| src: "", | |
| stroke: "#000", | |
| "stroke-dasharray": "", | |
| "stroke-linecap": "butt", | |
| "stroke-linejoin": "butt", | |
| "stroke-miterlimit": 0, | |
| "stroke-opacity": 1, | |
| "stroke-width": 1, | |
| target: "_blank", | |
| "text-anchor": "middle", | |
| title: "Raphael", | |
| transform: "", | |
| width: 0, | |
| x: 0, | |
| y: 0 | |
| }, | |
| availableAnimAttrs = R._availableAnimAttrs = { | |
| blur: nu, | |
| "clip-rect": "csv", | |
| cx: nu, | |
| cy: nu, | |
| fill: "colour", | |
| "fill-opacity": nu, | |
| "font-size": nu, | |
| height: nu, | |
| opacity: nu, | |
| path: "path", | |
| r: nu, | |
| rx: nu, | |
| ry: nu, | |
| stroke: "colour", | |
| "stroke-opacity": nu, | |
| "stroke-width": nu, | |
| transform: "transform", | |
| width: nu, | |
| x: nu, | |
| y: nu | |
| }, | |
| commaSpaces = /\s*,\s*/, | |
| hsrg = {hs: 1, rg: 1}, | |
| p2s = /,?([achlmqrstvxz]),?/gi, | |
| pathCommand = /([achlmrqstvz])[\s,]*((-?\d*\.?\d*(?:e[\-+]?\d+)?\s*,?\s*)+)/ig, | |
| tCommand = /([rstm])[\s,]*((-?\d*\.?\d*(?:e[\-+]?\d+)?\s*,?\s*)+)/ig, | |
| pathValues = /(-?\d*\.?\d*(?:e[\-+]?\d+)?)\s*,?\s*/ig, | |
| radial_gradient = R._radial_gradient = /^r(?:\(([^,]+?)\s*,\s*([^\)]+?)\))?/, | |
| eldata = {}, | |
| sortByKey = function (a, b) { | |
| return a.key - b.key; | |
| }, | |
| sortByNumber = function (a, b) { | |
| return toFloat(a) - toFloat(b); | |
| }, | |
| fun = function () {}, | |
| pipe = function (x) { | |
| return x; | |
| }, | |
| rectPath = R._rectPath = function (x, y, w, h, r) { | |
| if (r) { | |
| return [["M", x + r, y], ["l", w - r * 2, 0], ["a", r, r, 0, 0, 1, r, r], ["l", 0, h - r * 2], ["a", r, r, 0, 0, 1, -r, r], ["l", r * 2 - w, 0], ["a", r, r, 0, 0, 1, -r, -r], ["l", 0, r * 2 - h], ["a", r, r, 0, 0, 1, r, -r], ["z"]]; | |
| } | |
| return [["M", x, y], ["l", w, 0], ["l", 0, h], ["l", -w, 0], ["z"]]; | |
| }, | |
| ellipsePath = function (x, y, rx, ry) { | |
| if (ry == null) { | |
| ry = rx; | |
| } | |
| return [["M", x, y], ["m", 0, -ry], ["a", rx, ry, 0, 1, 1, 0, 2 * ry], ["a", rx, ry, 0, 1, 1, 0, -2 * ry], ["z"]]; | |
| }, | |
| getPath = R._getPath = { | |
| path: function (el) { | |
| return el.attr("path"); | |
| }, | |
| circle: function (el) { | |
| var a = el.attrs; | |
| return ellipsePath(a.cx, a.cy, a.r); | |
| }, | |
| ellipse: function (el) { | |
| var a = el.attrs; | |
| return ellipsePath(a.cx, a.cy, a.rx, a.ry); | |
| }, | |
| rect: function (el) { | |
| var a = el.attrs; | |
| return rectPath(a.x, a.y, a.width, a.height, a.r); | |
| }, | |
| image: function (el) { | |
| var a = el.attrs; | |
| return rectPath(a.x, a.y, a.width, a.height); | |
| }, | |
| text: function (el) { | |
| var bbox = el._getBBox(); | |
| return rectPath(bbox.x, bbox.y, bbox.width, bbox.height); | |
| } | |
| }, | |
| mapPath = R.mapPath = function (path, matrix) { | |
| if (!matrix) { | |
| return path; | |
| } | |
| var x, y, i, j, pathi; | |
| path = path2curve(path); | |
| for (i = 0, ii = path.length; i < ii; i++) { | |
| pathi = path[i]; | |
| for (j = 1, jj = pathi.length; j < jj; j += 2) { | |
| x = matrix.x(pathi[j], pathi[j + 1]); | |
| y = matrix.y(pathi[j], pathi[j + 1]); | |
| pathi[j] = x; | |
| pathi[j + 1] = y; | |
| } | |
| } | |
| return path; | |
| }; | |
| R._g = g; | |
| /*\ | |
| * Raphael.type | |
| [ property (string) ] | |
| ** | |
| * Can be “SVG”, “VML” or empty, depending on browser support. | |
| \*/ | |
| R.type = (g.win.SVGAngle || g.doc.implementation.hasFeature("http://www.w3.org/TR/SVG11/feature#BasicStructure", "1.1") ? "SVG" : "VML"); | |
| if (R.type == "VML") { | |
| var d = g.doc.createElement("div"), | |
| b; | |
| d.innerHTML = '<v:shape adj="1"/>'; | |
| b = d.firstChild; | |
| b.style.behavior = "url(#default#VML)"; | |
| if (!(b && typeof b.adj == "object")) { | |
| return (R.type = E); | |
| } | |
| d = null; | |
| } | |
| /*\ | |
| * Raphael.svg | |
| [ property (boolean) ] | |
| ** | |
| * `true` if browser supports SVG. | |
| \*/ | |
| /*\ | |
| * Raphael.vml | |
| [ property (boolean) ] | |
| ** | |
| * `true` if browser supports VML. | |
| \*/ | |
| R.svg = !(R.vml = R.type == "VML"); | |
| R._Paper = Paper; | |
| /*\ | |
| * Raphael.fn | |
| [ property (object) ] | |
| ** | |
| * You can add your own method to the canvas. For example if you want to draw a pie chart, | |
| * you can create your own pie chart function and ship it as a Raphaël plugin. To do this | |
| * you need to extend the `Raphael.fn` object. Please note that you can create your own namespaces | |
| * inside the `fn` object — methods will be run in the context of canvas anyway. You should alter | |
| * the `fn` object before a Raphaël instance is created, otherwise it will take no effect. | |
| > Usage | |
| | Raphael.fn.arrow = function (x1, y1, x2, y2, size) { | |
| | return this.path( ... ); | |
| | }; | |
| | // or create namespace | |
| | Raphael.fn.mystuff = { | |
| | arrow: function () {…}, | |
| | star: function () {…}, | |
| | // etc… | |
| | }; | |
| | var paper = Raphael(10, 10, 630, 480); | |
| | // then use it | |
| | paper.arrow(10, 10, 30, 30, 5).attr({fill: "#f00"}); | |
| | paper.mystuff.arrow(); | |
| | paper.mystuff.star(); | |
| \*/ | |
| R.fn = paperproto = Paper.prototype = R.prototype; | |
| R._id = 0; | |
| R._oid = 0; | |
| /*\ | |
| * Raphael.is | |
| [ method ] | |
| ** | |
| * Handfull replacement for `typeof` operator. | |
| > Parameters | |
| - o (…) any object or primitive | |
| - type (string) name of the type, i.e. “string”, “function”, “number”, etc. | |
| = (boolean) is given value is of given type | |
| \*/ | |
| R.is = function (o, type) { | |
| type = lowerCase.call(type); | |
| if (type == "finite") { | |
| return !isnan[has](+o); | |
| } | |
| if (type == "array") { | |
| return o instanceof Array; | |
| } | |
| return (type == "null" && o === null) || | |
| (type == typeof o && o !== null) || | |
| (type == "object" && o === Object(o)) || | |
| (type == "array" && Array.isArray && Array.isArray(o)) || | |
| objectToString.call(o).slice(8, -1).toLowerCase() == type; | |
| }; | |
| /*\ | |
| * Raphael.angle | |
| [ method ] | |
| ** | |
| * Returns angle between two or three points | |
| > Parameters | |
| - x1 (number) x coord of first point | |
| - y1 (number) y coord of first point | |
| - x2 (number) x coord of second point | |
| - y2 (number) y coord of second point | |
| - x3 (number) #optional x coord of third point | |
| - y3 (number) #optional y coord of third point | |
| = (number) angle in degrees. | |
| \*/ | |
| R.angle = function (x1, y1, x2, y2, x3, y3) { | |
| if (x3 == null) { | |
| var x = x1 - x2, | |
| y = y1 - y2; | |
| if (!x && !y) { | |
| return 0; | |
| } | |
| return (180 + math.atan2(-y, -x) * 180 / PI + 360) % 360; | |
| } else { | |
| return R.angle(x1, y1, x3, y3) - R.angle(x2, y2, x3, y3); | |
| } | |
| }; | |
| /*\ | |
| * Raphael.rad | |
| [ method ] | |
| ** | |
| * Transform angle to radians | |
| > Parameters | |
| - deg (number) angle in degrees | |
| = (number) angle in radians. | |
| \*/ | |
| R.rad = function (deg) { | |
| return deg % 360 * PI / 180; | |
| }; | |
| /*\ | |
| * Raphael.deg | |
| [ method ] | |
| ** | |
| * Transform angle to degrees | |
| > Parameters | |
| - deg (number) angle in radians | |
| = (number) angle in degrees. | |
| \*/ | |
| R.deg = function (rad) { | |
| return rad * 180 / PI % 360; | |
| }; | |
| /*\ | |
| * Raphael.snapTo | |
| [ method ] | |
| ** | |
| * Snaps given value to given grid. | |
| > Parameters | |
| - values (array|number) given array of values or step of the grid | |
| - value (number) value to adjust | |
| - tolerance (number) #optional tolerance for snapping. Default is `10`. | |
| = (number) adjusted value. | |
| \*/ | |
| R.snapTo = function (values, value, tolerance) { | |
| tolerance = R.is(tolerance, "finite") ? tolerance : 10; | |
| if (R.is(values, array)) { | |
| var i = values.length; | |
| while (i--) if (abs(values[i] - value) <= tolerance) { | |
| return values[i]; | |
| } | |
| } else { | |
| values = +values; | |
| var rem = value % values; | |
| if (rem < tolerance) { | |
| return value - rem; | |
| } | |
| if (rem > values - tolerance) { | |
| return value - rem + values; | |
| } | |
| } | |
| return value; | |
| }; | |
| /*\ | |
| * Raphael.createUUID | |
| [ method ] | |
| ** | |
| * Returns RFC4122, version 4 ID | |
| \*/ | |
| var createUUID = R.createUUID = (function (uuidRegEx, uuidReplacer) { | |
| return function () { | |
| return "xxxxxxxx-xxxx-4xxx-yxxx-xxxxxxxxxxxx".replace(uuidRegEx, uuidReplacer).toUpperCase(); | |
| }; | |
| })(/[xy]/g, function (c) { | |
| var r = math.random() * 16 | 0, | |
| v = c == "x" ? r : (r & 3 | 8); | |
| return v.toString(16); | |
| }); | |
| /*\ | |
| * Raphael.setWindow | |
| [ method ] | |
| ** | |
| * Used when you need to draw in `<iframe>`. Switched window to the iframe one. | |
| > Parameters | |
| - newwin (window) new window object | |
| \*/ | |
| R.setWindow = function (newwin) { | |
| eve("setWindow", R, g.win, newwin); | |
| g.win = newwin; | |
| g.doc = g.win.document; | |
| if (initWin) { | |
| initWin(g.win); | |
| } | |
| }; | |
| var toHex = function (color) { | |
| if (R.vml) { | |
| // http://dean.edwards.name/weblog/2009/10/convert-any-colour-value-to-hex-in-msie/ | |
| var trim = /^\s+|\s+$/g; | |
| var bod; | |
| try { | |
| var docum = new ActiveXObject("htmlfile"); | |
| docum.write("<body>"); | |
| docum.close(); | |
| bod = docum.body; | |
| } catch(e) { | |
| bod = createPopup().document.body; | |
| } | |
| var range = bod.createTextRange(); | |
| toHex = cacher(function (color) { | |
| try { | |
| bod.style.color = Str(color).replace(trim, E); | |
| var value = range.queryCommandValue("ForeColor"); | |
| value = ((value & 255) << 16) | (value & 65280) | ((value & 16711680) >>> 16); | |
| return "#" + ("000000" + value.toString(16)).slice(-6); | |
| } catch(e) { | |
| return "none"; | |
| } | |
| }); | |
| } else { | |
| var i = g.doc.createElement("i"); | |
| i.title = "Rapha\xebl Colour Picker"; | |
| i.style.display = "none"; | |
| g.doc.body.appendChild(i); | |
| toHex = cacher(function (color) { | |
| i.style.color = color; | |
| return g.doc.defaultView.getComputedStyle(i, E).getPropertyValue("color"); | |
| }); | |
| } | |
| return toHex(color); | |
| }, | |
| hsbtoString = function () { | |
| return "hsb(" + [this.h, this.s, this.b] + ")"; | |
| }, | |
| hsltoString = function () { | |
| return "hsl(" + [this.h, this.s, this.l] + ")"; | |
| }, | |
| rgbtoString = function () { | |
| return this.hex; | |
| }, | |
| prepareRGB = function (r, g, b) { | |
| if (g == null && R.is(r, "object") && "r" in r && "g" in r && "b" in r) { | |
| b = r.b; | |
| g = r.g; | |
| r = r.r; | |
| } | |
| if (g == null && R.is(r, string)) { | |
| var clr = R.getRGB(r); | |
| r = clr.r; | |
| g = clr.g; | |
| b = clr.b; | |
| } | |
| if (r > 1 || g > 1 || b > 1) { | |
| r /= 255; | |
| g /= 255; | |
| b /= 255; | |
| } | |
| return [r, g, b]; | |
| }, | |
| packageRGB = function (r, g, b, o) { | |
| r *= 255; | |
| g *= 255; | |
| b *= 255; | |
| var rgb = { | |
| r: r, | |
| g: g, | |
| b: b, | |
| hex: R.rgb(r, g, b), | |
| toString: rgbtoString | |
| }; | |
| R.is(o, "finite") && (rgb.opacity = o); | |
| return rgb; | |
| }; | |
| /*\ | |
| * Raphael.color | |
| [ method ] | |
| ** | |
| * Parses the color string and returns object with all values for the given color. | |
| > Parameters | |
| - clr (string) color string in one of the supported formats (see @Raphael.getRGB) | |
| = (object) Combined RGB & HSB object in format: | |
| o { | |
| o r (number) red, | |
| o g (number) green, | |
| o b (number) blue, | |
| o hex (string) color in HTML/CSS format: #••••••, | |
| o error (boolean) `true` if string can’t be parsed, | |
| o h (number) hue, | |
| o s (number) saturation, | |
| o v (number) value (brightness), | |
| o l (number) lightness | |
| o } | |
| \*/ | |
| R.color = function (clr) { | |
| var rgb; | |
| if (R.is(clr, "object") && "h" in clr && "s" in clr && "b" in clr) { | |
| rgb = R.hsb2rgb(clr); | |
| clr.r = rgb.r; | |
| clr.g = rgb.g; | |
| clr.b = rgb.b; | |
| clr.hex = rgb.hex; | |
| } else if (R.is(clr, "object") && "h" in clr && "s" in clr && "l" in clr) { | |
| rgb = R.hsl2rgb(clr); | |
| clr.r = rgb.r; | |
| clr.g = rgb.g; | |
| clr.b = rgb.b; | |
| clr.hex = rgb.hex; | |
| } else { | |
| if (R.is(clr, "string")) { | |
| clr = R.getRGB(clr); | |
| } | |
| if (R.is(clr, "object") && "r" in clr && "g" in clr && "b" in clr) { | |
| rgb = R.rgb2hsl(clr); | |
| clr.h = rgb.h; | |
| clr.s = rgb.s; | |
| clr.l = rgb.l; | |
| rgb = R.rgb2hsb(clr); | |
| clr.v = rgb.b; | |
| } else { | |
| clr = {hex: "none"}; | |
| crl.r = clr.g = clr.b = clr.h = clr.s = clr.v = clr.l = -1; | |
| } | |
| } | |
| clr.toString = rgbtoString; | |
| return clr; | |
| }; | |
| /*\ | |
| * Raphael.hsb2rgb | |
| [ method ] | |
| ** | |
| * Converts HSB values to RGB object. | |
| > Parameters | |
| - h (number) hue | |
| - s (number) saturation | |
| - v (number) value or brightness | |
| = (object) RGB object in format: | |
| o { | |
| o r (number) red, | |
| o g (number) green, | |
| o b (number) blue, | |
| o hex (string) color in HTML/CSS format: #•••••• | |
| o } | |
| \*/ | |
| R.hsb2rgb = function (h, s, v, o) { | |
| if (this.is(h, "object") && "h" in h && "s" in h && "b" in h) { | |
| v = h.b; | |
| s = h.s; | |
| h = h.h; | |
| o = h.o; | |
| } | |
| h *= 360; | |
| var R, G, B, X, C; | |
| h = (h % 360) / 60; | |
| C = v * s; | |
| X = C * (1 - abs(h % 2 - 1)); | |
| R = G = B = v - C; | |
| h = ~~h; | |
| R += [C, X, 0, 0, X, C][h]; | |
| G += [X, C, C, X, 0, 0][h]; | |
| B += [0, 0, X, C, C, X][h]; | |
| return packageRGB(R, G, B, o); | |
| }; | |
| /*\ | |
| * Raphael.hsl2rgb | |
| [ method ] | |
| ** | |
| * Converts HSL values to RGB object. | |
| > Parameters | |
| - h (number) hue | |
| - s (number) saturation | |
| - l (number) luminosity | |
| = (object) RGB object in format: | |
| o { | |
| o r (number) red, | |
| o g (number) green, | |
| o b (number) blue, | |
| o hex (string) color in HTML/CSS format: #•••••• | |
| o } | |
| \*/ | |
| R.hsl2rgb = function (h, s, l, o) { | |
| if (this.is(h, "object") && "h" in h && "s" in h && "l" in h) { | |
| l = h.l; | |
| s = h.s; | |
| h = h.h; | |
| } | |
| if (h > 1 || s > 1 || l > 1) { | |
| h /= 360; | |
| s /= 100; | |
| l /= 100; | |
| } | |
| h *= 360; | |
| var R, G, B, X, C; | |
| h = (h % 360) / 60; | |
| C = 2 * s * (l < .5 ? l : 1 - l); | |
| X = C * (1 - abs(h % 2 - 1)); | |
| R = G = B = l - C / 2; | |
| h = ~~h; | |
| R += [C, X, 0, 0, X, C][h]; | |
| G += [X, C, C, X, 0, 0][h]; | |
| B += [0, 0, X, C, C, X][h]; | |
| return packageRGB(R, G, B, o); | |
| }; | |
| /*\ | |
| * Raphael.rgb2hsb | |
| [ method ] | |
| ** | |
| * Converts RGB values to HSB object. | |
| > Parameters | |
| - r (number) red | |
| - g (number) green | |
| - b (number) blue | |
| = (object) HSB object in format: | |
| o { | |
| o h (number) hue | |
| o s (number) saturation | |
| o b (number) brightness | |
| o } | |
| \*/ | |
| R.rgb2hsb = function (r, g, b) { | |
| b = prepareRGB(r, g, b); | |
| r = b[0]; | |
| g = b[1]; | |
| b = b[2]; | |
| var H, S, V, C; | |
| V = mmax(r, g, b); | |
| C = V - mmin(r, g, b); | |
| H = (C == 0 ? null : | |
| V == r ? (g - b) / C : | |
| V == g ? (b - r) / C + 2 : | |
| (r - g) / C + 4 | |
| ); | |
| H = ((H + 360) % 6) * 60 / 360; | |
| S = C == 0 ? 0 : C / V; | |
| return {h: H, s: S, b: V, toString: hsbtoString}; | |
| }; | |
| /*\ | |
| * Raphael.rgb2hsl | |
| [ method ] | |
| ** | |
| * Converts RGB values to HSL object. | |
| > Parameters | |
| - r (number) red | |
| - g (number) green | |
| - b (number) blue | |
| = (object) HSL object in format: | |
| o { | |
| o h (number) hue | |
| o s (number) saturation | |
| o l (number) luminosity | |
| o } | |
| \*/ | |
| R.rgb2hsl = function (r, g, b) { | |
| b = prepareRGB(r, g, b); | |
| r = b[0]; | |
| g = b[1]; | |
| b = b[2]; | |
| var H, S, L, M, m, C; | |
| M = mmax(r, g, b); | |
| m = mmin(r, g, b); | |
| C = M - m; | |
| H = (C == 0 ? null : | |
| M == r ? (g - b) / C : | |
| M == g ? (b - r) / C + 2 : | |
| (r - g) / C + 4); | |
| H = ((H + 360) % 6) * 60 / 360; | |
| L = (M + m) / 2; | |
| S = (C == 0 ? 0 : | |
| L < .5 ? C / (2 * L) : | |
| C / (2 - 2 * L)); | |
| return {h: H, s: S, l: L, toString: hsltoString}; | |
| }; | |
| R._path2string = function () { | |
| return this.join(",").replace(p2s, "$1"); | |
| }; | |
| function repush(array, item) { | |
| for (var i = 0, ii = array.length; i < ii; i++) if (array[i] === item) { | |
| return array.push(array.splice(i, 1)[0]); | |
| } | |
| } | |
| function cacher(f, scope, postprocessor) { | |
| function newf() { | |
| var arg = Array.prototype.slice.call(arguments, 0), | |
| args = arg.join("\u2400"), | |
| cache = newf.cache = newf.cache || {}, | |
| count = newf.count = newf.count || []; | |
| if (cache[has](args)) { | |
| repush(count, args); | |
| return postprocessor ? postprocessor(cache[args]) : cache[args]; | |
| } | |
| count.length >= 1e3 && delete cache[count.shift()]; | |
| count.push(args); | |
| cache[args] = f[apply](scope, arg); | |
| return postprocessor ? postprocessor(cache[args]) : cache[args]; | |
| } | |
| return newf; | |
| } | |
| var preload = R._preload = function (src, f) { | |
| var img = g.doc.createElement("img"); | |
| img.style.cssText = "position:absolute;left:-9999em;top-9999em"; | |
| img.onload = function () { | |
| f.call(this); | |
| this.onload = null; | |
| g.doc.body.removeChild(this); | |
| }; | |
| img.onerror = function () { | |
| g.doc.body.removeChild(this); | |
| }; | |
| g.doc.body.appendChild(img); | |
| img.src = src; | |
| }; | |
| function clrToString() { | |
| return this.hex; | |
| } | |
| /*\ | |
| * Raphael.getRGB | |
| [ method ] | |
| ** | |
| * Parses colour string as RGB object | |
| > Parameters | |
| - colour (string) colour string in one of formats: | |
| # <ul> | |
| # <li>Colour name (“<code>red</code>”, “<code>green</code>”, “<code>cornflowerblue</code>”, etc)</li> | |
| # <li>#••• — shortened HTML colour: (“<code>#000</code>”, “<code>#fc0</code>”, etc)</li> | |
| # <li>#•••••• — full length HTML colour: (“<code>#000000</code>”, “<code>#bd2300</code>”)</li> | |
| # <li>rgb(•••, •••, •••) — red, green and blue channels’ values: (“<code>rgb(200, 100, 0)</code>”)</li> | |
| # <li>rgb(•••%, •••%, •••%) — same as above, but in %: (“<code>rgb(100%, 175%, 0%)</code>”)</li> | |
| # <li>hsb(•••, •••, •••) — hue, saturation and brightness values: (“<code>hsb(0.5, 0.25, 1)</code>”)</li> | |
| # <li>hsb(•••%, •••%, •••%) — same as above, but in %</li> | |
| # <li>hsl(•••, •••, •••) — same as hsb</li> | |
| # <li>hsl(•••%, •••%, •••%) — same as hsb</li> | |
| # </ul> | |
| = (object) RGB object in format: | |
| o { | |
| o r (number) red, | |
| o g (number) green, | |
| o b (number) blue | |
| o hex (string) color in HTML/CSS format: #••••••, | |
| o error (boolean) true if string can’t be parsed | |
| o } | |
| \*/ | |
| R.getRGB = cacher(function (colour) { | |
| if (!colour || !!((colour = Str(colour)).indexOf("-") + 1)) { | |
| return {r: -1, g: -1, b: -1, hex: "none", error: 1, toString: clrToString}; | |
| } | |
| if (colour == "none") { | |
| return {r: -1, g: -1, b: -1, hex: "none", toString: clrToString}; | |
| } | |
| !(hsrg[has](colour.toLowerCase().substring(0, 2)) || colour.charAt() == "#") && (colour = toHex(colour)); | |
| var res, | |
| red, | |
| green, | |
| blue, | |
| opacity, | |
| t, | |
| values, | |
| rgb = colour.match(colourRegExp); | |
| if (rgb) { | |
| if (rgb[2]) { | |
| blue = toInt(rgb[2].substring(5), 16); | |
| green = toInt(rgb[2].substring(3, 5), 16); | |
| red = toInt(rgb[2].substring(1, 3), 16); | |
| } | |
| if (rgb[3]) { | |
| blue = toInt((t = rgb[3].charAt(3)) + t, 16); | |
| green = toInt((t = rgb[3].charAt(2)) + t, 16); | |
| red = toInt((t = rgb[3].charAt(1)) + t, 16); | |
| } | |
| if (rgb[4]) { | |
| values = rgb[4][split](commaSpaces); | |
| red = toFloat(values[0]); | |
| values[0].slice(-1) == "%" && (red *= 2.55); | |
| green = toFloat(values[1]); | |
| values[1].slice(-1) == "%" && (green *= 2.55); | |
| blue = toFloat(values[2]); | |
| values[2].slice(-1) == "%" && (blue *= 2.55); | |
| rgb[1].toLowerCase().slice(0, 4) == "rgba" && (opacity = toFloat(values[3])); | |
| values[3] && values[3].slice(-1) == "%" && (opacity /= 100); | |
| } | |
| if (rgb[5]) { | |
| values = rgb[5][split](commaSpaces); | |
| red = toFloat(values[0]); | |
| values[0].slice(-1) == "%" && (red *= 2.55); | |
| green = toFloat(values[1]); | |
| values[1].slice(-1) == "%" && (green *= 2.55); | |
| blue = toFloat(values[2]); | |
| values[2].slice(-1) == "%" && (blue *= 2.55); | |
| (values[0].slice(-3) == "deg" || values[0].slice(-1) == "\xb0") && (red /= 360); | |
| rgb[1].toLowerCase().slice(0, 4) == "hsba" && (opacity = toFloat(values[3])); | |
| values[3] && values[3].slice(-1) == "%" && (opacity /= 100); | |
| return R.hsb2rgb(red, green, blue, opacity); | |
| } | |
| if (rgb[6]) { | |
| values = rgb[6][split](commaSpaces); | |
| red = toFloat(values[0]); | |
| values[0].slice(-1) == "%" && (red *= 2.55); | |
| green = toFloat(values[1]); | |
| values[1].slice(-1) == "%" && (green *= 2.55); | |
| blue = toFloat(values[2]); | |
| values[2].slice(-1) == "%" && (blue *= 2.55); | |
| (values[0].slice(-3) == "deg" || values[0].slice(-1) == "\xb0") && (red /= 360); | |
| rgb[1].toLowerCase().slice(0, 4) == "hsla" && (opacity = toFloat(values[3])); | |
| values[3] && values[3].slice(-1) == "%" && (opacity /= 100); | |
| return R.hsl2rgb(red, green, blue, opacity); | |
| } | |
| rgb = {r: red, g: green, b: blue, toString: clrToString}; | |
| rgb.hex = "#" + (16777216 | blue | (green << 8) | (red << 16)).toString(16).slice(1); | |
| R.is(opacity, "finite") && (rgb.opacity = opacity); | |
| return rgb; | |
| } | |
| return {r: -1, g: -1, b: -1, hex: "none", error: 1, toString: clrToString}; | |
| }, R); | |
| /*\ | |
| * Raphael.hsb | |
| [ method ] | |
| ** | |
| * Converts HSB values to hex representation of the colour. | |
| > Parameters | |
| - h (number) hue | |
| - s (number) saturation | |
| - b (number) value or brightness | |
| = (string) hex representation of the colour. | |
| \*/ | |
| R.hsb = cacher(function (h, s, b) { | |
| return R.hsb2rgb(h, s, b).hex; | |
| }); | |
| /*\ | |
| * Raphael.hsl | |
| [ method ] | |
| ** | |
| * Converts HSL values to hex representation of the colour. | |
| > Parameters | |
| - h (number) hue | |
| - s (number) saturation | |
| - l (number) luminosity | |
| = (string) hex representation of the colour. | |
| \*/ | |
| R.hsl = cacher(function (h, s, l) { | |
| return R.hsl2rgb(h, s, l).hex; | |
| }); | |
| /*\ | |
| * Raphael.rgb | |
| [ method ] | |
| ** | |
| * Converts RGB values to hex representation of the colour. | |
| > Parameters | |
| - r (number) red | |
| - g (number) green | |
| - b (number) blue | |
| = (string) hex representation of the colour. | |
| \*/ | |
| R.rgb = cacher(function (r, g, b) { | |
| return "#" + (16777216 | b | (g << 8) | (r << 16)).toString(16).slice(1); | |
| }); | |
| /*\ | |
| * Raphael.getColor | |
| [ method ] | |
| ** | |
| * On each call returns next colour in the spectrum. To reset it back to red call @Raphael.getColor.reset | |
| > Parameters | |
| - value (number) #optional brightness, default is `0.75` | |
| = (string) hex representation of the colour. | |
| \*/ | |
| R.getColor = function (value) { | |
| var start = this.getColor.start = this.getColor.start || {h: 0, s: 1, b: value || .75}, | |
| rgb = this.hsb2rgb(start.h, start.s, start.b); | |
| start.h += .075; | |
| if (start.h > 1) { | |
| start.h = 0; | |
| start.s -= .2; | |
| start.s <= 0 && (this.getColor.start = {h: 0, s: 1, b: start.b}); | |
| } | |
| return rgb.hex; | |
| }; | |
| /*\ | |
| * Raphael.getColor.reset | |
| [ method ] | |
| ** | |
| * Resets spectrum position for @Raphael.getColor back to red. | |
| \*/ | |
| R.getColor.reset = function () { | |
| delete this.start; | |
| }; | |
| // http://schepers.cc/getting-to-the-point | |
| function catmullRom2bezier(crp) { | |
| var d = []; | |
| for (var i = 0, iLen = crp.length; iLen - 2 > i; i += 2) { | |
| var p = [{x: +crp[i], y: +crp[i + 1]}, | |
| {x: +crp[i], y: +crp[i + 1]}, | |
| {x: +crp[i + 2], y: +crp[i + 3]}, | |
| {x: +crp[i + 4], y: +crp[i + 5]}]; | |
| if (iLen - 4 == i) { | |
| p[0] = {x: +crp[i - 2], y: +crp[i - 1]}; | |
| p[3] = p[2]; | |
| } else if (i) { | |
| p[0] = {x: +crp[i - 2], y: +crp[i - 1]}; | |
| } | |
| d.push(["C", | |
| (-p[0].x + 6 * p[1].x + p[2].x) / 6, | |
| (-p[0].y + 6 * p[1].y + p[2].y) / 6, | |
| (p[1].x + 6 * p[2].x - p[3].x) / 6, | |
| (p[1].y + 6*p[2].y - p[3].y) / 6, | |
| p[2].x, | |
| p[2].y | |
| ]); | |
| } | |
| return d; | |
| } | |
| /*\ | |
| * Raphael.parsePathString | |
| [ method ] | |
| ** | |
| * Utility method | |
| ** | |
| * Parses given path string into an array of arrays of path segments. | |
| > Parameters | |
| - pathString (string|array) path string or array of segments (in the last case it will be returned straight away) | |
| = (array) array of segments. | |
| \*/ | |
| R.parsePathString = cacher(function (pathString) { | |
| if (!pathString) { | |
| return null; | |
| } | |
| var paramCounts = {a: 7, c: 6, h: 1, l: 2, m: 2, r: 4, q: 4, s: 4, t: 2, v: 1, z: 0}, | |
| data = []; | |
| if (R.is(pathString, array) && R.is(pathString[0], array)) { // rough assumption | |
| data = pathClone(pathString); | |
| } | |
| if (!data.length) { | |
| Str(pathString).replace(pathCommand, function (a, b, c) { | |
| var params = [], | |
| name = b.toLowerCase(); | |
| c.replace(pathValues, function (a, b) { | |
| b && params.push(+b); | |
| }); | |
| if (name == "m" && params.length > 2) { | |
| data.push([b][concat](params.splice(0, 2))); | |
| name = "l"; | |
| b = b == "m" ? "l" : "L"; | |
| } | |
| if (name == "r") { | |
| data.push([b][concat](params)); | |
| } else while (params.length >= paramCounts[name]) { | |
| data.push([b][concat](params.splice(0, paramCounts[name]))); | |
| if (!paramCounts[name]) { | |
| break; | |
| } | |
| } | |
| }); | |
| } | |
| data.toString = R._path2string; | |
| return data; | |
| }); | |
| /*\ | |
| * Raphael.parseTransformString | |
| [ method ] | |
| ** | |
| * Utility method | |
| ** | |
| * Parses given path string into an array of transformations. | |
| > Parameters | |
| - TString (string|array) transform string or array of transformations (in the last case it will be returned straight away) | |
| = (array) array of transformations. | |
| \*/ | |
| R.parseTransformString = cacher(function (TString) { | |
| if (!TString) { | |
| return null; | |
| } | |
| var paramCounts = {r: 3, s: 4, t: 2, m: 6}, | |
| data = []; | |
| if (R.is(TString, array) && R.is(TString[0], array)) { // rough assumption | |
| data = pathClone(TString); | |
| } | |
| if (!data.length) { | |
| Str(TString).replace(tCommand, function (a, b, c) { | |
| var params = [], | |
| name = lowerCase.call(b); | |
| c.replace(pathValues, function (a, b) { | |
| b && params.push(+b); | |
| }); | |
| data.push([b][concat](params)); | |
| }); | |
| } | |
| data.toString = R._path2string; | |
| return data; | |
| }); | |
| /*\ | |
| * Raphael.findDotsAtSegment | |
| [ method ] | |
| ** | |
| * Utility method | |
| ** | |
| * Find dot coordinates on the given cubic bezier curve at the given t. | |
| > Parameters | |
| - p1x (number) x of the first point of the curve | |
| - p1y (number) y of the first point of the curve | |
| - c1x (number) x of the first anchor of the curve | |
| - c1y (number) y of the first anchor of the curve | |
| - c2x (number) x of the second anchor of the curve | |
| - c2y (number) y of the second anchor of the curve | |
| - p2x (number) x of the second point of the curve | |
| - p2y (number) y of the second point of the curve | |
| - t (number) position on the curve (0..1) | |
| = (object) point information in format: | |
| o { | |
| o x: (number) x coordinate of the point | |
| o y: (number) y coordinate of the point | |
| o m: { | |
| o x: (number) x coordinate of the left anchor | |
| o y: (number) y coordinate of the left anchor | |
| o } | |
| o n: { | |
| o x: (number) x coordinate of the right anchor | |
| o y: (number) y coordinate of the right anchor | |
| o } | |
| o start: { | |
| o x: (number) x coordinate of the start of the curve | |
| o y: (number) y coordinate of the start of the curve | |
| o } | |
| o end: { | |
| o x: (number) x coordinate of the end of the curve | |
| o y: (number) y coordinate of the end of the curve | |
| o } | |
| o alpha: (number) angle of the curve derivative at the point | |
| o } | |
| \*/ | |
| R.findDotsAtSegment = function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t) { | |
| var t1 = 1 - t, | |
| t13 = pow(t1, 3), | |
| t12 = pow(t1, 2), | |
| t2 = t * t, | |
| t3 = t2 * t, | |
| x = t13 * p1x + t12 * 3 * t * c1x + t1 * 3 * t * t * c2x + t3 * p2x, | |
| y = t13 * p1y + t12 * 3 * t * c1y + t1 * 3 * t * t * c2y + t3 * p2y, | |
| mx = p1x + 2 * t * (c1x - p1x) + t2 * (c2x - 2 * c1x + p1x), | |
| my = p1y + 2 * t * (c1y - p1y) + t2 * (c2y - 2 * c1y + p1y), | |
| nx = c1x + 2 * t * (c2x - c1x) + t2 * (p2x - 2 * c2x + c1x), | |
| ny = c1y + 2 * t * (c2y - c1y) + t2 * (p2y - 2 * c2y + c1y), | |
| ax = t1 * p1x + t * c1x, | |
| ay = t1 * p1y + t * c1y, | |
| cx = t1 * c2x + t * p2x, | |
| cy = t1 * c2y + t * p2y, | |
| alpha = (90 - math.atan2(mx - nx, my - ny) * 180 / PI); | |
| (mx > nx || my < ny) && (alpha += 180); | |
| return { | |
| x: x, | |
| y: y, | |
| m: {x: mx, y: my}, | |
| n: {x: nx, y: ny}, | |
| start: {x: ax, y: ay}, | |
| end: {x: cx, y: cy}, | |
| alpha: alpha | |
| }; | |
| }; | |
| var pathDimensions = cacher(function (path) { | |
| if (!path) { | |
| return {x: 0, y: 0, width: 0, height: 0}; | |
| } | |
| path = path2curve(path); | |
| var x = 0, | |
| y = 0, | |
| X = [], | |
| Y = [], | |
| p; | |
| for (var i = 0, ii = path.length; i < ii; i++) { | |
| p = path[i]; | |
| if (p[0] == "M") { | |
| x = p[1]; | |
| y = p[2]; | |
| X.push(x); | |
| Y.push(y); | |
| } else { | |
| var dim = curveDim(x, y, p[1], p[2], p[3], p[4], p[5], p[6]); | |
| X = X[concat](dim.min.x, dim.max.x); | |
| Y = Y[concat](dim.min.y, dim.max.y); | |
| x = p[5]; | |
| y = p[6]; | |
| } | |
| } | |
| var xmin = mmin[apply](0, X), | |
| ymin = mmin[apply](0, Y); | |
| return { | |
| x: xmin, | |
| y: ymin, | |
| width: mmax[apply](0, X) - xmin, | |
| height: mmax[apply](0, Y) - ymin | |
| }; | |
| }, null, function (o) { | |
| return { | |
| x: o.x, | |
| y: o.y, | |
| width: o.width, | |
| height: o.height | |
| }; | |
| }), | |
| pathClone = function (pathArray) { | |
| var res = []; | |
| if (!R.is(pathArray, array) || !R.is(pathArray && pathArray[0], array)) { // rough assumption | |
| pathArray = R.parsePathString(pathArray); | |
| } | |
| for (var i = 0, ii = pathArray.length; i < ii; i++) { | |
| res[i] = []; | |
| for (var j = 0, jj = pathArray[i].length; j < jj; j++) { | |
| res[i][j] = pathArray[i][j]; | |
| } | |
| } | |
| res.toString = R._path2string; | |
| return res; | |
| }, | |
| pathToRelative = R._pathToRelative = cacher(function (pathArray) { | |
| if (!R.is(pathArray, array) || !R.is(pathArray && pathArray[0], array)) { // rough assumption | |
| pathArray = R.parsePathString(pathArray); | |
| } | |
| var res = [], | |
| x = 0, | |
| y = 0, | |
| mx = 0, | |
| my = 0, | |
| start = 0; | |
| if (pathArray[0][0] == "M") { | |
| x = pathArray[0][1]; | |
| y = pathArray[0][2]; | |
| mx = x; | |
| my = y; | |
| start++; | |
| res.push(["M", x, y]); | |
| } | |
| for (var i = start, ii = pathArray.length; i < ii; i++) { | |
| var r = res[i] = [], | |
| pa = pathArray[i]; | |
| if (pa[0] != lowerCase.call(pa[0])) { | |
| r[0] = lowerCase.call(pa[0]); | |
| switch (r[0]) { | |
| case "a": | |
| r[1] = pa[1]; | |
| r[2] = pa[2]; | |
| r[3] = pa[3]; | |
| r[4] = pa[4]; | |
| r[5] = pa[5]; | |
| r[6] = +(pa[6] - x).toFixed(3); | |
| r[7] = +(pa[7] - y).toFixed(3); | |
| break; | |
| case "v": | |
| r[1] = +(pa[1] - y).toFixed(3); | |
| break; | |
| case "m": | |
| mx = pa[1]; | |
| my = pa[2]; | |
| default: | |
| for (var j = 1, jj = pa.length; j < jj; j++) { | |
| r[j] = +(pa[j] - ((j % 2) ? x : y)).toFixed(3); | |
| } | |
| } | |
| } else { | |
| r = res[i] = []; | |
| if (pa[0] == "m") { | |
| mx = pa[1] + x; | |
| my = pa[2] + y; | |
| } | |
| for (var k = 0, kk = pa.length; k < kk; k++) { | |
| res[i][k] = pa[k]; | |
| } | |
| } | |
| var len = res[i].length; | |
| switch (res[i][0]) { | |
| case "z": | |
| x = mx; | |
| y = my; | |
| break; | |
| case "h": | |
| x += +res[i][len - 1]; | |
| break; | |
| case "v": | |
| y += +res[i][len - 1]; | |
| break; | |
| default: | |
| x += +res[i][len - 2]; | |
| y += +res[i][len - 1]; | |
| } | |
| } | |
| res.toString = R._path2string; | |
| return res; | |
| }, 0, pathClone), | |
| pathToAbsolute = R._pathToAbsolute = cacher(function (pathArray) { | |
| if (!R.is(pathArray, array) || !R.is(pathArray && pathArray[0], array)) { // rough assumption | |
| pathArray = R.parsePathString(pathArray); | |
| } | |
| if (!pathArray || !pathArray.length) { | |
| return [["M", 0, 0]]; | |
| } | |
| var res = [], | |
| x = 0, | |
| y = 0, | |
| mx = 0, | |
| my = 0, | |
| start = 0; | |
| if (pathArray[0][0] == "M") { | |
| x = +pathArray[0][1]; | |
| y = +pathArray[0][2]; | |
| mx = x; | |
| my = y; | |
| start++; | |
| res[0] = ["M", x, y]; | |
| } | |
| for (var r, pa, i = start, ii = pathArray.length; i < ii; i++) { | |
| res.push(r = []); | |
| pa = pathArray[i]; | |
| if (pa[0] != upperCase.call(pa[0])) { | |
| r[0] = upperCase.call(pa[0]); | |
| switch (r[0]) { | |
| case "A": | |
| r[1] = pa[1]; | |
| r[2] = pa[2]; | |
| r[3] = pa[3]; | |
| r[4] = pa[4]; | |
| r[5] = pa[5]; | |
| r[6] = +(pa[6] + x); | |
| r[7] = +(pa[7] + y); | |
| break; | |
| case "V": | |
| r[1] = +pa[1] + y; | |
| break; | |
| case "H": | |
| r[1] = +pa[1] + x; | |
| break; | |
| case "R": | |
| var dots = [x, y][concat](pa.slice(1)); | |
| for (var j = 2, jj = dots.length; j < jj; j++) { | |
| dots[j] = +dots[j] + x; | |
| dots[++j] = +dots[j] + y; | |
| } | |
| res.pop(); | |
| res = res[concat](catmullRom2bezier(dots)); | |
| break; | |
| case "M": | |
| mx = +pa[1] + x; | |
| my = +pa[2] + y; | |
| default: | |
| for (j = 1, jj = pa.length; j < jj; j++) { | |
| r[j] = +pa[j] + ((j % 2) ? x : y); | |
| } | |
| } | |
| } else if (pa[0] == "R") { | |
| dots = [x, y][concat](pa.slice(1)); | |
| res.pop(); | |
| res = res[concat](catmullRom2bezier(dots)); | |
| r = ["R"][concat](pa.slice(-2)); | |
| } else { | |
| for (var k = 0, kk = pa.length; k < kk; k++) { | |
| r[k] = pa[k]; | |
| } | |
| } | |
| switch (r[0]) { | |
| case "Z": | |
| x = mx; | |
| y = my; | |
| break; | |
| case "H": | |
| x = r[1]; | |
| break; | |
| case "V": | |
| y = r[1]; | |
| break; | |
| case "M": | |
| mx = r[r.length - 2]; | |
| my = r[r.length - 1]; | |
| default: | |
| x = r[r.length - 2]; | |
| y = r[r.length - 1]; | |
| } | |
| } | |
| res.toString = R._path2string; | |
| return res; | |
| }, null, pathClone), | |
| l2c = function (x1, y1, x2, y2) { | |
| return [x1, y1, x2, y2, x2, y2]; | |
| }, | |
| q2c = function (x1, y1, ax, ay, x2, y2) { | |
| var _13 = 1 / 3, | |
| _23 = 2 / 3; | |
| return [ | |
| _13 * x1 + _23 * ax, | |
| _13 * y1 + _23 * ay, | |
| _13 * x2 + _23 * ax, | |
| _13 * y2 + _23 * ay, | |
| x2, | |
| y2 | |
| ]; | |
| }, | |
| a2c = function (x1, y1, rx, ry, angle, large_arc_flag, sweep_flag, x2, y2, recursive) { | |
| // for more information of where this math came from visit: | |
| // http://www.w3.org/TR/SVG11/implnote.html#ArcImplementationNotes | |
| var _120 = PI * 120 / 180, | |
| rad = PI / 180 * (+angle || 0), | |
| res = [], | |
| xy, | |
| rotate = cacher(function (x, y, rad) { | |
| var X = x * math.cos(rad) - y * math.sin(rad), | |
| Y = x * math.sin(rad) + y * math.cos(rad); | |
| return {x: X, y: Y}; | |
| }); | |
| if (!recursive) { | |
| xy = rotate(x1, y1, -rad); | |
| x1 = xy.x; | |
| y1 = xy.y; | |
| xy = rotate(x2, y2, -rad); | |
| x2 = xy.x; | |
| y2 = xy.y; | |
| var cos = math.cos(PI / 180 * angle), | |
| sin = math.sin(PI / 180 * angle), | |
| x = (x1 - x2) / 2, | |
| y = (y1 - y2) / 2; | |
| var h = (x * x) / (rx * rx) + (y * y) / (ry * ry); | |
| if (h > 1) { | |
| h = math.sqrt(h); | |
| rx = h * rx; | |
| ry = h * ry; | |
| } | |
| var rx2 = rx * rx, | |
| ry2 = ry * ry, | |
| k = (large_arc_flag == sweep_flag ? -1 : 1) * | |
| math.sqrt(abs((rx2 * ry2 - rx2 * y * y - ry2 * x * x) / (rx2 * y * y + ry2 * x * x))), | |
| cx = k * rx * y / ry + (x1 + x2) / 2, | |
| cy = k * -ry * x / rx + (y1 + y2) / 2, | |
| f1 = math.asin(((y1 - cy) / ry).toFixed(9)), | |
| f2 = math.asin(((y2 - cy) / ry).toFixed(9)); | |
| f1 = x1 < cx ? PI - f1 : f1; | |
| f2 = x2 < cx ? PI - f2 : f2; | |
| f1 < 0 && (f1 = PI * 2 + f1); | |
| f2 < 0 && (f2 = PI * 2 + f2); | |
| if (sweep_flag && f1 > f2) { | |
| f1 = f1 - PI * 2; | |
| } | |
| if (!sweep_flag && f2 > f1) { | |
| f2 = f2 - PI * 2; | |
| } | |
| } else { | |
| f1 = recursive[0]; | |
| f2 = recursive[1]; | |
| cx = recursive[2]; | |
| cy = recursive[3]; | |
| } | |
| var df = f2 - f1; | |
| if (abs(df) > _120) { | |
| var f2old = f2, | |
| x2old = x2, | |
| y2old = y2; | |
| f2 = f1 + _120 * (sweep_flag && f2 > f1 ? 1 : -1); | |
| x2 = cx + rx * math.cos(f2); | |
| y2 = cy + ry * math.sin(f2); | |
| res = a2c(x2, y2, rx, ry, angle, 0, sweep_flag, x2old, y2old, [f2, f2old, cx, cy]); | |
| } | |
| df = f2 - f1; | |
| var c1 = math.cos(f1), | |
| s1 = math.sin(f1), | |
| c2 = math.cos(f2), | |
| s2 = math.sin(f2), | |
| t = math.tan(df / 4), | |
| hx = 4 / 3 * rx * t, | |
| hy = 4 / 3 * ry * t, | |
| m1 = [x1, y1], | |
| m2 = [x1 + hx * s1, y1 - hy * c1], | |
| m3 = [x2 + hx * s2, y2 - hy * c2], | |
| m4 = [x2, y2]; | |
| m2[0] = 2 * m1[0] - m2[0]; | |
| m2[1] = 2 * m1[1] - m2[1]; | |
| if (recursive) { | |
| return [m2, m3, m4][concat](res); | |
| } else { | |
| res = [m2, m3, m4][concat](res).join()[split](","); | |
| var newres = []; | |
| for (var i = 0, ii = res.length; i < ii; i++) { | |
| newres[i] = i % 2 ? rotate(res[i - 1], res[i], rad).y : rotate(res[i], res[i + 1], rad).x; | |
| } | |
| return newres; | |
| } | |
| }, | |
| findDotAtSegment = function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t) { | |
| var t1 = 1 - t; | |
| return { | |
| x: pow(t1, 3) * p1x + pow(t1, 2) * 3 * t * c1x + t1 * 3 * t * t * c2x + pow(t, 3) * p2x, | |
| y: pow(t1, 3) * p1y + pow(t1, 2) * 3 * t * c1y + t1 * 3 * t * t * c2y + pow(t, 3) * p2y | |
| }; | |
| }, | |
| curveDim = cacher(function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y) { | |
| var a = (c2x - 2 * c1x + p1x) - (p2x - 2 * c2x + c1x), | |
| b = 2 * (c1x - p1x) - 2 * (c2x - c1x), | |
| c = p1x - c1x, | |
| t1 = (-b + math.sqrt(b * b - 4 * a * c)) / 2 / a, | |
| t2 = (-b - math.sqrt(b * b - 4 * a * c)) / 2 / a, | |
| y = [p1y, p2y], | |
| x = [p1x, p2x], | |
| dot; | |
| abs(t1) > "1e12" && (t1 = .5); | |
| abs(t2) > "1e12" && (t2 = .5); | |
| if (t1 > 0 && t1 < 1) { | |
| dot = findDotAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t1); | |
| x.push(dot.x); | |
| y.push(dot.y); | |
| } | |
| if (t2 > 0 && t2 < 1) { | |
| dot = findDotAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t2); | |
| x.push(dot.x); | |
| y.push(dot.y); | |
| } | |
| a = (c2y - 2 * c1y + p1y) - (p2y - 2 * c2y + c1y); | |
| b = 2 * (c1y - p1y) - 2 * (c2y - c1y); | |
| c = p1y - c1y; | |
| t1 = (-b + math.sqrt(b * b - 4 * a * c)) / 2 / a; | |
| t2 = (-b - math.sqrt(b * b - 4 * a * c)) / 2 / a; | |
| abs(t1) > "1e12" && (t1 = .5); | |
| abs(t2) > "1e12" && (t2 = .5); | |
| if (t1 > 0 && t1 < 1) { | |
| dot = findDotAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t1); | |
| x.push(dot.x); | |
| y.push(dot.y); | |
| } | |
| if (t2 > 0 && t2 < 1) { | |
| dot = findDotAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, t2); | |
| x.push(dot.x); | |
| y.push(dot.y); | |
| } | |
| return { | |
| min: {x: mmin[apply](0, x), y: mmin[apply](0, y)}, | |
| max: {x: mmax[apply](0, x), y: mmax[apply](0, y)} | |
| }; | |
| }), | |
| path2curve = R._path2curve = cacher(function (path, path2) { | |
| var p = pathToAbsolute(path), | |
| p2 = path2 && pathToAbsolute(path2), | |
| attrs = {x: 0, y: 0, bx: 0, by: 0, X: 0, Y: 0, qx: null, qy: null}, | |
| attrs2 = {x: 0, y: 0, bx: 0, by: 0, X: 0, Y: 0, qx: null, qy: null}, | |
| processPath = function (path, d) { | |
| var nx, ny; | |
| if (!path) { | |
| return ["C", d.x, d.y, d.x, d.y, d.x, d.y]; | |
| } | |
| !(path[0] in {T:1, Q:1}) && (d.qx = d.qy = null); | |
| switch (path[0]) { | |
| case "M": | |
| d.X = path[1]; | |
| d.Y = path[2]; | |
| break; | |
| case "A": | |
| path = ["C"][concat](a2c[apply](0, [d.x, d.y][concat](path.slice(1)))); | |
| break; | |
| case "S": | |
| nx = d.x + (d.x - (d.bx || d.x)); | |
| ny = d.y + (d.y - (d.by || d.y)); | |
| path = ["C", nx, ny][concat](path.slice(1)); | |
| break; | |
| case "T": | |
| d.qx = d.x + (d.x - (d.qx || d.x)); | |
| d.qy = d.y + (d.y - (d.qy || d.y)); | |
| path = ["C"][concat](q2c(d.x, d.y, d.qx, d.qy, path[1], path[2])); | |
| break; | |
| case "Q": | |
| d.qx = path[1]; | |
| d.qy = path[2]; | |
| path = ["C"][concat](q2c(d.x, d.y, path[1], path[2], path[3], path[4])); | |
| break; | |
| case "L": | |
| path = ["C"][concat](l2c(d.x, d.y, path[1], path[2])); | |
| break; | |
| case "H": | |
| path = ["C"][concat](l2c(d.x, d.y, path[1], d.y)); | |
| break; | |
| case "V": | |
| path = ["C"][concat](l2c(d.x, d.y, d.x, path[1])); | |
| break; | |
| case "Z": | |
| path = ["C"][concat](l2c(d.x, d.y, d.X, d.Y)); | |
| break; | |
| } | |
| return path; | |
| }, | |
| fixArc = function (pp, i) { | |
| if (pp[i].length > 7) { | |
| pp[i].shift(); | |
| var pi = pp[i]; | |
| while (pi.length) { | |
| pp.splice(i++, 0, ["C"][concat](pi.splice(0, 6))); | |
| } | |
| pp.splice(i, 1); | |
| ii = mmax(p.length, p2 && p2.length || 0); | |
| } | |
| }, | |
| fixM = function (path1, path2, a1, a2, i) { | |
| if (path1 && path2 && path1[i][0] == "M" && path2[i][0] != "M") { | |
| path2.splice(i, 0, ["M", a2.x, a2.y]); | |
| a1.bx = 0; | |
| a1.by = 0; | |
| a1.x = path1[i][1]; | |
| a1.y = path1[i][2]; | |
| ii = mmax(p.length, p2 && p2.length || 0); | |
| } | |
| }; | |
| for (var i = 0, ii = mmax(p.length, p2 && p2.length || 0); i < ii; i++) { | |
| p[i] = processPath(p[i], attrs); | |
| fixArc(p, i); | |
| p2 && (p2[i] = processPath(p2[i], attrs2)); | |
| p2 && fixArc(p2, i); | |
| fixM(p, p2, attrs, attrs2, i); | |
| fixM(p2, p, attrs2, attrs, i); | |
| var seg = p[i], | |
| seg2 = p2 && p2[i], | |
| seglen = seg.length, | |
| seg2len = p2 && seg2.length; | |
| attrs.x = seg[seglen - 2]; | |
| attrs.y = seg[seglen - 1]; | |
| attrs.bx = toFloat(seg[seglen - 4]) || attrs.x; | |
| attrs.by = toFloat(seg[seglen - 3]) || attrs.y; | |
| attrs2.bx = p2 && (toFloat(seg2[seg2len - 4]) || attrs2.x); | |
| attrs2.by = p2 && (toFloat(seg2[seg2len - 3]) || attrs2.y); | |
| attrs2.x = p2 && seg2[seg2len - 2]; | |
| attrs2.y = p2 && seg2[seg2len - 1]; | |
| } | |
| return p2 ? [p, p2] : p; | |
| }, null, pathClone), | |
| parseDots = R._parseDots = cacher(function (gradient) { | |
| var dots = []; | |
| for (var i = 0, ii = gradient.length; i < ii; i++) { | |
| var dot = {}, | |
| par = gradient[i].match(/^([^:]*):?([\d\.]*)/); | |
| dot.color = R.getRGB(par[1]); | |
| if (dot.color.error) { | |
| return null; | |
| } | |
| dot.color = dot.color.hex; | |
| par[2] && (dot.offset = par[2] + "%"); | |
| dots.push(dot); | |
| } | |
| for (i = 1, ii = dots.length - 1; i < ii; i++) { | |
| if (!dots[i].offset) { | |
| var start = toFloat(dots[i - 1].offset || 0), | |
| end = 0; | |
| for (var j = i + 1; j < ii; j++) { | |
| if (dots[j].offset) { | |
| end = dots[j].offset; | |
| break; | |
| } | |
| } | |
| if (!end) { | |
| end = 100; | |
| j = ii; | |
| } | |
| end = toFloat(end); | |
| var d = (end - start) / (j - i + 1); | |
| for (; i < j; i++) { | |
| start += d; | |
| dots[i].offset = start + "%"; | |
| } | |
| } | |
| } | |
| return dots; | |
| }), | |
| tear = R._tear = function (el, paper) { | |
| el == paper.top && (paper.top = el.prev); | |
| el == paper.bottom && (paper.bottom = el.next); | |
| el.next && (el.next.prev = el.prev); | |
| el.prev && (el.prev.next = el.next); | |
| }, | |
| tofront = R._tofront = function (el, paper) { | |
| if (paper.top === el) { | |
| return; | |
| } | |
| tear(el, paper); | |
| el.next = null; | |
| el.prev = paper.top; | |
| paper.top.next = el; | |
| paper.top = el; | |
| }, | |
| toback = R._toback = function (el, paper) { | |
| if (paper.bottom === el) { | |
| return; | |
| } | |
| tear(el, paper); | |
| el.next = paper.bottom; | |
| el.prev = null; | |
| paper.bottom.prev = el; | |
| paper.bottom = el; | |
| }, | |
| insertafter = R._insertafter = function (el, el2, paper) { | |
| tear(el, paper); | |
| el2 == paper.top && (paper.top = el); | |
| el2.next && (el2.next.prev = el); | |
| el.next = el2.next; | |
| el.prev = el2; | |
| el2.next = el; | |
| }, | |
| insertbefore = R._insertbefore = function (el, el2, paper) { | |
| tear(el, paper); | |
| el2 == paper.bottom && (paper.bottom = el); | |
| el2.prev && (el2.prev.next = el); | |
| el.prev = el2.prev; | |
| el2.prev = el; | |
| el.next = el2; | |
| }, | |
| removed = function (methodname) { | |
| return function () { | |
| throw new Error("Rapha\xebl: you are calling to method \u201c" + methodname + "\u201d of removed object"); | |
| }; | |
| }, | |
| extractTransform = R._extractTransform = function (el, tstr) { | |
| if (tstr == null) { | |
| return el._.transform; | |
| } | |
| tstr = Str(tstr).replace(/\.{3}|\u2026/g, el._.transform || E); | |
| var tdata = R.parseTransformString(tstr), | |
| deg = 0, | |
| dx = 0, | |
| dy = 0, | |
| sx = 1, | |
| sy = 1, | |
| _ = el._, | |
| m = new Matrix; | |
| _.transform = tdata || []; | |
| if (tdata) { | |
| for (var i = 0, ii = tdata.length; i < ii; i++) { | |
| var t = tdata[i], | |
| tlen = t.length, | |
| command = Str(t[0]).toLowerCase(), | |
| absolute = t[0] != command, | |
| inver = absolute ? m.invert() : 0, | |
| x1, | |
| y1, | |
| x2, | |
| y2, | |
| bb; | |
| if (command == "t" && tlen == 3) { | |
| if (absolute) { | |
| x1 = inver.x(0, 0); | |
| y1 = inver.y(0, 0); | |
| x2 = inver.x(t[1], t[2]); | |
| y2 = inver.y(t[1], t[2]); | |
| m.translate(x2 - x1, y2 - y1); | |
| } else { | |
| m.translate(t[1], t[2]); | |
| } | |
| } else if (command == "r") { | |
| if (tlen == 2) { | |
| bb = bb || el.getBBox(1); | |
| m.rotate(t[1], bb.x + bb.width / 2, bb.y + bb.height / 2); | |
| deg += t[1]; | |
| } else if (tlen == 4) { | |
| if (absolute) { | |
| x2 = inver.x(t[2], t[3]); | |
| y2 = inver.y(t[2], t[3]); | |
| m.rotate(t[1], x2, y2); | |
| } else { | |
| m.rotate(t[1], t[2], t[3]); | |
| } | |
| deg += t[1]; | |
| } | |
| } else if (command == "s") { | |
| if (tlen == 2 || tlen == 3) { | |
| bb = bb || el.getBBox(1); | |
| m.scale(t[1], t[tlen - 1], bb.x + bb.width / 2, bb.y + bb.height / 2); | |
| sx *= t[1]; | |
| sy *= t[tlen - 1]; | |
| } else if (tlen == 5) { | |
| if (absolute) { | |
| x2 = inver.x(t[3], t[4]); | |
| y2 = inver.y(t[3], t[4]); | |
| m.scale(t[1], t[2], x2, y2); | |
| } else { | |
| m.scale(t[1], t[2], t[3], t[4]); | |
| } | |
| sx *= t[1]; | |
| sy *= t[2]; | |
| } | |
| } else if (command == "m" && tlen == 7) { | |
| m.add(t[1], t[2], t[3], t[4], t[5], t[6]); | |
| } | |
| _.dirtyT = 1; | |
| el.matrix = m; | |
| } | |
| } | |
| el.matrix = m; | |
| _.sx = sx; | |
| _.sy = sy; | |
| _.deg = deg; | |
| _.dx = dx = m.e; | |
| _.dy = dy = m.f; | |
| if (sx == 1 && sy == 1 && !deg && _.bbox) { | |
| _.bbox.x += +dx; | |
| _.bbox.y += +dy; | |
| } else { | |
| _.dirtyT = 1; | |
| } | |
| }, | |
| getEmpty = function (item) { | |
| var l = item[0]; | |
| switch (l.toLowerCase()) { | |
| case "t": return [l, 0, 0]; | |
| case "m": return [l, 1, 0, 0, 1, 0, 0]; | |
| case "r": if (item.length == 4) { | |
| return [l, 0, item[2], item[3]]; | |
| } else { | |
| return [l, 0]; | |
| } | |
| case "s": if (item.length == 5) { | |
| return [l, 1, 1, item[3], item[4]]; | |
| } else if (item.length == 3) { | |
| return [l, 1, 1]; | |
| } else { | |
| return [l, 1]; | |
| } | |
| } | |
| }, | |
| equaliseTransform = R._equaliseTransform = function (t1, t2) { | |
| t2 = Str(t2).replace(/\.{3}|\u2026/g, t1); | |
| t1 = R.parseTransformString(t1) || []; | |
| t2 = R.parseTransformString(t2) || []; | |
| var maxlength = mmax(t1.length, t2.length), | |
| from = [], | |
| to = [], | |
| i = 0, j, jj, | |
| tt1, tt2; | |
| for (; i < maxlength; i++) { | |
| tt1 = t1[i] || getEmpty(t2[i]); | |
| tt2 = t2[i] || getEmpty(tt1); | |
| if ((tt1[0] != tt2[0]) || | |
| (tt1[0].toLowerCase() == "r" && (tt1[2] != tt2[2] || tt1[3] != tt2[3])) || | |
| (tt1[0].toLowerCase() == "s" && (tt1[3] != tt2[3] || tt1[4] != tt2[4])) | |
| ) { | |
| return; | |
| } | |
| from[i] = []; | |
| to[i] = []; | |
| for (j = 0, jj = mmax(tt1.length, tt2.length); j < jj; j++) { | |
| j in tt1 && (from[i][j] = tt1[j]); | |
| j in tt2 && (to[i][j] = tt2[j]); | |
| } | |
| } | |
| return { | |
| from: from, | |
| to: to | |
| }; | |
| }; | |
| R._getContainer = function (x, y, w, h) { | |
| var container; | |
| container = h == null && !R.is(x, "object") ? g.doc.getElementById(x) : x; | |
| if (container == null) { | |
| return; | |
| } | |
| if (container.tagName) { | |
| if (y == null) { | |
| return { | |
| container: container, | |
| width: container.style.pixelWidth || container.offsetWidth, | |
| height: container.style.pixelHeight || container.offsetHeight | |
| }; | |
| } else { | |
| return { | |
| container: container, | |
| width: y, | |
| height: w | |
| }; | |
| } | |
| } | |
| return { | |
| container: 1, | |
| x: x, | |
| y: y, | |
| width: w, | |
| height: h | |
| }; | |
| }; | |
| /*\ | |
| * Raphael.pathToRelative | |
| [ method ] | |
| ** | |
| * Utility method | |
| ** | |
| * Converts path to relative form | |
| > Parameters | |
| - pathString (string|array) path string or array of segments | |
| = (array) array of segments. | |
| \*/ | |
| R.pathToRelative = pathToRelative; | |
| R._engine = {}; | |
| /*\ | |
| * Raphael.path2curve | |
| [ method ] | |
| ** | |
| * Utility method | |
| ** | |
| * Converts path to a new path where all segments are cubic bezier curves. | |
| > Parameters | |
| - pathString (string|array) path string or array of segments | |
| = (array) array of segments. | |
| \*/ | |
| R.path2curve = path2curve; | |
| /*\ | |
| * Raphael.matrix | |
| [ method ] | |
| ** | |
| * Utility method | |
| ** | |
| * Returns matrix based on given parameters. | |
| > Parameters | |
| - a (number) | |
| - b (number) | |
| - c (number) | |
| - d (number) | |
| - e (number) | |
| - f (number) | |
| = (object) @Matrix | |
| \*/ | |
| R.matrix = function (a, b, c, d, e, f) { | |
| return new Matrix(a, b, c, d, e, f); | |
| }; | |
| function Matrix(a, b, c, d, e, f) { | |
| if (a != null) { | |
| this.a = +a; | |
| this.b = +b; | |
| this.c = +c; | |
| this.d = +d; | |
| this.e = +e; | |
| this.f = +f; | |
| } else { | |
| this.a = 1; | |
| this.b = 0; | |
| this.c = 0; | |
| this.d = 1; | |
| this.e = 0; | |
| this.f = 0; | |
| } | |
| } | |
| (function (matrixproto) { | |
| /*\ | |
| * Matrix.add | |
| [ method ] | |
| ** | |
| * Adds given matrix to existing one. | |
| > Parameters | |
| - a (number) | |
| - b (number) | |
| - c (number) | |
| - d (number) | |
| - e (number) | |
| - f (number) | |
| or | |
| - matrix (object) @Matrix | |
| \*/ | |
| matrixproto.add = function (a, b, c, d, e, f) { | |
| var out = [[], [], []], | |
| m = [[this.a, this.c, this.e], [this.b, this.d, this.f], [0, 0, 1]], | |
| matrix = [[a, c, e], [b, d, f], [0, 0, 1]], | |
| x, y, z, res; | |
| if (a && a instanceof Matrix) { | |
| matrix = [[a.a, a.c, a.e], [a.b, a.d, a.f], [0, 0, 1]]; | |
| } | |
| for (x = 0; x < 3; x++) { | |
| for (y = 0; y < 3; y++) { | |
| res = 0; | |
| for (z = 0; z < 3; z++) { | |
| res += m[x][z] * matrix[z][y]; | |
| } | |
| out[x][y] = res; | |
| } | |
| } | |
| this.a = out[0][0]; | |
| this.b = out[1][0]; | |
| this.c = out[0][1]; | |
| this.d = out[1][1]; | |
| this.e = out[0][2]; | |
| this.f = out[1][2]; | |
| }; | |
| /*\ | |
| * Matrix.invert | |
| [ method ] | |
| ** | |
| * Returns inverted version of the matrix | |
| = (object) @Matrix | |
| \*/ | |
| matrixproto.invert = function () { | |
| var me = this, | |
| x = me.a * me.d - me.b * me.c; | |
| return new Matrix(me.d / x, -me.b / x, -me.c / x, me.a / x, (me.c * me.f - me.d * me.e) / x, (me.b * me.e - me.a * me.f) / x); | |
| }; | |
| /*\ | |
| * Matrix.clone | |
| [ method ] | |
| ** | |
| * Returns copy of the matrix | |
| = (object) @Matrix | |
| \*/ | |
| matrixproto.clone = function () { | |
| return new Matrix(this.a, this.b, this.c, this.d, this.e, this.f); | |
| }; | |
| /*\ | |
| * Matrix.translate | |
| [ method ] | |
| ** | |
| * Translate the matrix | |
| > Parameters | |
| - x (number) | |
| - y (number) | |
| \*/ | |
| matrixproto.translate = function (x, y) { | |
| this.add(1, 0, 0, 1, x, y); | |
| }; | |
| /*\ | |
| * Matrix.scale | |
| [ method ] | |
| ** | |
| * Scales the matrix | |
| > Parameters | |
| - x (number) | |
| - y (number) #optional | |
| - cx (number) #optional | |
| - cy (number) #optional | |
| \*/ | |
| matrixproto.scale = function (x, y, cx, cy) { | |
| y == null && (y = x); | |
| (cx || cy) && this.add(1, 0, 0, 1, cx, cy); | |
| this.add(x, 0, 0, y, 0, 0); | |
| (cx || cy) && this.add(1, 0, 0, 1, -cx, -cy); | |
| }; | |
| /*\ | |
| * Matrix.rotate | |
| [ method ] | |
| ** | |
| * Rotates the matrix | |
| > Parameters | |
| - a (number) | |
| - x (number) | |
| - y (number) | |
| \*/ | |
| matrixproto.rotate = function (a, x, y) { | |
| a = R.rad(a); | |
| x = x || 0; | |
| y = y || 0; | |
| var cos = +math.cos(a).toFixed(9), | |
| sin = +math.sin(a).toFixed(9); | |
| this.add(cos, sin, -sin, cos, x, y); | |
| this.add(1, 0, 0, 1, -x, -y); | |
| }; | |
| /*\ | |
| * Matrix.x | |
| [ method ] | |
| ** | |
| * Return x coordinate for given point after transformation described by the matrix. See also @Matrix.y | |
| > Parameters | |
| - x (number) | |
| - y (number) | |
| = (number) x | |
| \*/ | |
| matrixproto.x = function (x, y) { | |
| return x * this.a + y * this.c + this.e; | |
| }; | |
| /*\ | |
| * Matrix.y | |
| [ method ] | |
| ** | |
| * Return y coordinate for given point after transformation described by the matrix. See also @Matrix.x | |
| > Parameters | |
| - x (number) | |
| - y (number) | |
| = (number) y | |
| \*/ | |
| matrixproto.y = function (x, y) { | |
| return x * this.b + y * this.d + this.f; | |
| }; | |
| matrixproto.get = function (i) { | |
| return +this[Str.fromCharCode(97 + i)].toFixed(4); | |
| }; | |
| matrixproto.toString = function () { | |
| return R.svg ? | |
| "matrix(" + [this.get(0), this.get(1), this.get(2), this.get(3), this.get(4), this.get(5)].join() + ")" : | |
| [this.get(0), this.get(2), this.get(1), this.get(3), 0, 0].join(); | |
| }; | |
| matrixproto.toFilter = function () { | |
| return "progid:DXImageTransform.Microsoft.Matrix(M11=" + this.get(0) + | |
| ", M12=" + this.get(2) + ", M21=" + this.get(1) + ", M22=" + this.get(3) + | |
| ", Dx=" + this.get(4) + ", Dy=" + this.get(5) + ", sizingmethod='auto expand')"; | |
| }; | |
| matrixproto.offset = function () { | |
| return [this.e.toFixed(4), this.f.toFixed(4)]; | |
| }; | |
| function norm(a) { | |
| return a[0] * a[0] + a[1] * a[1]; | |
| } | |
| function normalize(a) { | |
| var mag = math.sqrt(norm(a)); | |
| a[0] && (a[0] /= mag); | |
| a[1] && (a[1] /= mag); | |
| } | |
| /*\ | |
| * Matrix.split | |
| [ method ] | |
| ** | |
| * Splits matrix into primitive transformations | |
| = (object) in format: | |
| o dx (number) translation by x | |
| o dy (number) translation by y | |
| o scalex (number) scale by x | |
| o scaley (number) scale by y | |
| o shear (number) shear | |
| o rotate (number) rotation in deg | |
| o isSimple (boolean) could it be represented via simple transformations | |
| \*/ | |
| matrixproto.split = function () { | |
| var out = {}; | |
| // translation | |
| out.dx = this.e; | |
| out.dy = this.f; | |
| // scale and shear | |
| var row = [[this.a, this.c], [this.b, this.d]]; | |
| out.scalex = math.sqrt(norm(row[0])); | |
| normalize(row[0]); | |
| out.shear = row[0][0] * row[1][0] + row[0][1] * row[1][1]; | |
| row[1] = [row[1][0] - row[0][0] * out.shear, row[1][1] - row[0][1] * out.shear]; | |
| out.scaley = math.sqrt(norm(row[1])); | |
| normalize(row[1]); | |
| out.shear /= out.scaley; | |
| // rotation | |
| var sin = -row[0][1], | |
| cos = row[1][1]; | |
| if (cos < 0) { | |
| out.rotate = R.deg(math.acos(cos)); | |
| if (sin < 0) { | |
| out.rotate = 360 - out.rotate; | |
| } | |
| } else { | |
| out.rotate = R.deg(math.asin(sin)); | |
| } | |
| out.isSimple = !+out.shear.toFixed(9) && (out.scalex.toFixed(9) == out.scaley.toFixed(9) || !out.rotate); | |
| out.isSuperSimple = !+out.shear.toFixed(9) && out.scalex.toFixed(9) == out.scaley.toFixed(9) && !out.rotate; | |
| out.noRotation = !+out.shear.toFixed(9) && !out.rotate; | |
| return out; | |
| }; | |
| /*\ | |
| * Matrix.toTransformString | |
| [ method ] | |
| ** | |
| * Return transform string that represents given matrix | |
| = (string) transform string | |
| \*/ | |
| matrixproto.toTransformString = function (shorter) { | |
| var s = shorter || this[split](); | |
| if (s.isSimple) { | |
| return "t" + [s.dx, s.dy] + "s" + [s.scalex, s.scaley, 0, 0] + "r" + [s.rotate, 0, 0]; | |
| } else { | |
| return "m" + [this.get(0), this.get(1), this.get(2), this.get(3), this.get(4), this.get(5)]; | |
| } | |
| }; | |
| })(Matrix.prototype); | |
| // WebKit rendering bug workaround method | |
| var version = navigator.userAgent.match(/Version\/(.*?)\s/) || navigator.userAgent.match(/Chrome\/(\d+)/); | |
| if ((navigator.vendor == "Apple Computer, Inc.") && (version && version[1] < 4 || navigator.platform.slice(0, 2) == "iP") || | |
| (navigator.vendor == "Google Inc." && version && version[1] < 8)) { | |
| /*\ | |
| * Paper.safari | |
| [ method ] | |
| ** | |
| * There is an inconvenient rendering bug in Safari (WebKit): | |
| * sometimes the rendering should be forced. | |
| * This method should help with dealing with this bug. | |
| \*/ | |
| paperproto.safari = function () { | |
| var rect = this.rect(-99, -99, this.width + 99, this.height + 99).attr({stroke: "none"}); | |
| setTimeout(function () {rect.remove();}); | |
| }; | |
| } else { | |
| paperproto.safari = fun; | |
| } | |
| var preventDefault = function () { | |
| this.returnValue = false; | |
| }, | |
| preventTouch = function () { | |
| return this.originalEvent.preventDefault(); | |
| }, | |
| stopPropagation = function () { | |
| this.cancelBubble = true; | |
| }, | |
| stopTouch = function () { | |
| return this.originalEvent.stopPropagation(); | |
| }, | |
| addEvent = (function () { | |
| if (g.doc.addEventListener) { | |
| return function (obj, type, fn, element) { | |
| var realName = supportsTouch && touchMap[type] ? touchMap[type] : type, | |
| f = function (e) { | |
| var scrollY = g.doc.documentElement.scrollTop || g.doc.body.scrollTop, | |
| scrollX = g.doc.documentElement.scrollLeft || g.doc.body.scrollLeft, | |
| x = e.clientX + scrollX, | |
| y = e.clientY + scrollY; | |
| if (supportsTouch && touchMap[has](type)) { | |
| for (var i = 0, ii = e.targetTouches && e.targetTouches.length; i < ii; i++) { | |
| if (e.targetTouches[i].target == obj) { | |
| var olde = e; | |
| e = e.targetTouches[i]; | |
| e.originalEvent = olde; | |
| e.preventDefault = preventTouch; | |
| e.stopPropagation = stopTouch; | |
| break; | |
| } | |
| } | |
| } | |
| return fn.call(element, e, x, y); | |
| }; | |
| obj.addEventListener(realName, f, false); | |
| return function () { | |
| obj.removeEventListener(realName, f, false); | |
| return true; | |
| }; | |
| }; | |
| } else if (g.doc.attachEvent) { | |
| return function (obj, type, fn, element) { | |
| var f = function (e) { | |
| e = e || g.win.event; | |
| var scrollY = g.doc.documentElement.scrollTop || g.doc.body.scrollTop, | |
| scrollX = g.doc.documentElement.scrollLeft || g.doc.body.scrollLeft, | |
| x = e.clientX + scrollX, | |
| y = e.clientY + scrollY; | |
| e.preventDefault = e.preventDefault || preventDefault; | |
| e.stopPropagation = e.stopPropagation || stopPropagation; | |
| return fn.call(element, e, x, y); | |
| }; | |
| obj.attachEvent("on" + type, f); | |
| var detacher = function () { | |
| obj.detachEvent("on" + type, f); | |
| return true; | |
| }; | |
| return detacher; | |
| }; | |
| } | |
| })(), | |
| drag = [], | |
| dragMove = function (e) { | |
| var x = e.clientX, | |
| y = e.clientY, | |
| scrollY = g.doc.documentElement.scrollTop || g.doc.body.scrollTop, | |
| scrollX = g.doc.documentElement.scrollLeft || g.doc.body.scrollLeft, | |
| dragi, | |
| j = drag.length; | |
| while (j--) { | |
| dragi = drag[j]; | |
| if (supportsTouch) { | |
| var i = e.touches.length, | |
| touch; | |
| while (i--) { | |
| touch = e.touches[i]; | |
| if (touch.identifier == dragi.el._drag.id) { | |
| x = touch.clientX; | |
| y = touch.clientY; | |
| (e.originalEvent ? e.originalEvent : e).preventDefault(); | |
| break; | |
| } | |
| } | |
| } else { | |
| e.preventDefault(); | |
| } | |
| var node = dragi.el.node, | |
| o, | |
| next = node.nextSibling, | |
| parent = node.parentNode, | |
| display = node.style.display; | |
| g.win.opera && parent.removeChild(node); | |
| node.style.display = "none"; | |
| o = dragi.el.paper.getElementByPoint(x, y); | |
| node.style.display = display; | |
| g.win.opera && (next ? parent.insertBefore(node, next) : parent.appendChild(node)); | |
| o && eve("drag.over." + dragi.el.id, dragi.el, o); | |
| x += scrollX; | |
| y += scrollY; | |
| eve("drag.move." + dragi.el.id, dragi.move_scope || dragi.el, x - dragi.el._drag.x, y - dragi.el._drag.y, x, y, e); | |
| } | |
| }, | |
| dragUp = function (e) { | |
| R.unmousemove(dragMove).unmouseup(dragUp); | |
| var i = drag.length, | |
| dragi; | |
| while (i--) { | |
| dragi = drag[i]; | |
| dragi.el._drag = {}; | |
| eve("drag.end." + dragi.el.id, dragi.end_scope || dragi.start_scope || dragi.move_scope || dragi.el, e); | |
| } | |
| drag = []; | |
| }, | |
| /*\ | |
| * Raphael.el | |
| [ property (object) ] | |
| ** | |
| * You can add your own method to elements. This is usefull when you want to hack default functionality or | |
| * want to wrap some common transformation or attributes in one method. In difference to canvas methods, | |
| * you can redefine element method at any time. Expending element methods wouldn’t affect set. | |
| > Usage | |
| | Raphael.el.red = function () { | |
| | this.attr({fill: "#f00"}); | |
| | }; | |
| | // then use it | |
| | paper.circle(100, 100, 20).red(); | |
| \*/ | |
| elproto = R.el = {}; | |
| /*\ | |
| * Element.click | |
| [ method ] | |
| ** | |
| * Adds event handler for click for the element. | |
| > Parameters | |
| - handler (function) handler for the event | |
| = (object) @Element | |
| \*/ | |
| /*\ | |
| * Element.unclick | |
| [ method ] | |
| ** | |
| * Removes event handler for click for the element. | |
| > Parameters | |
| - handler (function) handler for the event | |
| = (object) @Element | |
| \*/ | |
| /*\ | |
| * Element.dblclick | |
| [ method ] | |
| ** | |
| * Adds event handler for double click for the element. | |
| > Parameters | |
| - handler (function) handler for the event | |
| = (object) @Element | |
| \*/ | |
| /*\ | |
| * Element.undblclick | |
| [ method ] | |
| ** | |
| * Removes event handler for double click for the element. | |
| > Parameters | |
| - handler (function) handler for the event | |
| = (object) @Element | |
| \*/ | |
| /*\ | |
| * Element.mousedown | |
| [ method ] | |
| ** | |
| * Adds event handler for mousedown for the element. | |
| > Parameters | |
| - handler (function) handler for the event | |
| = (object) @Element | |
| \*/ | |
| /*\ | |
| * Element.unmousedown | |
| [ method ] | |
| ** | |
| * Removes event handler for mousedown for the element. | |
| > Parameters | |
| - handler (function) handler for the event | |
| = (object) @Element | |
| \*/ | |
| /*\ | |
| * Element.mousemove | |
| [ method ] | |
| ** | |
| * Adds event handler for mousemove for the element. | |
| > Parameters | |
| - handler (function) handler for the event | |
| = (object) @Element | |
| \*/ | |
| /*\ | |
| * Element.unmousemove | |
| [ method ] | |
| ** | |
| * Removes event handler for mousemove for the element. | |
| > Parameters | |
| - handler (function) handler for the event | |
| = (object) @Element | |
| \*/ | |
| /*\ | |
| * Element.mouseout | |
| [ method ] | |
| ** | |
| * Adds event handler for mouseout for the element. | |
| > Parameters | |
| - handler (function) handler for the event | |
| = (object) @Element | |
| \*/ | |
| /*\ | |
| * Element.unmouseout | |
| [ method ] | |
| ** | |
| * Removes event handler for mouseout for the element. | |
| > Parameters | |
| - handler (function) handler for the event | |
| = (object) @Element | |
| \*/ | |
| /*\ | |
| * Element.mouseover | |
| [ method ] | |
| ** | |
| * Adds event handler for mouseover for the element. | |
| > Parameters | |
| - handler (function) handler for the event | |
| = (object) @Element | |
| \*/ | |
| /*\ | |
| * Element.unmouseover | |
| [ method ] | |
| ** | |
| * Removes event handler for mouseover for the element. | |
| > Parameters | |
| - handler (function) handler for the event | |
| = (object) @Element | |
| \*/ | |
| /*\ | |
| * Element.mouseup | |
| [ method ] | |
| ** | |
| * Adds event handler for mouseup for the element. | |
| > Parameters | |
| - handler (function) handler for the event | |
| = (object) @Element | |
| \*/ | |
| /*\ | |
| * Element.unmouseup | |
| [ method ] | |
| ** | |
| * Removes event handler for mouseup for the element. | |
| > Parameters | |
| - handler (function) handler for the event | |
| = (object) @Element | |
| \*/ | |
| /*\ | |
| * Element.touchstart | |
| [ method ] | |
| ** | |
| * Adds event handler for touchstart for the element. | |
| > Parameters | |
| - handler (function) handler for the event | |
| = (object) @Element | |
| \*/ | |
| /*\ | |
| * Element.untouchstart | |
| [ method ] | |
| ** | |
| * Removes event handler for touchstart for the element. | |
| > Parameters | |
| - handler (function) handler for the event | |
| = (object) @Element | |
| \*/ | |
| /*\ | |
| * Element.touchmove | |
| [ method ] | |
| ** | |
| * Adds event handler for touchmove for the element. | |
| > Parameters | |
| - handler (function) handler for the event | |
| = (object) @Element | |
| \*/ | |
| /*\ | |
| * Element.untouchmove | |
| [ method ] | |
| ** | |
| * Removes event handler for touchmove for the element. | |
| > Parameters | |
| - handler (function) handler for the event | |
| = (object) @Element | |
| \*/ | |
| /*\ | |
| * Element.touchend | |
| [ method ] | |
| ** | |
| * Adds event handler for touchend for the element. | |
| > Parameters | |
| - handler (function) handler for the event | |
| = (object) @Element | |
| \*/ | |
| /*\ | |
| * Element.untouchend | |
| [ method ] | |
| ** | |
| * Removes event handler for touchend for the element. | |
| > Parameters | |
| - handler (function) handler for the event | |
| = (object) @Element | |
| \*/ | |
| /*\ | |
| * Element.touchcancel | |
| [ method ] | |
| ** | |
| * Adds event handler for touchcancel for the element. | |
| > Parameters | |
| - handler (function) handler for the event | |
| = (object) @Element | |
| \*/ | |
| /*\ | |
| * Element.untouchcancel | |
| [ method ] | |
| ** | |
| * Removes event handler for touchcancel for the element. | |
| > Parameters | |
| - handler (function) handler for the event | |
| = (object) @Element | |
| \*/ | |
| for (var i = events.length; i--;) { | |
| (function (eventName) { | |
| R[eventName] = elproto[eventName] = function (fn, scope) { | |
| if (R.is(fn, "function")) { | |
| this.events = this.events || []; | |
| this.events.push({name: eventName, f: fn, unbind: addEvent(this.shape || this.node || g.doc, eventName, fn, scope || this)}); | |
| } | |
| return this; | |
| }; | |
| R["un" + eventName] = elproto["un" + eventName] = function (fn) { | |
| var events = this.events, | |
| l = events.length; | |
| while (l--) if (events[l].name == eventName && events[l].f == fn) { | |
| events[l].unbind(); | |
| events.splice(l, 1); | |
| !events.length && delete this.events; | |
| return this; | |
| } | |
| return this; | |
| }; | |
| })(events[i]); | |
| } | |
| /*\ | |
| * Element.data | |
| [ method ] | |
| ** | |
| * Adds or retrieves given value asociated with given key. | |
| ** | |
| * See also @Element.removeData | |
| > Parameters | |
| - key (string) key to store data | |
| - value (any) #optional value to store | |
| = (object) @Element | |
| * or, if value is not specified: | |
| = (any) value | |
| > Usage | |
| | for (var i = 0, i < 5, i++) { | |
| | paper.circle(10 + 15 * i, 10, 10) | |
| | .attr({fill: "#000"}) | |
| | .data("i", i) | |
| | .click(function () { | |
| | alert(this.data("i")); | |
| | }); | |
| | } | |
| \*/ | |
| elproto.data = function (key, value) { | |
| var data = eldata[this.id] = eldata[this.id] || {}; | |
| if (arguments.length == 1) { | |
| if (R.is(key, "object")) { | |
| for (var i in key) if (key[has](i)) { | |
| this.data(i, key[i]); | |
| } | |
| return this; | |
| } | |
| eve("data.get." + this.id, this, data[key], key); | |
| return data[key]; | |
| } | |
| data[key] = value; | |
| eve("data.set." + this.id, this, value, key); | |
| return this; | |
| }; | |
| /*\ | |
| * Element.removeData | |
| [ method ] | |
| ** | |
| * Removes value associated with an element by given key. | |
| * If key is not provided, removes all the data of the element. | |
| > Parameters | |
| - key (string) #optional key | |
| = (object) @Element | |
| \*/ | |
| elproto.removeData = function (key) { | |
| if (key == null) { | |
| eldata[this.id] = {}; | |
| } else { | |
| eldata[this.id] && delete eldata[this.id][key]; | |
| } | |
| return this; | |
| }; | |
| /*\ | |
| * Element.hover | |
| [ method ] | |
| ** | |
| * Adds event handlers for hover for the element. | |
| > Parameters | |
| - f_in (function) handler for hover in | |
| - f_out (function) handler for hover out | |
| - icontext (object) #optional context for hover in handler | |
| - ocontext (object) #optional context for hover out handler | |
| = (object) @Element | |
| \*/ | |
| elproto.hover = function (f_in, f_out, scope_in, scope_out) { | |
| return this.mouseover(f_in, scope_in).mouseout(f_out, scope_out || scope_in); | |
| }; | |
| /*\ | |
| * Element.unhover | |
| [ method ] | |
| ** | |
| * Removes event handlers for hover for the element. | |
| > Parameters | |
| - f_in (function) handler for hover in | |
| - f_out (function) handler for hover out | |
| = (object) @Element | |
| \*/ | |
| elproto.unhover = function (f_in, f_out) { | |
| return this.unmouseover(f_in).unmouseout(f_out); | |
| }; | |
| /*\ | |
| * Element.drag | |
| [ method ] | |
| ** | |
| * Adds event handlers for drag of the element. | |
| > Parameters | |
| - onmove (function) handler for moving | |
| - onstart (function) handler for drag start | |
| - onend (function) handler for drag end | |
| - mcontext (object) #optional context for moving handler | |
| - scontext (object) #optional context for drag start handler | |
| - econtext (object) #optional context for drag end handler | |
| * Additionaly following `drag` events will be triggered: `drag.start.<id>` on start, | |
| * `drag.end.<id>` on end and `drag.move.<id>` on every move. When element will be dragged over another element | |
| * `drag.over.<id>` will be fired as well. | |
| * | |
| * Start event and start handler will be called in specified context or in context of the element with following parameters: | |
| o x (number) x position of the mouse | |
| o y (number) y position of the mouse | |
| o event (object) DOM event object | |
| * Move event and move handler will be called in specified context or in context of the element with following parameters: | |
| o dx (number) shift by x from the start point | |
| o dy (number) shift by y from the start point | |
| o x (number) x position of the mouse | |
| o y (number) y position of the mouse | |
| o event (object) DOM event object | |
| * End event and end handler will be called in specified context or in context of the element with following parameters: | |
| o event (object) DOM event object | |
| = (object) @Element | |
| \*/ | |
| elproto.drag = function (onmove, onstart, onend, move_scope, start_scope, end_scope) { | |
| function start(e) { | |
| (e.originalEvent || e).preventDefault(); | |
| var scrollY = g.doc.documentElement.scrollTop || g.doc.body.scrollTop, | |
| scrollX = g.doc.documentElement.scrollLeft || g.doc.body.scrollLeft; | |
| this._drag.x = e.clientX + scrollX; | |
| this._drag.y = e.clientY + scrollY; | |
| this._drag.id = e.identifier; | |
| !drag.length && R.mousemove(dragMove).mouseup(dragUp); | |
| drag.push({el: this, move_scope: move_scope, start_scope: start_scope, end_scope: end_scope}); | |
| onstart && eve.on("drag.start." + this.id, onstart); | |
| onmove && eve.on("drag.move." + this.id, onmove); | |
| onend && eve.on("drag.end." + this.id, onend); | |
| eve("drag.start." + this.id, start_scope || move_scope || this, e.clientX + scrollX, e.clientY + scrollY, e); | |
| } | |
| this._drag = {}; | |
| this.mousedown(start); | |
| return this; | |
| }; | |
| /*\ | |
| * Element.onDragOver | |
| [ method ] | |
| ** | |
| * Shortcut for assigning event handler for `drag.over.<id>` event, where id is id of the element (see @Element.id). | |
| > Parameters | |
| - f (function) handler for event, first argument would be the element you are dragging over | |
| \*/ | |
| elproto.onDragOver = function (f) { | |
| f ? eve.on("drag.over." + this.id, f) : eve.unbind("drag.over." + this.id); | |
| }; | |
| /*\ | |
| * Element.undrag | |
| [ method ] | |
| ** | |
| * Removes all drag event handlers from given element. | |
| \*/ | |
| elproto.undrag = function () { | |
| var i = drag.length; | |
| while (i--) if (drag[i].el == this) { | |
| R.unmousedown(drag[i].start); | |
| drag.splice(i++, 1); | |
| eve.unbind("drag.*." + this.id); | |
| } | |
| !drag.length && R.unmousemove(dragMove).unmouseup(dragUp); | |
| }; | |
| /*\ | |
| * Paper.circle | |
| [ method ] | |
| ** | |
| * Draws a circle. | |
| ** | |
| > Parameters | |
| ** | |
| - x (number) x coordinate of the centre | |
| - y (number) y coordinate of the centre | |
| - r (number) radius | |
| = (object) Raphaël element object with type “circle” | |
| ** | |
| > Usage | |
| | var c = paper.circle(50, 50, 40); | |
| \*/ | |
| paperproto.circle = function (x, y, r) { | |
| var out = R._engine.circle(this, x || 0, y || 0, r || 0); | |
| this.__set__ && this.__set__.push(out); | |
| return out; | |
| }; | |
| /*\ | |
| * Paper.rect | |
| [ method ] | |
| * | |
| * Draws a rectangle. | |
| ** | |
| > Parameters | |
| ** | |
| - x (number) x coordinate of the top left corner | |
| - y (number) y coordinate of the top left corner | |
| - width (number) width | |
| - height (number) height | |
| - r (number) #optional radius for rounded corners, default is 0 | |
| = (object) Raphaël element object with type “rect” | |
| ** | |
| > Usage | |
| | // regular rectangle | |
| | var c = paper.rect(10, 10, 50, 50); | |
| | // rectangle with rounded corners | |
| | var c = paper.rect(40, 40, 50, 50, 10); | |
| \*/ | |
| paperproto.rect = function (x, y, w, h, r) { | |
| var out = R._engine.rect(this, x || 0, y || 0, w || 0, h || 0, r || 0); | |
| this.__set__ && this.__set__.push(out); | |
| return out; | |
| }; | |
| /*\ | |
| * Paper.ellipse | |
| [ method ] | |
| ** | |
| * Draws an ellipse. | |
| ** | |
| > Parameters | |
| ** | |
| - x (number) x coordinate of the centre | |
| - y (number) y coordinate of the centre | |
| - rx (number) horizontal radius | |
| - ry (number) vertical radius | |
| = (object) Raphaël element object with type “ellipse” | |
| ** | |
| > Usage | |
| | var c = paper.ellipse(50, 50, 40, 20); | |
| \*/ | |
| paperproto.ellipse = function (x, y, rx, ry) { | |
| var out = R._engine.ellipse(this, x || 0, y || 0, rx || 0, ry || 0); | |
| this.__set__ && this.__set__.push(out); | |
| return out; | |
| }; | |
| /*\ | |
| * Paper.path | |
| [ method ] | |
| ** | |
| * Creates a path element by given path data string. | |
| > Parameters | |
| - pathString (string) #optional path string in SVG format. | |
| * Path string consists of one-letter commands, followed by comma seprarated arguments in numercal form. Example: | |
| | "M10,20L30,40" | |
| * Here we can see two commands: “M”, with arguments `(10, 20)` and “L” with arguments `(30, 40)`. Upper case letter mean command is absolute, lower case—relative. | |
| * | |
| # <p>Here is short list of commands available, for more details see <a href="http://www.w3.org/TR/SVG/paths.html#PathData" title="Details of a path's data attribute's format are described in the SVG specification.">SVG path string format</a>.</p> | |
| # <table><thead><tr><th>Command</th><th>Name</th><th>Parameters</th></tr></thead><tbody> | |
| # <tr><td>M</td><td>moveto</td><td>(x y)+</td></tr> | |
| # <tr><td>Z</td><td>closepath</td><td>(none)</td></tr> | |
| # <tr><td>L</td><td>lineto</td><td>(x y)+</td></tr> | |
| # <tr><td>H</td><td>horizontal lineto</td><td>x+</td></tr> | |
| # <tr><td>V</td><td>vertical lineto</td><td>y+</td></tr> | |
| # <tr><td>C</td><td>curveto</td><td>(x1 y1 x2 y2 x y)+</td></tr> | |
| # <tr><td>S</td><td>smooth curveto</td><td>(x2 y2 x y)+</td></tr> | |
| # <tr><td>Q</td><td>quadratic Bézier curveto</td><td>(x1 y1 x y)+</td></tr> | |
| # <tr><td>T</td><td>smooth quadratic Bézier curveto</td><td>(x y)+</td></tr> | |
| # <tr><td>A</td><td>elliptical arc</td><td>(rx ry x-axis-rotation large-arc-flag sweep-flag x y)+</td></tr> | |
| # <tr><td>R</td><td><a href="http://en.wikipedia.org/wiki/Catmull–Rom_spline#Catmull.E2.80.93Rom_spline">Catmull-Rom curveto</a>*</td><td>x1 y1 (x y)+</td></tr></tbody></table> | |
| * * “Catmull-Rom curveto” is a not standard SVG command and added in 2.0 to make life easier. | |
| > Usage | |
| | var c = paper.path("M10 10L90 90"); | |
| | // draw a diagonal line: | |
| | // move to 10,10, line to 90,90 | |
| \*/ | |
| paperproto.path = function (pathString) { | |
| pathString && !R.is(pathString, string) && !R.is(pathString[0], array) && (pathString += E); | |
| var out = R._engine.path(R.format[apply](R, arguments), this); | |
| this.__set__ && this.__set__.push(out); | |
| return out; | |
| }; | |
| /*\ | |
| * Paper.image | |
| [ method ] | |
| ** | |
| * Embeds an image into the surface. | |
| ** | |
| > Parameters | |
| ** | |
| - src (string) URI of the source image | |
| - x (number) x coordinate position | |
| - y (number) y coordinate position | |
| - width (number) width of the image | |
| - height (number) height of the image | |
| = (object) Raphaël element object with type “image” | |
| ** | |
| > Usage | |
| | var c = paper.image("apple.png", 10, 10, 80, 80); | |
| \*/ | |
| paperproto.image = function (src, x, y, w, h) { | |
| var out = R._engine.image(this, src || "about:blank", x || 0, y || 0, w || 0, h || 0); | |
| this.__set__ && this.__set__.push(out); | |
| return out; | |
| }; | |
| /*\ | |
| * Paper.text | |
| [ method ] | |
| ** | |
| * Draws a text string. If you need line breaks, put “\n” in the string. | |
| ** | |
| > Parameters | |
| ** | |
| - x (number) x coordinate position | |
| - y (number) y coordinate position | |
| - text (string) The text string to draw | |
| = (object) Raphaël element object with type “text” | |
| ** | |
| > Usage | |
| | var t = paper.text(50, 50, "Raphaël\nkicks\nbutt!"); | |
| \*/ | |
| paperproto.text = function (x, y, text) { | |
| var out = R._engine.text(this, x || 0, y || 0, Str(text)); | |
| this.__set__ && this.__set__.push(out); | |
| return out; | |
| }; | |
| /*\ | |
| * Paper.set | |
| [ method ] | |
| ** | |
| * Creates array-like object to keep and operate several elements at once. | |
| * Warning: it doesn’t create any elements for itself in the page, it just groups existing elements. | |
| * Sets act as pseudo elements — all methods available to an element can be used on a set. | |
| = (object) array-like object that represents set of elements | |
| ** | |
| > Usage | |
| | var st = paper.set(); | |
| | st.push( | |
| | paper.circle(10, 10, 5), | |
| | paper.circle(30, 10, 5) | |
| | ); | |
| | st.attr({fill: "red"}); // changes the fill of both circles | |
| \*/ | |
| paperproto.set = function (itemsArray) { | |
| !R.is(itemsArray, "array") && (itemsArray = Array.prototype.splice.call(arguments, 0, arguments.length)); | |
| var out = new Set(itemsArray); | |
| this.__set__ && this.__set__.push(out); | |
| return out; | |
| }; | |
| /*\ | |
| * Paper.setStart | |
| [ method ] | |
| ** | |
| * Creates @Paper.set. All elements that will be created after calling this method and before calling | |
| * @Paper.setFinish will be added to the set. | |
| ** | |
| > Usage | |
| | paper.setStart(); | |
| | paper.circle(10, 10, 5), | |
| | paper.circle(30, 10, 5) | |
| | var st = paper.setFinish(); | |
| | st.attr({fill: "red"}); // changes the fill of both circles | |
| \*/ | |
| paperproto.setStart = function (set) { | |
| this.__set__ = set || this.set(); | |
| }; | |
| /*\ | |
| * Paper.setFinish | |
| [ method ] | |
| ** | |
| * See @Paper.setStart. This method finishes catching and returns resulting set. | |
| ** | |
| = (object) set | |
| \*/ | |
| paperproto.setFinish = function (set) { | |
| var out = this.__set__; | |
| delete this.__set__; | |
| return out; | |
| }; | |
| /*\ | |
| * Paper.setSize | |
| [ method ] | |
| ** | |
| * If you need to change dimensions of the canvas call this method | |
| ** | |
| > Parameters | |
| ** | |
| - width (number) new width of the canvas | |
| - height (number) new height of the canvas | |
| > Usage | |
| | var st = paper.set(); | |
| | st.push( | |
| | paper.circle(10, 10, 5), | |
| | paper.circle(30, 10, 5) | |
| | ); | |
| | st.attr({fill: "red"}); | |
| \*/ | |
| paperproto.setSize = function (width, height) { | |
| return R._engine.setSize.call(this, width, height); | |
| }; | |
| /*\ | |
| * Paper.setViewBox | |
| [ method ] | |
| ** | |
| * Sets the view box of the paper. Practically it gives you ability to zoom and pan whole paper surface by | |
| * specifying new boundaries. | |
| ** | |
| > Parameters | |
| ** | |
| - x (number) new x position, default is `0` | |
| - y (number) new y position, default is `0` | |
| - w (number) new width of the canvas | |
| - h (number) new height of the canvas | |
| - fit (boolean) `true` if you want graphics to fit into new boundary box | |
| \*/ | |
| paperproto.setViewBox = function (x, y, w, h, fit) { | |
| return R._engine.setViewBox.call(this, x, y, w, h, fit); | |
| }; | |
| /*\ | |
| * Paper.top | |
| [ property ] | |
| ** | |
| * Points to the topmost element on the paper | |
| \*/ | |
| /*\ | |
| * Paper.bottom | |
| [ property ] | |
| ** | |
| * Points to the bottom element on the paper | |
| \*/ | |
| paperproto.top = paperproto.bottom = null; | |
| /*\ | |
| * Paper.raphael | |
| [ property ] | |
| ** | |
| * Points to the @Raphael object/function | |
| \*/ | |
| paperproto.raphael = R; | |
| var getOffset = function (elem) { | |
| var box = elem.getBoundingClientRect(), | |
| doc = elem.ownerDocument, | |
| body = doc.body, | |
| docElem = doc.documentElement, | |
| clientTop = docElem.clientTop || body.clientTop || 0, clientLeft = docElem.clientLeft || body.clientLeft || 0, | |
| top = box.top + (g.win.pageYOffset || docElem.scrollTop || body.scrollTop ) - clientTop, | |
| left = box.left + (g.win.pageXOffset || docElem.scrollLeft || body.scrollLeft) - clientLeft; | |
| return { | |
| y: top, | |
| x: left | |
| }; | |
| }; | |
| /*\ | |
| * Paper.getElementByPoint | |
| [ method ] | |
| ** | |
| * Returns you topmost element under given point. | |
| ** | |
| = (object) Raphaël element object | |
| > Parameters | |
| ** | |
| - x (number) x coordinate from the top left corner of the window | |
| - y (number) y coordinate from the top left corner of the window | |
| > Usage | |
| | paper.getElementByPoint(mouseX, mouseY).attr({stroke: "#f00"}); | |
| \*/ | |
| paperproto.getElementByPoint = function (x, y) { | |
| var paper = this, | |
| svg = paper.canvas, | |
| target = g.doc.elementFromPoint(x, y); | |
| if (g.win.opera && target.tagName == "svg") { | |
| var so = getOffset(svg), | |
| sr = svg.createSVGRect(); | |
| sr.x = x - so.x; | |
| sr.y = y - so.y; | |
| sr.width = sr.height = 1; | |
| var hits = svg.getIntersectionList(sr, null); | |
| if (hits.length) { | |
| target = hits[hits.length - 1]; | |
| } | |
| } | |
| if (!target) { | |
| return null; | |
| } | |
| while (target.parentNode && target != svg.parentNode && !target.raphael) { | |
| target = target.parentNode; | |
| } | |
| target == paper.canvas.parentNode && (target = svg); | |
| target = target && target.raphael ? paper.getById(target.raphaelid) : null; | |
| return target; | |
| }; | |
| /*\ | |
| * Paper.getById | |
| [ method ] | |
| ** | |
| * Returns you element by its internal ID. | |
| ** | |
| > Parameters | |
| ** | |
| - id (number) id | |
| = (object) Raphaël element object | |
| \*/ | |
| paperproto.getById = function (id) { | |
| var bot = this.bottom; | |
| while (bot) { | |
| if (bot.id == id) { | |
| return bot; | |
| } | |
| bot = bot.next; | |
| } | |
| return null; | |
| }; | |
| /*\ | |
| * Paper.forEach | |
| [ method ] | |
| ** | |
| * Executes given function for each element on the paper | |
| * | |
| * If callback function returns `false` it will stop loop running. | |
| ** | |
| > Parameters | |
| ** | |
| - callback (function) function to run | |
| - thisArg (object) context object for the callback | |
| = (object) Paper object | |
| \*/ | |
| paperproto.forEach = function (callback, thisArg) { | |
| var bot = this.bottom; | |
| while (bot) { | |
| if (callback.call(thisArg, bot) === false) { | |
| return this; | |
| } | |
| bot = bot.next; | |
| } | |
| return this; | |
| }; | |
| function x_y() { | |
| return this.x + S + this.y; | |
| } | |
| function x_y_w_h() { | |
| return this.x + S + this.y + S + this.width + " \xd7 " + this.height; | |
| } | |
| /*\ | |
| * Element.getBBox | |
| [ method ] | |
| ** | |
| * Return bounding box for a given element | |
| ** | |
| > Parameters | |
| ** | |
| - isWithoutTransform (boolean) flag, `true` if you want to have bounding box before transformations. Default is `false`. | |
| = (object) Bounding box object: | |
| o { | |
| o x: (number) top left corner x | |
| o y: (number) top left corner y | |
| o width: (number) width | |
| o height: (number) height | |
| o } | |
| \*/ | |
| elproto.getBBox = function (isWithoutTransform) { | |
| if (this.removed) { | |
| return {}; | |
| } | |
| var _ = this._; | |
| if (isWithoutTransform) { | |
| if (_.dirty || !_.bboxwt) { | |
| this.realPath = getPath[this.type](this); | |
| _.bboxwt = pathDimensions(this.realPath); | |
| _.bboxwt.toString = x_y_w_h; | |
| _.dirty = 0; | |
| } | |
| return _.bboxwt; | |
| } | |
| if (_.dirty || _.dirtyT || !_.bbox) { | |
| if (_.dirty || !this.realPath) { | |
| _.bboxwt = 0; | |
| this.realPath = getPath[this.type](this); | |
| } | |
| _.bbox = pathDimensions(mapPath(this.realPath, this.matrix)); | |
| _.bbox.toString = x_y_w_h; | |
| _.dirty = _.dirtyT = 0; | |
| } | |
| return _.bbox; | |
| }; | |
| /*\ | |
| * Element.clone | |
| [ method ] | |
| ** | |
| = (object) clone of a given element | |
| ** | |
| \*/ | |
| elproto.clone = function () { | |
| if (this.removed) { | |
| return null; | |
| } | |
| var out = this.paper[this.type]().attr(this.attr()); | |
| this.__set__ && this.__set__.push(out); | |
| return out; | |
| }; | |
| /*\ | |
| * Element.glow | |
| [ method ] | |
| ** | |
| * Return set of elements that create glow-like effect around given element. See @Paper.set. | |
| * | |
| * Note: Glow is not connected to the element. If you change element attributes it won’t adjust itself. | |
| ** | |
| > Parameters | |
| ** | |
| - glow (object) #optional parameters object with all properties optional: | |
| o { | |
| o width (number) size of the glow, default is `10` | |
| o fill (boolean) will it be filled, default is `false` | |
| o opacity (number) opacity, default is `0.5` | |
| o offsetx (number) horizontal offset, default is `0` | |
| o offsety (number) vertical offset, default is `0` | |
| o color (string) glow colour, default is `black` | |
| o } | |
| = (object) @Paper.set of elements that represents glow | |
| \*/ | |
| elproto.glow = function (glow) { | |
| if (this.type == "text") { | |
| return null; | |
| } | |
| glow = glow || {}; | |
| var s = { | |
| width: (glow.width || 10) + (+this.attr("stroke-width") || 1), | |
| fill: glow.fill || false, | |
| opacity: glow.opacity || .5, | |
| offsetx: glow.offsetx || 0, | |
| offsety: glow.offsety || 0, | |
| color: glow.color || "#000" | |
| }, | |
| c = s.width / 2, | |
| r = this.paper, | |
| out = r.set(), | |
| path = this.realPath || getPath[this.type](this); | |
| path = this.matrix ? mapPath(path, this.matrix) : path; | |
| for (var i = 1; i < c + 1; i++) { | |
| out.push(r.path(path).attr({ | |
| stroke: s.color, | |
| fill: s.fill ? s.color : "none", | |
| "stroke-linejoin": "round", | |
| "stroke-linecap": "round", | |
| "stroke-width": +(s.width / c * i).toFixed(3), | |
| opacity: +(s.opacity / c).toFixed(3) | |
| })); | |
| } | |
| return out.insertBefore(this).translate(s.offsetx, s.offsety); | |
| }; | |
| var curveslengths = {}, | |
| getPointAtSegmentLength = function (p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, length) { | |
| var len = 0, | |
| precision = 100, | |
| name = [p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y].join(), | |
| cache = curveslengths[name], | |
| old, dot; | |
| !cache && (curveslengths[name] = cache = {data: []}); | |
| cache.timer && clearTimeout(cache.timer); | |
| cache.timer = setTimeout(function () {delete curveslengths[name];}, 2e3); | |
| if (length != null && !cache.precision) { | |
| var total = getPointAtSegmentLength(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y); | |
| cache.precision = ~~total * 10; | |
| cache.data = []; | |
| } | |
| precision = cache.precision || precision; | |
| for (var i = 0; i < precision + 1; i++) { | |
| if (cache.data[i * precision]) { | |
| dot = cache.data[i * precision]; | |
| } else { | |
| dot = R.findDotsAtSegment(p1x, p1y, c1x, c1y, c2x, c2y, p2x, p2y, i / precision); | |
| cache.data[i * precision] = dot; | |
| } | |
| i && (len += pow(pow(old.x - dot.x, 2) + pow(old.y - dot.y, 2), .5)); | |
| if (length != null && len >= length) { | |
| return dot; | |
| } | |
| old = dot; | |
| } | |
| if (length == null) { | |
| return len; | |
| } | |
| }, | |
| getLengthFactory = function (istotal, subpath) { | |
| return function (path, length, onlystart) { | |
| path = path2curve(path); | |
| var x, y, p, l, sp = "", subpaths = {}, point, | |
| len = 0; | |
| for (var i = 0, ii = path.length; i < ii; i++) { | |
| p = path[i]; | |
| if (p[0] == "M") { | |
| x = +p[1]; | |
| y = +p[2]; | |
| } else { | |
| l = getPointAtSegmentLength(x, y, p[1], p[2], p[3], p[4], p[5], p[6]); | |
| if (len + l > length) { | |
| if (subpath && !subpaths.start) { | |
| point = getPointAtSegmentLength(x, y, p[1], p[2], p[3], p[4], p[5], p[6], length - len); | |
| sp += ["C" + point.start.x, point.start.y, point.m.x, point.m.y, point.x, point.y]; | |
| if (onlystart) {return sp;} | |
| subpaths.start = sp; | |
| sp = ["M" + point.x, point.y + "C" + point.n.x, point.n.y, point.end.x, point.end.y, p[5], p[6]].join(); | |
| len += l; | |
| x = +p[5]; | |
| y = +p[6]; | |
| continue; | |
| } | |
| if (!istotal && !subpath) { | |
| point = getPointAtSegmentLength(x, y, p[1], p[2], p[3], p[4], p[5], p[6], length - len); | |
| return {x: point.x, y: point.y, alpha: point.alpha}; | |
| } | |
| } | |
| len += l; | |
| x = +p[5]; | |
| y = +p[6]; | |
| } | |
| sp += p.shift() + p; | |
| } | |
| subpaths.end = sp; | |
| point = istotal ? len : subpath ? subpaths : R.findDotsAtSegment(x, y, p[0], p[1], p[2], p[3], p[4], p[5], 1); | |
| point.alpha && (point = {x: point.x, y: point.y, alpha: point.alpha}); | |
| return point; | |
| }; | |
| }; | |
| var getTotalLength = getLengthFactory(1), | |
| getPointAtLength = getLengthFactory(), | |
| getSubpathsAtLength = getLengthFactory(0, 1); | |
| /*\ | |
| * Raphael.getTotalLength | |
| [ method ] | |
| ** | |
| * Returns length of the given path in pixels. | |
| ** | |
| > Parameters | |
| ** | |
| - path (string) SVG path string. | |
| ** | |
| = (number) length. | |
| \*/ | |
| R.getTotalLength = getTotalLength; | |
| /*\ | |
| * Raphael.getPointAtLength | |
| [ method ] | |
| ** | |
| * Return coordinates of the point located at the given length on the given path. | |
| ** | |
| > Parameters | |
| ** | |
| - path (string) SVG path string | |
| - length (number) | |
| ** | |
| = (object) representation of the point: | |
| o { | |
| o x: (number) x coordinate | |
| o y: (number) y coordinate | |
| o alpha: (number) angle of derivative | |
| o } | |
| \*/ | |
| R.getPointAtLength = getPointAtLength; | |
| /*\ | |
| * Raphael.getSubpath | |
| [ method ] | |
| ** | |
| * Return subpath of a given path from given length to given length. | |
| ** | |
| > Parameters | |
| ** | |
| - path (string) SVG path string | |
| - from (number) position of the start of the segment | |
| - to (number) position of the end of the segment | |
| ** | |
| = (string) pathstring for the segment | |
| \*/ | |
| R.getSubpath = function (path, from, to) { | |
| if (this.getTotalLength(path) - to < 1e-6) { | |
| return getSubpathsAtLength(path, from).end; | |
| } | |
| var a = getSubpathsAtLength(path, to, 1); | |
| return from ? getSubpathsAtLength(a, from).end : a; | |
| }; | |
| /*\ | |
| * Element.getTotalLength | |
| [ method ] | |
| ** | |
| * Returns length of the path in pixels. Only works for element of “path” type. | |
| = (number) length. | |
| \*/ | |
| elproto.getTotalLength = function () { | |
| if (this.type != "path") {return;} | |
| if (this.node.getTotalLength) { | |
| return this.node.getTotalLength(); | |
| } | |
| return getTotalLength(this.attrs.path); | |
| }; | |
| /*\ | |
| * Element.getPointAtLength | |
| [ method ] | |
| ** | |
| * Return coordinates of the point located at the given length on the given path. Only works for element of “path” type. | |
| ** | |
| > Parameters | |
| ** | |
| - length (number) | |
| ** | |
| = (object) representation of the point: | |
| o { | |
| o x: (number) x coordinate | |
| o y: (number) y coordinate | |
| o alpha: (number) angle of derivative | |
| o } | |
| \*/ | |
| elproto.getPointAtLength = function (length) { | |
| if (this.type != "path") {return;} | |
| return getPointAtLength(this.attrs.path, length); | |
| }; | |
| /*\ | |
| * Element.getSubpath | |
| [ method ] | |
| ** | |
| * Return subpath of a given element from given length to given length. Only works for element of “path” type. | |
| ** | |
| > Parameters | |
| ** | |
| - from (number) position of the start of the segment | |
| - to (number) position of the end of the segment | |
| ** | |
| = (string) pathstring for the segment | |
| \*/ | |
| elproto.getSubpath = function (from, to) { | |
| if (this.type != "path") {return;} | |
| return R.getSubpath(this.attrs.path, from, to); | |
| }; | |
| /*\ | |
| * Raphael.easing_formulas | |
| [ property ] | |
| ** | |
| * Object that contains easing formulas for animation. You could extend it with your own. By default it has following list of easing: | |
| # <ul> | |
| # <li>“linear”</li> | |
| # <li>“<” or “easeIn” or “ease-in”</li> | |
| # <li>“>” or “easeOut” or “ease-out”</li> | |
| # <li>“<>” or “easeInOut” or “ease-in-out”</li> | |
| # <li>“backIn” or “back-in”</li> | |
| # <li>“backOut” or “back-out”</li> | |
| # <li>“elastic”</li> | |
| # <li>“bounce”</li> | |
| # </ul> | |
| # <p>See also <a href="http://raphaeljs.com/easing.html">Easing demo</a>.</p> | |
| \*/ | |
| var ef = R.easing_formulas = { | |
| linear: function (n) { | |
| return n; | |
| }, | |
| "<": function (n) { | |
| return pow(n, 1.7); | |
| }, | |
| ">": function (n) { | |
| return pow(n, .48); | |
| }, | |
| "<>": function (n) { | |
| var q = .48 - n / 1.04, | |
| Q = math.sqrt(.1734 + q * q), | |
| x = Q - q, | |
| X = pow(abs(x), 1 / 3) * (x < 0 ? -1 : 1), | |
| y = -Q - q, | |
| Y = pow(abs(y), 1 / 3) * (y < 0 ? -1 : 1), | |
| t = X + Y + .5; | |
| return (1 - t) * 3 * t * t + t * t * t; | |
| }, | |
| backIn: function (n) { | |
| var s = 1.70158; | |
| return n * n * ((s + 1) * n - s); | |
| }, | |
| backOut: function (n) { | |
| n = n - 1; | |
| var s = 1.70158; | |
| return n * n * ((s + 1) * n + s) + 1; | |
| }, | |
| elastic: function (n) { | |
| if (n == !!n) { | |
| return n; | |
| } | |
| return pow(2, -10 * n) * math.sin((n - .075) * (2 * PI) / .3) + 1; | |
| }, | |
| bounce: function (n) { | |
| var s = 7.5625, | |
| p = 2.75, | |
| l; | |
| if (n < (1 / p)) { | |
| l = s * n * n; | |
| } else { | |
| if (n < (2 / p)) { | |
| n -= (1.5 / p); | |
| l = s * n * n + .75; | |
| } else { | |
| if (n < (2.5 / p)) { | |
| n -= (2.25 / p); | |
| l = s * n * n + .9375; | |
| } else { | |
| n -= (2.625 / p); | |
| l = s * n * n + .984375; | |
| } | |
| } | |
| } | |
| return l; | |
| } | |
| }; | |
| ef.easeIn = ef["ease-in"] = ef["<"]; | |
| ef.easeOut = ef["ease-out"] = ef[">"]; | |
| ef.easeInOut = ef["ease-in-out"] = ef["<>"]; | |
| ef["back-in"] = ef.backIn; | |
| ef["back-out"] = ef.backOut; | |
| var animationElements = [], | |
| requestAnimFrame = window.requestAnimationFrame || | |
| window.webkitRequestAnimationFrame || | |
| window.mozRequestAnimationFrame || | |
| window.oRequestAnimationFrame || | |
| window.msRequestAnimationFrame || | |
| function (callback) { | |
| setTimeout(callback, 16); | |
| }, | |
| animation = function () { | |
| var Now = +new Date, | |
| l = 0; | |
| for (; l < animationElements.length; l++) { | |
| var e = animationElements[l]; | |
| if (e.el.removed || e.paused) { | |
| continue; | |
| } | |
| var time = Now - e.start, | |
| ms = e.ms, | |
| easing = e.easing, | |
| from = e.from, | |
| diff = e.diff, | |
| to = e.to, | |
| t = e.t, | |
| that = e.el, | |
| set = {}, | |
| now, | |
| init = {}, | |
| key; | |
| if (e.initstatus) { | |
| time = (e.initstatus * e.anim.top - e.prev) / (e.percent - e.prev) * ms; | |
| e.status = e.initstatus; | |
| delete e.initstatus; | |
| e.stop && animationElements.splice(l--, 1); | |
| } else { | |
| e.status = (e.prev + (e.percent - e.prev) * (time / ms)) / e.anim.top; | |
| } | |
| if (time < 0) { | |
| continue; | |
| } | |
| if (time < ms) { | |
| var pos = easing(time / ms); | |
| for (var attr in from) if (from[has](attr)) { | |
| switch (availableAnimAttrs[attr]) { | |
| case nu: | |
| now = +from[attr] + pos * ms * diff[attr]; | |
| break; | |
| case "colour": | |
| now = "rgb(" + [ | |
| upto255(round(from[attr].r + pos * ms * diff[attr].r)), | |
| upto255(round(from[attr].g + pos * ms * diff[attr].g)), | |
| upto255(round(from[attr].b + pos * ms * diff[attr].b)) | |
| ].join(",") + ")"; | |
| break; | |
| case "path": | |
| now = []; | |
| for (var i = 0, ii = from[attr].length; i < ii; i++) { | |
| now[i] = [from[attr][i][0]]; | |
| for (var j = 1, jj = from[attr][i].length; j < jj; j++) { | |
| now[i][j] = +from[attr][i][j] + pos * ms * diff[attr][i][j]; | |
| } | |
| now[i] = now[i].join(S); | |
| } | |
| now = now.join(S); | |
| break; | |
| case "transform": | |
| if (diff[attr].real) { | |
| now = []; | |
| for (i = 0, ii = from[attr].length; i < ii; i++) { | |
| now[i] = [from[attr][i][0]]; | |
| for (j = 1, jj = from[attr][i].length; j < jj; j++) { | |
| now[i][j] = from[attr][i][j] + pos * ms * diff[attr][i][j]; | |
| } | |
| } | |
| } else { | |
| var get = function (i) { | |
| return +from[attr][i] + pos * ms * diff[attr][i]; | |
| }; | |
| // now = [["r", get(2), 0, 0], ["t", get(3), get(4)], ["s", get(0), get(1), 0, 0]]; | |
| now = [["m", get(0), get(1), get(2), get(3), get(4), get(5)]]; | |
| } | |
| break; | |
| case "csv": | |
| if (attr == "clip-rect") { | |
| now = []; | |
| i = 4; | |
| while (i--) { | |
| now[i] = +from[attr][i] + pos * ms * diff[attr][i]; | |
| } | |
| } | |
| break; | |
| default: | |
| var from2 = [][concat](from[attr]); | |
| now = []; | |
| i = that.paper.customAttributes[attr].length; | |
| while (i--) { | |
| now[i] = +from2[i] + pos * ms * diff[attr][i]; | |
| } | |
| break; | |
| } | |
| set[attr] = now; | |
| } | |
| that.attr(set); | |
| (function (id, that, anim) { | |
| setTimeout(function () { | |
| eve("anim.frame." + id, that, anim); | |
| }); | |
| })(that.id, that, e.anim); | |
| } else { | |
| (function(f, el, a) { | |
| setTimeout(function() { | |
| eve("anim.frame." + el.id, el, a); | |
| eve("anim.finish." + el.id, el, a); | |
| R.is(f, "function") && f.call(el); | |
| }); | |
| })(e.callback, that, e.anim); | |
| that.attr(to); | |
| animationElements.splice(l--, 1); | |
| if (e.repeat > 1 && !e.next) { | |
| for (key in to) if (to[has](key)) { | |
| init[key] = e.totalOrigin[key]; | |
| } | |
| e.el.attr(init); | |
| runAnimation(e.anim, e.el, e.anim.percents[0], null, e.totalOrigin, e.repeat - 1); | |
| } | |
| if (e.next && !e.stop) { | |
| runAnimation(e.anim, e.el, e.next, null, e.totalOrigin, e.repeat); | |
| } | |
| } | |
| } | |
| R.svg && that && that.paper && that.paper.safari(); | |
| animationElements.length && requestAnimFrame(animation); | |
| }, | |
| upto255 = function (color) { | |
| return color > 255 ? 255 : color < 0 ? 0 : color; | |
| }; | |
| /*\ | |
| * Element.animateWith | |
| [ method ] | |
| ** | |
| * Acts similar to @Element.animate, but ensure that given animation runs in sync with another given element. | |
| ** | |
| > Parameters | |
| ** | |
| - element (object) element to sync with | |
| - anim (object) animation to sync with | |
| - params (object) #optional final attributes for the element, see also @Element.attr | |
| - ms (number) #optional number of milliseconds for animation to run | |
| - easing (string) #optional easing type. Accept on of @Raphael.easing_formulas or CSS format: `cubic‐bezier(XX, XX, XX, XX)` | |
| - callback (function) #optional callback function. Will be called at the end of animation. | |
| * or | |
| - element (object) element to sync with | |
| - anim (object) animation to sync with | |
| - animation (object) #optional animation object, see @Raphael.animation | |
| ** | |
| = (object) original element | |
| \*/ | |
| elproto.animateWith = function (element, anim, params, ms, easing, callback) { | |
| var a = params ? R.animation(params, ms, easing, callback) : anim; | |
| status = element.status(anim); | |
| return this.animate(a).status(a, status * anim.ms / a.ms); | |
| }; | |
| function CubicBezierAtTime(t, p1x, p1y, p2x, p2y, duration) { | |
| var cx = 3 * p1x, | |
| bx = 3 * (p2x - p1x) - cx, | |
| ax = 1 - cx - bx, | |
| cy = 3 * p1y, | |
| by = 3 * (p2y - p1y) - cy, | |
| ay = 1 - cy - by; | |
| function sampleCurveX(t) { | |
| return ((ax * t + bx) * t + cx) * t; | |
| } | |
| function solve(x, epsilon) { | |
| var t = solveCurveX(x, epsilon); | |
| return ((ay * t + by) * t + cy) * t; | |
| } | |
| function solveCurveX(x, epsilon) { | |
| var t0, t1, t2, x2, d2, i; | |
| for(t2 = x, i = 0; i < 8; i++) { | |
| x2 = sampleCurveX(t2) - x; | |
| if (abs(x2) < epsilon) { | |
| return t2; | |
| } | |
| d2 = (3 * ax * t2 + 2 * bx) * t2 + cx; | |
| if (abs(d2) < 1e-6) { | |
| break; | |
| } | |
| t2 = t2 - x2 / d2; | |
| } | |
| t0 = 0; | |
| t1 = 1; | |
| t2 = x; | |
| if (t2 < t0) { | |
| return t0; | |
| } | |
| if (t2 > t1) { | |
| return t1; | |
| } | |
| while (t0 < t1) { | |
| x2 = sampleCurveX(t2); | |
| if (abs(x2 - x) < epsilon) { | |
| return t2; | |
| } | |
| if (x > x2) { | |
| t0 = t2; | |
| } else { | |
| t1 = t2; | |
| } | |
| t2 = (t1 - t0) / 2 + t0; | |
| } | |
| return t2; | |
| } | |
| return solve(t, 1 / (200 * duration)); | |
| } | |
| elproto.onAnimation = function (f) { | |
| f ? eve.on("anim.frame." + this.id, f) : eve.unbind("anim.frame." + this.id); | |
| return this; | |
| }; | |
| function Animation(anim, ms) { | |
| var percents = [], | |
| newAnim = {}; | |
| this.ms = ms; | |
| this.times = 1; | |
| if (anim) { | |
| for (var attr in anim) if (anim[has](attr)) { | |
| newAnim[toFloat(attr)] = anim[attr]; | |
| percents.push(toFloat(attr)); | |
| } | |
| percents.sort(sortByNumber); | |
| } | |
| this.anim = newAnim; | |
| this.top = percents[percents.length - 1]; | |
| this.percents = percents; | |
| } | |
| /*\ | |
| * Animation.delay | |
| [ method ] | |
| ** | |
| * Creates a copy of existing animation object with given delay. | |
| ** | |
| > Parameters | |
| ** | |
| - delay (number) number of ms to pass between animation start and actual animation | |
| ** | |
| = (object) new altered Animation object | |
| | var anim = Raphael.animation({cx: 10, cy: 20}, 2e3); | |
| | circle1.animate(anim); // run the given animation immediately | |
| | circle2.animate(anim.delay(500)); // run the given animation after 500 ms | |
| \*/ | |
| Animation.prototype.delay = function (delay) { | |
| var a = new Animation(this.anim, this.ms); | |
| a.times = this.times; | |
| a.del = +delay || 0; | |
| return a; | |
| }; | |
| /*\ | |
| * Animation.repeat | |
| [ method ] | |
| ** | |
| * Creates a copy of existing animation object with given repetition. | |
| ** | |
| > Parameters | |
| ** | |
| - repeat (number) number iterations of animation. For infinite animation pass `Infinity` | |
| ** | |
| = (object) new altered Animation object | |
| \*/ | |
| Animation.prototype.repeat = function (times) { | |
| var a = new Animation(this.anim, this.ms); | |
| a.del = this.del; | |
| a.times = math.floor(mmax(times, 0)) || 1; | |
| return a; | |
| }; | |
| function runAnimation(anim, element, percent, status, totalOrigin, times) { | |
| percent = toFloat(percent); | |
| var params, | |
| isInAnim, | |
| isInAnimSet, | |
| percents = [], | |
| next, | |
| prev, | |
| timestamp, | |
| ms = anim.ms, | |
| from = {}, | |
| to = {}, | |
| diff = {}; | |
| if (status) { | |
| for (i = 0, ii = animationElements.length; i < ii; i++) { | |
| var e = animationElements[i]; | |
| if (e.el.id == element.id && e.anim == anim) { | |
| if (e.percent != percent) { | |
| animationElements.splice(i, 1); | |
| isInAnimSet = 1; | |
| } else { | |
| isInAnim = e; | |
| } | |
| element.attr(e.totalOrigin); | |
| break; | |
| } | |
| } | |
| } else { | |
| status = +to; // NaN | |
| } | |
| for (var i = 0, ii = anim.percents.length; i < ii; i++) { | |
| if (anim.percents[i] == percent || anim.percents[i] > status * anim.top) { | |
| percent = anim.percents[i]; | |
| prev = anim.percents[i - 1] || 0; | |
| ms = ms / anim.top * (percent - prev); | |
| next = anim.percents[i + 1]; | |
| params = anim.anim[percent]; | |
| break; | |
| } else if (status) { | |
| element.attr(anim.anim[anim.percents[i]]); | |
| } | |
| } | |
| if (!params) { | |
| return; | |
| } | |
| if (!isInAnim) { | |
| for (attr in params) if (params[has](attr)) { | |
| if (availableAnimAttrs[has](attr) || element.paper.customAttributes[has](attr)) { | |
| from[attr] = element.attr(attr); | |
| (from[attr] == null) && (from[attr] = availableAttrs[attr]); | |
| to[attr] = params[attr]; | |
| switch (availableAnimAttrs[attr]) { | |
| case nu: | |
| diff[attr] = (to[attr] - from[attr]) / ms; | |
| break; | |
| case "colour": | |
| from[attr] = R.getRGB(from[attr]); | |
| var toColour = R.getRGB(to[attr]); | |
| diff[attr] = { | |
| r: (toColour.r - from[attr].r) / ms, | |
| g: (toColour.g - from[attr].g) / ms, | |
| b: (toColour.b - from[attr].b) / ms | |
| }; | |
| break; | |
| case "path": | |
| var pathes = path2curve(from[attr], to[attr]), | |
| toPath = pathes[1]; | |
| from[attr] = pathes[0]; | |
| diff[attr] = []; | |
| for (i = 0, ii = from[attr].length; i < ii; i++) { | |
| diff[attr][i] = [0]; | |
| for (var j = 1, jj = from[attr][i].length; j < jj; j++) { | |
| diff[attr][i][j] = (toPath[i][j] - from[attr][i][j]) / ms; | |
| } | |
| } | |
| break; | |
| case "transform": | |
| var _ = element._, | |
| eq = equaliseTransform(_[attr], to[attr]); | |
| if (eq) { | |
| from[attr] = eq.from; | |
| to[attr] = eq.to; | |
| diff[attr] = []; | |
| diff[attr].real = true; | |
| for (i = 0, ii = from[attr].length; i < ii; i++) { | |
| diff[attr][i] = [from[attr][i][0]]; | |
| for (j = 1, jj = from[attr][i].length; j < jj; j++) { | |
| diff[attr][i][j] = (to[attr][i][j] - from[attr][i][j]) / ms; | |
| } | |
| } | |
| } else { | |
| var m = (element.matrix || new Matrix), | |
| to2 = { | |
| _: {transform: _.transform}, | |
| getBBox: function () { | |
| return element.getBBox(1); | |
| } | |
| }; | |
| from[attr] = [ | |
| m.a, | |
| m.b, | |
| m.c, | |
| m.d, | |
| m.e, | |
| m.f | |
| ]; | |
| extractTransform(to2, to[attr]); | |
| to[attr] = to2._.transform; | |
| diff[attr] = [ | |
| (to2.matrix.a - m.a) / ms, | |
| (to2.matrix.b - m.b) / ms, | |
| (to2.matrix.c - m.c) / ms, | |
| (to2.matrix.d - m.d) / ms, | |
| (to2.matrix.e - m.e) / ms, | |
| (to2.matrix.e - m.f) / ms | |
| ]; | |
| // from[attr] = [_.sx, _.sy, _.deg, _.dx, _.dy]; | |
| // var to2 = {_:{}, getBBox: function () { return element.getBBox(); }}; | |
| // extractTransform(to2, to[attr]); | |
| // diff[attr] = [ | |
| // (to2._.sx - _.sx) / ms, | |
| // (to2._.sy - _.sy) / ms, | |
| // (to2._.deg - _.deg) / ms, | |
| // (to2._.dx - _.dx) / ms, | |
| // (to2._.dy - _.dy) / ms | |
| // ]; | |
| } | |
| break; | |
| case "csv": | |
| var values = Str(params[attr])[split](separator), | |
| from2 = Str(from[attr])[split](separator); | |
| if (attr == "clip-rect") { | |
| from[attr] = from2; | |
| diff[attr] = []; | |
| i = from2.length; | |
| while (i--) { | |
| diff[attr][i] = (values[i] - from[attr][i]) / ms; | |
| } | |
| } | |
| to[attr] = values; | |
| break; | |
| default: | |
| values = [][concat](params[attr]); | |
| from2 = [][concat](from[attr]); | |
| diff[attr] = []; | |
| i = element.paper.customAttributes[attr].length; | |
| while (i--) { | |
| diff[attr][i] = ((values[i] || 0) - (from2[i] || 0)) / ms; | |
| } | |
| break; | |
| } | |
| } | |
| } | |
| var easing = params.easing, | |
| easyeasy = R.easing_formulas[easing]; | |
| if (!easyeasy) { | |
| easyeasy = Str(easing).match(bezierrg); | |
| if (easyeasy && easyeasy.length == 5) { | |
| var curve = easyeasy; | |
| easyeasy = function (t) { | |
| return CubicBezierAtTime(t, +curve[1], +curve[2], +curve[3], +curve[4], ms); | |
| }; | |
| } else { | |
| easyeasy = pipe; | |
| } | |
| } | |
| timestamp = params.start || anim.start || +new Date; | |
| e = { | |
| anim: anim, | |
| percent: percent, | |
| timestamp: timestamp, | |
| start: timestamp + (anim.del || 0), | |
| status: 0, | |
| initstatus: status || 0, | |
| stop: false, | |
| ms: ms, | |
| easing: easyeasy, | |
| from: from, | |
| diff: diff, | |
| to: to, | |
| el: element, | |
| callback: params.callback, | |
| prev: prev, | |
| next: next, | |
| repeat: times || anim.times, | |
| origin: element.attr(), | |
| totalOrigin: totalOrigin | |
| }; | |
| animationElements.push(e); | |
| if (status && !isInAnim && !isInAnimSet) { | |
| e.stop = true; | |
| e.start = new Date - ms * status; | |
| if (animationElements.length == 1) { | |
| return animation(); | |
| } | |
| } | |
| if (isInAnimSet) { | |
| e.start = new Date - e.ms * status; | |
| } | |
| animationElements.length == 1 && requestAnimFrame(animation); | |
| } else { | |
| isInAnim.initstatus = status; | |
| isInAnim.start = new Date - isInAnim.ms * status; | |
| } | |
| eve("anim.start." + element.id, element, anim); | |
| } | |
| /*\ | |
| * Raphael.animation | |
| [ method ] | |
| ** | |
| * Creates an animation object that can be passed to the @Element.animate or @Element.animateWith methods. | |
| * See also @Animation.delay and @Animation.repeat methods. | |
| ** | |
| > Parameters | |
| ** | |
| - params (object) final attributes for the element, see also @Element.attr | |
| - ms (number) number of milliseconds for animation to run | |
| - easing (string) #optional easing type. Accept one of @Raphael.easing_formulas or CSS format: `cubic‐bezier(XX, XX, XX, XX)` | |
| - callback (function) #optional callback function. Will be called at the end of animation. | |
| ** | |
| = (object) @Animation | |
| \*/ | |
| R.animation = function (params, ms, easing, callback) { | |
| if (params instanceof Animation) { | |
| return params; | |
| } | |
| if (R.is(easing, "function") || !easing) { | |
| callback = callback || easing || null; | |
| easing = null; | |
| } | |
| params = Object(params); | |
| ms = +ms || 0; | |
| var p = {}, | |
| json, | |
| attr; | |
| for (attr in params) if (params[has](attr) && toFloat(attr) != attr && toFloat(attr) + "%" != attr) { | |
| json = true; | |
| p[attr] = params[attr]; | |
| } | |
| if (!json) { | |
| return new Animation(params, ms); | |
| } else { | |
| easing && (p.easing = easing); | |
| callback && (p.callback = callback); | |
| return new Animation({100: p}, ms); | |
| } | |
| }; | |
| /*\ | |
| * Element.animate | |
| [ method ] | |
| ** | |
| * Creates and starts animation for given element. | |
| ** | |
| > Parameters | |
| ** | |
| - params (object) final attributes for the element, see also @Element.attr | |
| - ms (number) number of milliseconds for animation to run | |
| - easing (string) #optional easing type. Accept one of @Raphael.easing_formulas or CSS format: `cubic‐bezier(XX, XX, XX, XX)` | |
| - callback (function) #optional callback function. Will be called at the end of animation. | |
| * or | |
| - animation (object) animation object, see @Raphael.animation | |
| ** | |
| = (object) original element | |
| \*/ | |
| elproto.animate = function (params, ms, easing, callback) { | |
| var element = this; | |
| if (element.removed) { | |
| callback && callback.call(element); | |
| return element; | |
| } | |
| var anim = params instanceof Animation ? params : R.animation(params, ms, easing, callback); | |
| runAnimation(anim, element, anim.percents[0], null, element.attr()); | |
| return element; | |
| }; | |
| /*\ | |
| * Element.setTime | |
| [ method ] | |
| ** | |
| * Sets the status of animation of the element in milliseconds. Similar to @Element.status method. | |
| ** | |
| > Parameters | |
| ** | |
| - anim (object) animation object | |
| - value (number) number of milliseconds from the beginning of the animation | |
| ** | |
| = (object) original element if `value` is specified | |
| * Note, that during animation following events are triggered: | |
| * | |
| * On each animation frame event `anim.frame.<id>`, on start `anim.start.<id>` and on end `anim.finish.<id>`. | |
| \*/ | |
| elproto.setTime = function (anim, value) { | |
| if (anim && value != null) { | |
| this.status(anim, mmin(value, anim.ms) / anim.ms); | |
| } | |
| return this; | |
| }; | |
| /*\ | |
| * Element.status | |
| [ method ] | |
| ** | |
| * Gets or sets the status of animation of the element. | |
| ** | |
| > Parameters | |
| ** | |
| - anim (object) #optional animation object | |
| - value (number) #optional 0 – 1. If specified, method works like a setter and sets the status of a given animation to the value. This will cause animation to jump to the given position. | |
| ** | |
| = (number) status | |
| * or | |
| = (array) status if `anim` is not specified. Array of objects in format: | |
| o { | |
| o anim: (object) animation object | |
| o status: (number) status | |
| o } | |
| * or | |
| = (object) original element if `value` is specified | |
| \*/ | |
| elproto.status = function (anim, value) { | |
| var out = [], | |
| i = 0, | |
| len, | |
| e; | |
| if (value != null) { | |
| runAnimation(anim, this, -1, mmin(value, 1)); | |
| return this; | |
| } else { | |
| len = animationElements.length; | |
| for (; i < len; i++) { | |
| e = animationElements[i]; | |
| if (e.el.id == this.id && (!anim || e.anim == anim)) { | |
| if (anim) { | |
| return e.status; | |
| } | |
| out.push({ | |
| anim: e.anim, | |
| status: e.status | |
| }); | |
| } | |
| } | |
| if (anim) { | |
| return 0; | |
| } | |
| return out; | |
| } | |
| }; | |
| /*\ | |
| * Element.pause | |
| [ method ] | |
| ** | |
| * Stops animation of the element with ability to resume it later on. | |
| ** | |
| > Parameters | |
| ** | |
| - anim (object) #optional animation object | |
| ** | |
| = (object) original element | |
| \*/ | |
| elproto.pause = function (anim) { | |
| for (var i = 0; i < animationElements.length; i++) if (animationElements[i].el.id == this.id && (!anim || animationElements[i].anim == anim)) { | |
| if (eve("anim.pause." + this.id, this, animationElements[i].anim) !== false) { | |
| animationElements[i].paused = true; | |
| } | |
| } | |
| return this; | |
| }; | |
| /*\ | |
| * Element.resume | |
| [ method ] | |
| ** | |
| * Resumes animation if it was paused with @Element.pause method. | |
| ** | |
| > Parameters | |
| ** | |
| - anim (object) #optional animation object | |
| ** | |
| = (object) original element | |
| \*/ | |
| elproto.resume = function (anim) { | |
| for (var i = 0; i < animationElements.length; i++) if (animationElements[i].el.id == this.id && (!anim || animationElements[i].anim == anim)) { | |
| var e = animationElements[i]; | |
| if (eve("anim.resume." + this.id, this, e.anim) !== false) { | |
| delete e.paused; | |
| this.status(e.anim, e.status); | |
| } | |
| } | |
| return this; | |
| }; | |
| /*\ | |
| * Element.stop | |
| [ method ] | |
| ** | |
| * Stops animation of the element. | |
| ** | |
| > Parameters | |
| ** | |
| - anim (object) #optional animation object | |
| ** | |
| = (object) original element | |
| \*/ | |
| elproto.stop = function (anim) { | |
| for (var i = 0; i < animationElements.length; i++) if (animationElements[i].el.id == this.id && (!anim || animationElements[i].anim == anim)) { | |
| if (eve("anim.stop." + this.id, this, animationElements[i].anim) !== false) { | |
| animationElements.splice(i--, 1); | |
| } | |
| } | |
| return this; | |
| }; | |
| elproto.toString = function () { | |
| return "Rapha\xebl\u2019s object"; | |
| }; | |
| // Set | |
| var Set = function (items) { | |
| this.items = []; | |
| this.length = 0; | |
| this.type = "set"; | |
| if (items) { | |
| for (var i = 0, ii = items.length; i < ii; i++) { | |
| if (items[i] && (items[i].constructor == elproto.constructor || items[i].constructor == Set)) { | |
| this[this.items.length] = this.items[this.items.length] = items[i]; | |
| this.length++; | |
| } | |
| } | |
| } | |
| }, | |
| setproto = Set.prototype; | |
| /*\ | |
| * Set.push | |
| [ method ] | |
| ** | |
| * Adds each argument to the current set. | |
| = (object) original element | |
| \*/ | |
| setproto.push = function () { | |
| var item, | |
| len; | |
| for (var i = 0, ii = arguments.length; i < ii; i++) { | |
| item = arguments[i]; | |
| if (item && (item.constructor == elproto.constructor || item.constructor == Set)) { | |
| len = this.items.length; | |
| this[len] = this.items[len] = item; | |
| this.length++; | |
| } | |
| } | |
| return this; | |
| }; | |
| /*\ | |
| * Set.pop | |
| [ method ] | |
| ** | |
| * Removes last element and returns it. | |
| = (object) element | |
| \*/ | |
| setproto.pop = function () { | |
| this.length && delete this[this.length--]; | |
| return this.items.pop(); | |
| }; | |
| /*\ | |
| * Set.forEach | |
| [ method ] | |
| ** | |
| * Executes given function for each element in the set. | |
| * | |
| * If function returns `false` it will stop loop running. | |
| ** | |
| > Parameters | |
| ** | |
| - callback (function) function to run | |
| - thisArg (object) context object for the callback | |
| = (object) Set object | |
| \*/ | |
| setproto.forEach = function (callback, thisArg) { | |
| for (var i = 0, ii = this.items.length; i < ii; i++) { | |
| if (callback.call(thisArg, this.items[i], i) === false) { | |
| return this; | |
| } | |
| } | |
| return this; | |
| }; | |
| for (var method in elproto) if (elproto[has](method)) { | |
| setproto[method] = (function (methodname) { | |
| return function () { | |
| var arg = arguments; | |
| return this.forEach(function (el) { | |
| el[methodname][apply](el, arg); | |
| }); | |
| }; | |
| })(method); | |
| } | |
| setproto.attr = function (name, value) { | |
| if (name && R.is(name, array) && R.is(name[0], "object")) { | |
| for (var j = 0, jj = name.length; j < jj; j++) { | |
| this.items[j].attr(name[j]); | |
| } | |
| } else { | |
| for (var i = 0, ii = this.items.length; i < ii; i++) { | |
| this.items[i].attr(name, value); | |
| } | |
| } | |
| return this; | |
| }; | |
| /*\ | |
| * Set.clear | |
| [ method ] | |
| ** | |
| * Removeds all elements from the set | |
| \*/ | |
| setproto.clear = function () { | |
| while (this.length) { | |
| this.pop(); | |
| } | |
| }; | |
| /*\ | |
| * Set.splice | |
| [ method ] | |
| ** | |
| * Removes given element from the set | |
| ** | |
| > Parameters | |
| ** | |
| - index (number) position of the deletion | |
| - count (number) number of element to remove | |
| - insertion… (object) #optional elements to insert | |
| = (object) set elements that were deleted | |
| \*/ | |
| setproto.splice = function (index, count, insertion) { | |
| index = index < 0 ? mmax(this.length + index, 0) : index; | |
| count = mmax(0, mmin(this.length - index, count)); | |
| var tail = [], | |
| todel = [], | |
| args = [], | |
| i; | |
| for (i = 2; i < arguments.length; i++) { | |
| args.push(arguments[i]); | |
| } | |
| for (i = 0; i < count; i++) { | |
| todel.push(this[index + i]); | |
| } | |
| for (; i < this.length - index; i++) { | |
| tail.push(this[index + i]); | |
| } | |
| var arglen = args.length; | |
| for (i = 0; i < arglen + tail.length; i++) { | |
| this.items[index + i] = this[index + i] = i < arglen ? args[i] : tail[i - arglen]; | |
| } | |
| i = this.items.length = this.length -= count - arglen; | |
| while (this[i]) { | |
| delete this[i++]; | |
| } | |
| return new Set(todel); | |
| }; | |
| /*\ | |
| * Set.exclude | |
| [ method ] | |
| ** | |
| * Removes given element from the set | |
| ** | |
| > Parameters | |
| ** | |
| - element (object) element to remove | |
| = (boolean) `true` if object was found & removed from the set | |
| \*/ | |
| setproto.exclude = function (el) { | |
| for (var i = 0, ii = this.length; i < ii; i++) if (this[i] == el) { | |
| this.splice(i, 1); | |
| return true; | |
| } | |
| }; | |
| setproto.animate = function (params, ms, easing, callback) { | |
| (R.is(easing, "function") || !easing) && (callback = easing || null); | |
| var len = this.items.length, | |
| i = len, | |
| item, | |
| set = this, | |
| collector; | |
| if (!len) { | |
| return this; | |
| } | |
| callback && (collector = function () { | |
| !--len && callback.call(set); | |
| }); | |
| easing = R.is(easing, string) ? easing : collector; | |
| var anim = R.animation(params, ms, easing, collector); | |
| item = this.items[--i].animate(anim); | |
| while (i--) { | |
| this.items[i] && !this.items[i].removed && this.items[i].animateWith(item, anim); | |
| } | |
| return this; | |
| }; | |
| setproto.insertAfter = function (el) { | |
| var i = this.items.length; | |
| while (i--) { | |
| this.items[i].insertAfter(el); | |
| } | |
| return this; | |
| }; | |
| setproto.getBBox = function () { | |
| var x = [], | |
| y = [], | |
| w = [], | |
| h = []; | |
| for (var i = this.items.length; i--;) if (!this.items[i].removed) { | |
| var box = this.items[i].getBBox(); | |
| x.push(box.x); | |
| y.push(box.y); | |
| w.push(box.x + box.width); | |
| h.push(box.y + box.height); | |
| } | |
| x = mmin[apply](0, x); | |
| y = mmin[apply](0, y); | |
| return { | |
| x: x, | |
| y: y, | |
| width: mmax[apply](0, w) - x, | |
| height: mmax[apply](0, h) - y | |
| }; | |
| }; | |
| setproto.clone = function (s) { | |
| s = new Set; | |
| for (var i = 0, ii = this.items.length; i < ii; i++) { | |
| s.push(this.items[i].clone()); | |
| } | |
| return s; | |
| }; | |
| setproto.toString = function () { | |
| return "Rapha\xebl\u2018s set"; | |
| }; | |
| /*\ | |
| * Raphael.registerFont | |
| [ method ] | |
| ** | |
| * Adds given font to the registered set of fonts for Raphaël. Should be used as an internal call from within Cufón’s font file. | |
| * Returns original parameter, so it could be used with chaining. | |
| # <a href="http://wiki.github.com/sorccu/cufon/about">More about Cufón and how to convert your font form TTF, OTF, etc to JavaScript file.</a> | |
| ** | |
| > Parameters | |
| ** | |
| - font (object) the font to register | |
| = (object) the font you passed in | |
| > Usage | |
| | Cufon.registerFont(Raphael.registerFont({…})); | |
| \*/ | |
| R.registerFont = function (font) { | |
| if (!font.face) { | |
| return font; | |
| } | |
| this.fonts = this.fonts || {}; | |
| var fontcopy = { | |
| w: font.w, | |
| face: {}, | |
| glyphs: {} | |
| }, | |
| family = font.face["font-family"]; | |
| for (var prop in font.face) if (font.face[has](prop)) { | |
| fontcopy.face[prop] = font.face[prop]; | |
| } | |
| if (this.fonts[family]) { | |
| this.fonts[family].push(fontcopy); | |
| } else { | |
| this.fonts[family] = [fontcopy]; | |
| } | |
| if (!font.svg) { | |
| fontcopy.face["units-per-em"] = toInt(font.face["units-per-em"], 10); | |
| for (var glyph in font.glyphs) if (font.glyphs[has](glyph)) { | |
| var path = font.glyphs[glyph]; | |
| fontcopy.glyphs[glyph] = { | |
| w: path.w, | |
| k: {}, | |
| d: path.d && "M" + path.d.replace(/[mlcxtrv]/g, function (command) { | |
| return {l: "L", c: "C", x: "z", t: "m", r: "l", v: "c"}[command] || "M"; | |
| }) + "z" | |
| }; | |
| if (path.k) { | |
| for (var k in path.k) if (path[has](k)) { | |
| fontcopy.glyphs[glyph].k[k] = path.k[k]; | |
| } | |
| } | |
| } | |
| } | |
| return font; | |
| }; | |
| /*\ | |
| * Paper.getFont | |
| [ method ] | |
| ** | |
| * Finds font object in the registered fonts by given parameters. You could specify only one word from the font name, like “Myriad” for “Myriad Pro”. | |
| ** | |
| > Parameters | |
| ** | |
| - family (string) font family name or any word from it | |
| - weight (string) #optional font weight | |
| - style (string) #optional font style | |
| - stretch (string) #optional font stretch | |
| = (object) the font object | |
| > Usage | |
| | paper.print(100, 100, "Test string", paper.getFont("Times", 800), 30); | |
| \*/ | |
| paperproto.getFont = function (family, weight, style, stretch) { | |
| stretch = stretch || "normal"; | |
| style = style || "normal"; | |
| weight = +weight || {normal: 400, bold: 700, lighter: 300, bolder: 800}[weight] || 400; | |
| if (!R.fonts) { | |
| return; | |
| } | |
| var font = R.fonts[family]; | |
| if (!font) { | |
| var name = new RegExp("(^|\\s)" + family.replace(/[^\w\d\s+!~.:_-]/g, E) + "(\\s|$)", "i"); | |
| for (var fontName in R.fonts) if (R.fonts[has](fontName)) { | |
| if (name.test(fontName)) { | |
| font = R.fonts[fontName]; | |
| break; | |
| } | |
| } | |
| } | |
| var thefont; | |
| if (font) { | |
| for (var i = 0, ii = font.length; i < ii; i++) { | |
| thefont = font[i]; | |
| if (thefont.face["font-weight"] == weight && (thefont.face["font-style"] == style || !thefont.face["font-style"]) && thefont.face["font-stretch"] == stretch) { | |
| break; | |
| } | |
| } | |
| } | |
| return thefont; | |
| }; | |
| /*\ | |
| * Paper.print | |
| [ method ] | |
| ** | |
| * Creates set of shapes to represent given font at given position with given size. | |
| * Result of the method is set object (see @Paper.set) which contains each letter as separate path object. | |
| ** | |
| > Parameters | |
| ** | |
| - x (number) x position of the text | |
| - y (number) y position of the text | |
| - text (string) text to print | |
| - font (object) font object, see @Paper.getFont | |
| - size (number) #optional size of the font, default is `16` | |
| - origin (string) #optional could be `"baseline"` or `"middle"`, default is `"middle"` | |
| - letter_spacing (number) #optional number in range `-1..1`, default is `0` | |
| = (object) resulting set of letters | |
| > Usage | |
| | var txt = r.print(10, 50, "print", r.getFont("Museo"), 30).attr({fill: "#fff"}); | |
| | // following line will paint first letter in red | |
| | txt[0].attr({fill: "#f00"}); | |
| \*/ | |
| paperproto.print = function (x, y, string, font, size, origin, letter_spacing) { | |
| origin = origin || "middle"; // baseline|middle | |
| letter_spacing = mmax(mmin(letter_spacing || 0, 1), -1); | |
| var out = this.set(), | |
| letters = Str(string)[split](E), | |
| shift = 0, | |
| path = E, | |
| scale; | |
| R.is(font, string) && (font = this.getFont(font)); | |
| if (font) { | |
| scale = (size || 16) / font.face["units-per-em"]; | |
| var bb = font.face.bbox[split](separator), | |
| top = +bb[0], | |
| height = +bb[1] + (origin == "baseline" ? bb[3] - bb[1] + (+font.face.descent) : (bb[3] - bb[1]) / 2); | |
| for (var i = 0, ii = letters.length; i < ii; i++) { | |
| var prev = i && font.glyphs[letters[i - 1]] || {}, | |
| curr = font.glyphs[letters[i]]; | |
| shift += i ? (prev.w || font.w) + (prev.k && prev.k[letters[i]] || 0) + (font.w * letter_spacing) : 0; | |
| curr && curr.d && out.push(this.path(curr.d).attr({ | |
| fill: "#000", | |
| stroke: "none", | |
| transform: [["t", shift * scale, 0]] | |
| })); | |
| } | |
| out.transform(["...s", scale, scale, top, height, "t", (x - top) / scale, (y - height) / scale]); | |
| } | |
| return out; | |
| }; | |
| /*\ | |
| * Raphael.format | |
| [ method ] | |
| ** | |
| * Simple format function. Replaces construction of type “`{<number>}`” to the corresponding argument. | |
| ** | |
| > Parameters | |
| ** | |
| - token (string) string to format | |
| - … (string) rest of arguments will be treated as parameters for replacement | |
| = (string) formated string | |
| > Usage | |
| | var x = 10, | |
| | y = 20, | |
| | width = 40, | |
| | height = 50; | |
| | // this will draw a rectangular shape equivalent to "M10,20h40v50h-40z" | |
| | paper.path(Raphael.format("M{1},{2}h{3}v{4}h{5}z", x, y, width, height, -width)); | |
| \*/ | |
| R.format = function (token, params) { | |
| var args = R.is(params, array) ? [0][concat](params) : arguments; | |
| token && R.is(token, string) && args.length - 1 && (token = token.replace(formatrg, function (str, i) { | |
| return args[++i] == null ? E : args[i]; | |
| })); | |
| return token || E; | |
| }; | |
| /*\ | |
| * Raphael.fullfill | |
| [ method ] | |
| ** | |
| * A little bit more advanced format function than @Raphael.format. Replaces construction of type “`{<name>}`” to the corresponding argument. | |
| ** | |
| > Parameters | |
| ** | |
| - token (string) string to format | |
| - json (object) object which properties will be used as a replacement | |
| = (string) formated string | |
| > Usage | |
| | // this will draw a rectangular shape equivalent to "M10,20h40v50h-40z" | |
| | paper.path(Raphael.format("M{x},{y}h{dim.width}v{dim.height}h{dim['negative width']}z", { | |
| | x: 10, | |
| | y: 20, | |
| | dim: { | |
| | width: 40, | |
| | height: 50, | |
| | "negative width": -40 | |
| | } | |
| | })); | |
| \*/ | |
| R.fullfill = (function () { | |
| var tokenRegex = /\{([^\}]+)\}/g, | |
| objNotationRegex = /(?:(?:^|\.)(.+?)(?=\[|\.|$|\()|\[('|")(.+?)\2\])(\(\))?/g, // matches .xxxxx or ["xxxxx"] to run over object properties | |
| replacer = function (all, key, obj) { | |
| var res = obj; | |
| key.replace(objNotationRegex, function (all, name, quote, quotedName, isFunc) { | |
| name = name || quotedName; | |
| if (res) { | |
| if (name in res) { | |
| res = res[name]; | |
| } | |
| typeof res == "function" && isFunc && (res = res()); | |
| } | |
| }); | |
| res = (res == null || res == obj ? all : res) + ""; | |
| return res; | |
| }; | |
| return function (str, obj) { | |
| return String(str).replace(tokenRegex, function (all, key) { | |
| return replacer(all, key, obj); | |
| }); | |
| }; | |
| })(); | |
| /*\ | |
| * Raphael.ninja | |
| [ method ] | |
| ** | |
| * If you want to leave no trace of Raphaël (Well, Raphaël creates only one global variable `Raphael`, but anyway.) You can use `ninja` method. | |
| * Beware, that in this case plugins could stop working, because they are depending on global variable existance. | |
| ** | |
| = (object) Raphael object | |
| > Usage | |
| | (function (local_raphael) { | |
| | var paper = local_raphael(10, 10, 320, 200); | |
| | … | |
| | })(Raphael.ninja()); | |
| \*/ | |
| R.ninja = function () { | |
| oldRaphael.was ? (g.win.Raphael = oldRaphael.is) : delete Raphael; | |
| return R; | |
| }; | |
| /*\ | |
| * Raphael.st | |
| [ property (object) ] | |
| ** | |
| * You can add your own method to elements and sets. It is wise to add a set method for each element method | |
| * you added, so you will be able to call the same method on sets too. | |
| ** | |
| * See also @Raphael.el. | |
| > Usage | |
| | Raphael.el.red = function () { | |
| | this.attr({fill: "#f00"}); | |
| | }; | |
| | Raphael.st.red = function () { | |
| | this.forEach(function () { | |
| | this.red(); | |
| | }); | |
| | }; | |
| | // then use it | |
| | paper.set(paper.circle(100, 100, 20), paper.circle(110, 100, 20)).red(); | |
| \*/ | |
| R.st = setproto; | |
| // Firefox <3.6 fix: http://webreflection.blogspot.com/2009/11/195-chars-to-help-lazy-loading.html | |
| (function (doc, loaded, f) { | |
| if (doc.readyState == null && doc.addEventListener){ | |
| doc.addEventListener(loaded, f = function () { | |
| doc.removeEventListener(loaded, f, false); | |
| doc.readyState = "complete"; | |
| }, false); | |
| doc.readyState = "loading"; | |
| } | |
| function isLoaded() { | |
| (/in/).test(doc.readyState) ? setTimeout(isLoaded, 9) : R.eve("DOMload"); | |
| } | |
| isLoaded(); | |
| })(document, "DOMContentLoaded"); | |
| oldRaphael.was ? (g.win.Raphael = R) : (Raphael = R); | |
| eve.on("DOMload", function () { | |
| loaded = true; | |
| }); | |
| })(); |