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No matter what I try (apart from not rotating the object) I cannot
rotate1 = event.getValue(); // the value from the slider 1-360;
Which ever I use I get the same error.
Also if I set the rotate attribute elsewhere I get the same issue.
Once rotated the button press results in the translate going in the direction of the roration and not as expected
Hi, someone on StackOverflow pointed me here as I'm having the exact same issue. I understand that the behaviour is correct but am struggling to find a solution to some (what should be simple) draggable/rotatable objects. I basically just need to have several objects on the canvas - each able to be dragged and dropped and rotated - like a room planner for example. The code is here, but as you can see, the result is just not working as you'd expect as a user: http://jsfiddle.net/QRZMS/ - any advice greatly appreciated Dmitry! Many thanks.