Discord rich presence clientside binary module for Garry's Mod
How to install:
- Download the latest release
steamapps/common/GarrysMod/garrysmod/lua/bin, create the bin folder if it doesn't exist.
You need to register for a new application in Discord's developer portal. https://discordapp.com/developers/applications/ IMPORTANT: NAME YOUR APPLICATION "Garry's Mod" or we'll probably get smacked by Facepunch
Initializes a connect to the Discord client. Important: Make sure you ever only call this once, perhaps in the Initialize hook to be safe from hot-reloads.
Updates the user presence. The Discord API has an internal rate limiting of 15 seconds on this function so there's no use in calling this more often than that.
Leaving a field empty will unset its value.
|state||string||The user's state, e.g. "In a team", "Alone" or "In lobby".|
|details||string||Game details, such as map name, server name, etc. Keep this as short as possible. Preferably throw more detailed info under largeImageText.|
|smallImageKey||string||Image name of the small image.|
|smallImageText||string||Tooltip text of the small image.|
|largeImageKey||string||Image name of the large image.|
|largeImageText||string||Tooltip text of the large image.|
|startTimestamp||number||UNIX timestamp of when for example the round started for rounds which have no specified end time.|
|endTimestamp||number||UNIX timestamp of when for example the current round will end. Overrides startTimestamp if specified.|
|partyId||string||Unique ID of the current party the player is in.|
|partySize||number||How many players are currently in the player's party.|
|partyMax||number||How many players can fit into the player's party.|
|joinSecret||string||A secret ID used for the "Ask to join" button, doesn't work yet.|