diff --git a/hexen.wad/1.1-to-beta.vcdiff b/hexen.wad/1.1-to-beta.vcdiff new file mode 100644 index 0000000..52cb590 Binary files /dev/null and b/hexen.wad/1.1-to-beta.vcdiff differ diff --git a/hexen.wad/README.txt b/hexen.wad/README.txt index 5561bce..818babc 100644 --- a/hexen.wad/README.txt +++ b/hexen.wad/README.txt @@ -3,7 +3,15 @@ which includes moving text strings (left to the engine itself in 1.0) to the IWAD. This actually makes playing Hexen 1.0 problematic on source ports, where only 1.1 is well-supported. +“Beta” is a release made only on the warez scene, leaked from Raven +before the game was finished. It should only be played with the +equivalent engine files (see the vanilla-engine directory). Being +released to the world only via warez, there is no legitimate reason +you should need to upgrade from it to a newer version of Hexen, thus +the patch here is to only go backwards from 1.1. + If unsure of which version you have, refer to these sha1 hashes: +ae797f5fdce845be24a7a24dd5bfc3e762a17bbe hexen_beta.wad ac129c4331bf26f0f080c4a56aaa40d64969c98a hexen_1.0.wad 4b53832f0733c1e29e5f1de2428e5475e891af29 hexen_1.1.wad 4343fbe5aef905ef6d077a1517a50c919e5cc906 hexen_mac.wad