Skip to content
master
Go to file
Code

Latest commit

 

Git stats

Files

Permalink
Failed to load latest commit information.
Type
Name
Latest commit message
Commit time
 
 
 
 
src
 
 
 
 
 
 
 
 
 
 
 
 

README.md

ONE ROOM

This is a kindof-submission to inspired by Ludum Dare 37, except that I have no time this weekend so I probably won't submit it and I am trying to complete it during a 2-week Chrsitmas vacation.

The theme is ONE ROOM, and I figured I could get something done if I started from something I had (which is chill with the jam rules), so this is a fork of my es6-crpg code.

How to Play

This is currently hosted on my personal site. I might host this on itch.io if I finish it.

The rest of this document is unedited from the upstream repo.

Controls

These are subject to change, and this might be out of date.

key action
arrows move
L look
U use object in world
1-0 select items in inventory
E use currently selected item in inventory
P push (attack)
space shoot (attack)

Editor

The code also runs as a level editor - just add ?editor=1 to the URL to the page to run it.

key action
E Editor select menu (type to find resources, enter to select them)
G Get contents of grid space in front of you
D delete tile
space Place current tile
/(\d+)/ space Place tile for $1 spaces
F space Flood fill tiles
W space Wall fill (add tiles in all empty spaces adjacent to those that would be hit with a flood fill)
/R(\d+)x(\d+)/ space Add a $1 x $2 room of tiles
escape Clear command buffer
S Serialize (dumps json version of level to DOM)
Q Toggle mat2
L disable gridlines

How to Play (developer mode)

git clone $THIS_REPO
cd es6-crpg
npm install
webpack-dev-server

This should get the game running at localhost:8080

About

A Game Inspired by Ludum Dare 37

Topics

Resources

Releases

No releases published

Packages

No packages published