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DrLabman committed
Apr 12, 2013 -
Cleanup and code re-org + minor fixes
DrLabman committedApr 12, 2013
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Fixes from clang warning cleanup and clang static analysis.
DrLabman committedApr 4, 2013
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Merged changes from other machine
DrLabman committedApr 2, 2013 -
Work on cleaning up texture loading and various other parts. Did seri…
…ous work in Valgrind to clean up memory issues. Fixed various weird bugs.
DrLabman committedApr 2, 2013
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Moved to new file handle system.
DrLabman committedAug 31, 2012
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Redoing file access to make it consistant.
DrLabman committedAug 9, 2012
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More cleanup, trying to remove all warnings.
DrLabman committedAug 6, 2012
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Cleanup of code, removed features i've never seen used before/didn't …
…know about.
DrLabman committedAug 4, 2012
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Formatting and using system library.
DrLabman committedAug 1, 2012
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Removed unfinished custom hud code.
DrLabman committedJul 30, 2012 -
DrLabman committed
Jul 30, 2012
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DrLabman committed
Jul 26, 2012 -
Removed code path for less than 4 texture units, even intel supports …
…at least 4 now.
DrLabman committedJul 26, 2012
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Fix wad logic regression error
DrLabman committedJul 25, 2012 -
DrLabman committed
Jul 25, 2012 -
DrLabman committed
Jul 25, 2012 -
DrLabman committed
Jul 25, 2012 -
DrLabman committed
Jul 25, 2012 -
Cleanup and removed chase camera.
DrLabman committedJul 25, 2012
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DrLabman committed
Jul 24, 2012
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Warning and formatting cleanup.
DrLabman committedJul 23, 2012 -
Removed string library wrappers.
DrLabman committedJul 23, 2012
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DrLabman committed
Jul 21, 2012
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Reorganisation of file loading code.
DrLabman committedJul 18, 2012 -
Moved more filesystem functions.
DrLabman committedJul 18, 2012 -
DrLabman committed
Jul 18, 2012 -
Started moving filesystem functions to own class.
DrLabman committedJul 18, 2012
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Switched from qboolean defined type to bool
DrLabman committedJul 16, 2012 -
DrLabman committed
Jul 16, 2012 -
More organising of the texture loading code.
DrLabman committedJul 16, 2012 -
DrLabman committed
Jul 16, 2012
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More cleaning of texture loading code, switched to glGenTextures inst…
…ead of the manual code. Fixed fullbright textures having bleading.
DrLabman committedJul 12, 2012