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Pinned repositories

  1. Castor3D

    Multi-OS 3D engine.

    C++ 57 1

  2. Kannagi/Fury-Fighting

    Game BTA 3D for Dreamcast and PlayStation 2

    C++ 3 1

  3. DatabaseConnector

    Connector to MySQL, SQLite, PostgreSQL and ODBC databases

    C 1

  4. ProceduralGenerator

    Cellular automats - Image Postprocessing

    C 1

  5. Ashes

    Rendering library written in C++17, matching closely Vulkan interfaces.

    C++ 96 6

  6. Elypse

    Scriptable game engine, using Ogre3D, ODE, and DirectShow.

    C++ 3

588 contributions in the last year

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Activity overview
Contributed to DragonJoker/Ashes, DragonJoker/Castor3D, DragonJoker/Castor3DTestScenes and 5 other repositories
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Contribution activity

September 2018

Created an issue in DragonJoker/Ashes that received 1 comment

Common text shader language across renderers.

Rationale The various renderers use slightly different shader languages: SPIR-V, GLSL#150, GLSL#420, and HLSL (sm5). Convertion to SPIR-V can be (a…

1 comment

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