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Multi-OS 3D engine.
Drop-in replacement for Vulkan shared library, for older hardware compatibility
Scriptable game engine, using Ogre3D, ODE, and DirectShow.
Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.
Render tests manager, originally designed for Castor3D.
Render graph management library.
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