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PSVita example of using JellyPhysics.
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JellyPhysics
FallingBody.h
GamePressureBody.h
GameSpringBody.h
Main.cpp
Makefile
README.md
Renderer.h
StaticBody.h
font.c

README.md

VitaJelly

PSVita example of using JellyPhysics.

This is quick and dirty example of using Walaber's JellyPhysics engine.

Press square to add simple spring body. Press cross to add pressure body. Press circle to add more complex spring body.

Use front touch screen to drag bodies.

Press Start + Select to quit.

Credits: SMOKE5 Xerpi xyzz yifanlu

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