Pacific Art Assets remastered by Duion
These are the art assets from the Garagegames Pacific Demo that has been released under MIT license in a remastered version.
The reason for this repository is to provide the source files for the Pacific assets that have been converted and extended to be used in Uebergame and also for everyone else that may wants to use those assets directly in Torque3D.
I found that many of the Pacific assets need some work to work better with the latest version of the engine or could just use some improvement and/or just being extended upon.
The terrain textures have been improved to work better with the new terrain system and blend mode and also macro maps were generated. If you want gameready versions with correct material settings then you should look into the Uebergame repository: https://github.com/Duion/Uebergame This repo just provides the source files.
The shapes have been imported into blender and the LOD levels, collision meshes, polycount etc have been improved to perform better inside Torque3D. Some models even got completely remade and/or new variations have been created. Some of the textures have also been cleaned up and renamed etc. For gameready versions and scripts look into the Uebergame repository. This repo just provides .blend files, that can be directly opened in Blender.
More assets will follow when I need them and got time to convert/improve them.
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