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<?xml version="1.0" encoding="UTF-8" standalone="yes" ?>
<CodeBlocks_project_file>
<FileVersion major="1" minor="6" />
<Project>
<Option title="Wizznic_pandora" />
<Option pch_mode="2" />
<Option compiler="djwillis_open_pandora" />
<Build>
<Target title="Pandora">
<Option output="bin\Wizznic.bin" prefix_auto="0" extension_auto="0" />
<Option object_output="obj\" />
<Option type="1" />
<Option compiler="djwillis_open_pandora" />
<Compiler>
<Add option="-O2" />
<Add option="-mcpu=cortex-a8" />
<Add option="-mfloat-abi=softfp" />
<Add option="-mfpu=neon" />
<Add option="-ftree-vectorize" />
<Add option="-DPANDORA" />
<Add option="-DPER_USER_FILES" />
</Compiler>
<Linker>
<Add option="-s" />
<Add option="-lSDL -lSDL_image -lSDL_mixer" />
<Add option="-lpng -lm -lz -lts-1.0 -ltiff -ljpeg" />
<Add option="-lmad -lpthread" />
</Linker>
</Target>
<Target title="GP2X">
<Option output="bin\Wizznic" prefix_auto="0" extension_auto="0" />
<Option object_output="obj\" />
<Option type="1" />
<Option compiler="devkitgp2x" />
<Compiler>
<Add option="-O3" />
<Add option="-mcpu=arm920t" />
<Add option="-mtune=arm920" />
<Add option="-msoft-float" />
<Add option="-ffast-math" />
<Add option="-fstrict-aliasing" />
<Add option="-mstructure-size-boundary=32" />
<Add option="-fweb" />
<Add option="-frename-registers" />
<Add option="-fomit-frame-pointer" />
<Add option="-falign-functions=32" />
<Add option="-falign-loops" />
<Add option="-falign-labels" />
<Add option="-falign-jumps" />
<Add option="-finline" />
<Add option="-finline-functions" />
<Add option="-fno-builtin" />
<Add option="-fno-common" />
<Add option="-DGP2X" />
</Compiler>
<Linker>
<Add option="-s" />
<Add option="-static -lSDL -lSDL_image -lSDL_mixer" />
<Add option="-lpng -lm -lz -ltiff -ljpeg -lmikmod" />
<Add option="-lvorbisidec" />
<Add option="-lmad -lpthread" />
</Linker>
</Target>
</Build>
<Compiler>
<Add option="-Wall" />
</Compiler>
<Unit filename="board.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="board.h" />
<Unit filename="credits.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="credits.h" />
<Unit filename="cursor.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="cursor.h" />
<Unit filename="defs.h" />
<Unit filename="draw.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="draw.h" />
<Unit filename="dumplevelimages.c">
<Option compilerVar="CC" />
<Option target="Pandora" />
</Unit>
<Unit filename="dumplevelimages.h">
<Option target="Pandora" />
</Unit>
<Unit filename="game.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="game.h" />
<Unit filename="input.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="input.h" />
<Unit filename="leveleditor.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="leveleditor.h" />
<Unit filename="levels.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="levels.h" />
<Unit filename="levelselector.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="levelselector.h" />
<Unit filename="list.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="list.h" />
<Unit filename="loader.h" />
<Unit filename="main.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="mbrowse.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="mbrowse.h" />
<Unit filename="menu.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="menu.h" />
<Unit filename="pack.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="pack.h" />
<Unit filename="particle.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="particles.h" />
<Unit filename="pixel.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="pixel.h" />
<Unit filename="platform\gp2x.c">
<Option compilerVar="CC" />
<Option target="GP2X" />
</Unit>
<Unit filename="platform\gp2x.h">
<Option target="GP2X" />
</Unit>
<Unit filename="player.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="player.h" />
<Unit filename="settings.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="settings.h" />
<Unit filename="sound.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="sound.h" />
<Unit filename="sprite.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="sprite.h" />
<Unit filename="stars.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="stars.h" />
<Unit filename="states.h" />
<Unit filename="stats.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="stats.h" />
<Unit filename="strings.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="strings.h" />
<Unit filename="teleport.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="teleport.h" />
<Unit filename="text.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="text.h" />
<Unit filename="ticks.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="ticks.h" />
<Unit filename="userfiles.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="userfiles.h" />
<Unit filename="waveimg.c">
<Option compilerVar="CC" />
</Unit>
<Unit filename="waveimg.h" />
<Extensions>
<code_completion />
<debugger />
</Extensions>
</Project>
</CodeBlocks_project_file>
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