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Extra row of bricks in leveleditor.

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commit 9beed4806759ebc128a27b24feabcecc15e05057 1 parent c9d7d62
@DusteDdk authored
Showing with 1 addition and 1 deletion.
  1. BIN  data/editselbrick.png
  2. +1 −1  leveleditor.c
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BIN  data/editselbrick.png
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2  leveleditor.c
@@ -487,7 +487,7 @@ int runEditor(SDL_Surface* screen)
//Draw bricks in a 6*4 grid
int px,py,bnum=BRICKSBEGIN;
static int brickSelOfX = HSCREENW - 78 + 8;
- static int brickSelOfY = HSCREENH - 42 + 8;
+ static int brickSelOfY = HSCREENH - 54 + 8;
for(py=0;py < 4; py++)
{
for(px=0; px < 6; px++)
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