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/* EQEMu: Everquest Server Emulator
Copyright (C) 2001-2016 EQEMu Development Team (http://eqemulator.net)
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; version 2 of the License.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY except by those people which sell it, which
are required to give you total support for your newly bought product;
without even the implied warranty of MERCHANTABILITY or FITNESS FOR
A PARTICULAR PURPOSE. See the GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
*/
#ifdef EMBPERL
#include "../common/global_define.h"
#include "../common/seperator.h"
#include "../common/misc_functions.h"
#include "../common/string_util.h"
#include "../common/features.h"
#include "masterentity.h"
#include "embparser.h"
#include "questmgr.h"
#include "qglobals.h"
#include "zone.h"
#include <algorithm>
#include <sstream>
extern Zone* zone;
const char *QuestEventSubroutines[_LargestEventID] = {
"EVENT_SAY",
"EVENT_ITEM",
"EVENT_DEATH",
"EVENT_SPAWN",
"EVENT_ATTACK",
"EVENT_COMBAT",
"EVENT_AGGRO",
"EVENT_SLAY",
"EVENT_NPC_SLAY",
"EVENT_WAYPOINT_ARRIVE",
"EVENT_WAYPOINT_DEPART",
"EVENT_TIMER",
"EVENT_SIGNAL",
"EVENT_HP",
"EVENT_ENTER",
"EVENT_EXIT",
"EVENT_ENTERZONE",
"EVENT_CLICKDOOR",
"EVENT_LOOT",
"EVENT_ZONE",
"EVENT_LEVEL_UP",
"EVENT_KILLED_MERIT",
"EVENT_CAST_ON",
"EVENT_TASKACCEPTED",
"EVENT_TASK_STAGE_COMPLETE",
"EVENT_TASK_UPDATE",
"EVENT_TASK_COMPLETE",
"EVENT_TASK_FAIL",
"EVENT_AGGRO_SAY",
"EVENT_PLAYER_PICKUP",
"EVENT_POPUPRESPONSE",
"EVENT_ENVIRONMENTAL_DAMAGE",
"EVENT_PROXIMITY_SAY",
"EVENT_CAST",
"EVENT_CAST_BEGIN",
"EVENT_SCALE_CALC",
"EVENT_ITEM_ENTER_ZONE",
"EVENT_TARGET_CHANGE",
"EVENT_HATE_LIST",
"EVENT_SPELL_EFFECT_CLIENT",
"EVENT_SPELL_EFFECT_NPC",
"EVENT_SPELL_EFFECT_BUFF_TIC_CLIENT",
"EVENT_SPELL_EFFECT_BUFF_TIC_NPC",
"EVENT_SPELL_FADE",
"EVENT_SPELL_EFFECT_TRANSLOCATE_COMPLETE",
"EVENT_COMBINE_SUCCESS",
"EVENT_COMBINE_FAILURE",
"EVENT_ITEM_CLICK",
"EVENT_ITEM_CLICK_CAST",
"EVENT_GROUP_CHANGE",
"EVENT_FORAGE_SUCCESS",
"EVENT_FORAGE_FAILURE",
"EVENT_FISH_START",
"EVENT_FISH_SUCCESS",
"EVENT_FISH_FAILURE",
"EVENT_CLICK_OBJECT",
"EVENT_DISCOVER_ITEM",
"EVENT_DISCONNECT",
"EVENT_CONNECT",
"EVENT_ITEM_TICK",
"EVENT_DUEL_WIN",
"EVENT_DUEL_LOSE",
"EVENT_ENCOUNTER_LOAD",
"EVENT_ENCOUNTER_UNLOAD",
"EVENT_SAY",
"EVENT_DROP_ITEM",
"EVENT_DESTROY_ITEM",
"EVENT_FEIGN_DEATH",
"EVENT_WEAPON_PROC",
"EVENT_EQUIP_ITEM",
"EVENT_UNEQUIP_ITEM",
"EVENT_AUGMENT_ITEM",
"EVENT_UNAUGMENT_ITEM",
"EVENT_AUGMENT_INSERT",
"EVENT_AUGMENT_REMOVE",
"EVENT_ENTER_AREA",
"EVENT_LEAVE_AREA",
"EVENT_RESPAWN",
"EVENT_DEATH_COMPLETE",
"EVENT_UNHANDLED_OPCODE",
"EVENT_TICK",
"EVENT_SPAWN_ZONE",
"EVENT_DEATH_ZONE",
"EVENT_USE_SKILL",
};
PerlembParser::PerlembParser() : perl(nullptr) {
global_npc_quest_status_ = questUnloaded;
player_quest_status_ = questUnloaded;
global_player_quest_status_ = questUnloaded;
}
PerlembParser::~PerlembParser() {
safe_delete(perl);
}
void PerlembParser::ReloadQuests() {
try {
if(perl == nullptr) {
perl = new Embperl;
} else {
perl->Reinit();
}
MapFunctions();
}
catch(std::exception &e) {
if(perl != nullptr) {
delete perl;
perl = nullptr;
}
Log(Logs::General, Logs::Status, "Error re-initializing perlembed: %s", e.what());
throw e.what();
}
errors_.clear();
npc_quest_status_.clear();
global_npc_quest_status_ = questUnloaded;
player_quest_status_ = questUnloaded;
global_player_quest_status_ = questUnloaded;
item_quest_status_.clear();
spell_quest_status_.clear();
}
int PerlembParser::EventCommon(QuestEventID event, uint32 objid, const char * data, NPC* npcmob, EQEmu::ItemInstance* item_inst, Mob* mob,
uint32 extradata, bool global, std::vector<EQEmu::Any> *extra_pointers)
{
if(!perl)
return 0;
if(event >= _LargestEventID)
return 0;
bool isPlayerQuest = false;
bool isGlobalPlayerQuest = false;
bool isGlobalNPC = false;
bool isItemQuest = false;
bool isSpellQuest = false;
std::string package_name;
GetQuestTypes(isPlayerQuest, isGlobalPlayerQuest, isGlobalNPC, isItemQuest, isSpellQuest,
event, npcmob, item_inst, mob, global);
GetQuestPackageName(isPlayerQuest, isGlobalPlayerQuest, isGlobalNPC, isItemQuest, isSpellQuest,
package_name, event, objid, data, npcmob, item_inst, global);
const char *sub_name = QuestEventSubroutines[event];
if(!perl->SubExists(package_name.c_str(), sub_name)) {
return 0;
}
int char_id = 0;
ExportCharID(package_name, char_id, npcmob, mob);
/* Check for QGlobal export event enable */
if (parse->perl_event_export_settings[event].qglobals){
ExportQGlobals(isPlayerQuest, isGlobalPlayerQuest, isGlobalNPC, isItemQuest, isSpellQuest, package_name, npcmob, mob, char_id);
}
/* Check for Mob export event enable */
if (parse->perl_event_export_settings[event].mob){
ExportMobVariables(isPlayerQuest, isGlobalPlayerQuest, isGlobalNPC, isItemQuest, isSpellQuest, package_name, mob, npcmob);
}
/* Check for Zone export event enable */
if (parse->perl_event_export_settings[event].zone){
ExportZoneVariables(package_name);
}
/* Check for Item export event enable */
if (parse->perl_event_export_settings[event].item){
ExportItemVariables(package_name, mob);
}
/* Check for Event export event enable */
if (parse->perl_event_export_settings[event].event_variables){
ExportEventVariables(package_name, event, objid, data, npcmob, item_inst, mob, extradata, extra_pointers);
}
if(isPlayerQuest || isGlobalPlayerQuest){
return SendCommands(package_name.c_str(), sub_name, 0, mob, mob, nullptr);
}
else if(isItemQuest) {
return SendCommands(package_name.c_str(), sub_name, 0, mob, mob, item_inst);
}
else if(isSpellQuest){
if(mob) {
return SendCommands(package_name.c_str(), sub_name, 0, mob, mob, nullptr);
} else {
return SendCommands(package_name.c_str(), sub_name, 0, npcmob, mob, nullptr);
}
}
else {
return SendCommands(package_name.c_str(), sub_name, objid, npcmob, mob, nullptr);
}
}
int PerlembParser::EventNPC(QuestEventID evt, NPC* npc, Mob *init, std::string data, uint32 extra_data,
std::vector<EQEmu::Any> *extra_pointers) {
return EventCommon(evt, npc->GetNPCTypeID(), data.c_str(), npc, nullptr, init, extra_data, false, extra_pointers);
}
int PerlembParser::EventGlobalNPC(QuestEventID evt, NPC* npc, Mob *init, std::string data, uint32 extra_data,
std::vector<EQEmu::Any> *extra_pointers) {
return EventCommon(evt, npc->GetNPCTypeID(), data.c_str(), npc, nullptr, init, extra_data, true, extra_pointers);
}
int PerlembParser::EventPlayer(QuestEventID evt, Client *client, std::string data, uint32 extra_data,
std::vector<EQEmu::Any> *extra_pointers) {
return EventCommon(evt, 0, data.c_str(), nullptr, nullptr, client, extra_data, false, extra_pointers);
}
int PerlembParser::EventGlobalPlayer(QuestEventID evt, Client *client, std::string data, uint32 extra_data,
std::vector<EQEmu::Any> *extra_pointers) {
return EventCommon(evt, 0, data.c_str(), nullptr, nullptr, client, extra_data, true, extra_pointers);
}
int PerlembParser::EventItem(QuestEventID evt, Client *client, EQEmu::ItemInstance *item, Mob *mob, std::string data, uint32 extra_data,
std::vector<EQEmu::Any> *extra_pointers) {
// needs pointer validation on 'item' argument
return EventCommon(evt, item->GetID(), nullptr, nullptr, item, client, extra_data, false, extra_pointers);
}
int PerlembParser::EventSpell(QuestEventID evt, NPC* npc, Client *client, uint32 spell_id, uint32 extra_data,
std::vector<EQEmu::Any> *extra_pointers) {
return EventCommon(evt, 0, itoa(spell_id), npc, nullptr, client, extra_data, false, extra_pointers);
}
bool PerlembParser::HasQuestSub(uint32 npcid, QuestEventID evt) {
std::stringstream package_name;
package_name << "qst_npc_" << npcid;
if(!perl)
return false;
if(evt >= _LargestEventID)
return false;
const char *subname = QuestEventSubroutines[evt];
auto iter = npc_quest_status_.find(npcid);
if(iter == npc_quest_status_.end() || iter->second == QuestFailedToLoad) {
return false;
}
return(perl->SubExists(package_name.str().c_str(), subname));
}
bool PerlembParser::HasGlobalQuestSub(QuestEventID evt) {
if(!perl)
return false;
if(global_npc_quest_status_ != questLoaded) {
return false;
}
if(evt >= _LargestEventID)
return false;
const char *subname = QuestEventSubroutines[evt];
return(perl->SubExists("qst_global_npc", subname));
}
bool PerlembParser::PlayerHasQuestSub(QuestEventID evt) {
if(!perl)
return false;
if(player_quest_status_ != questLoaded) {
return false;
}
if(evt >= _LargestEventID)
return false;
const char *subname = QuestEventSubroutines[evt];
return(perl->SubExists("qst_player", subname));
}
bool PerlembParser::GlobalPlayerHasQuestSub(QuestEventID evt) {
if(!perl)
return false;
if(global_player_quest_status_ != questLoaded) {
return false;
}
if(evt >= _LargestEventID)
return false;
const char *subname = QuestEventSubroutines[evt];
return(perl->SubExists("qst_global_player", subname));
}
bool PerlembParser::SpellHasQuestSub(uint32 spell_id, QuestEventID evt) {
std::stringstream package_name;
package_name << "qst_spell_" << spell_id;
if(!perl)
return false;
auto iter = spell_quest_status_.find(spell_id);
if(iter == spell_quest_status_.end() || iter->second == QuestFailedToLoad) {
return false;
}
if(evt >= _LargestEventID)
return false;
const char *subname = QuestEventSubroutines[evt];
return(perl->SubExists(package_name.str().c_str(), subname));
}
bool PerlembParser::ItemHasQuestSub(EQEmu::ItemInstance *itm, QuestEventID evt) {
std::stringstream package_name;
package_name << "qst_item_" << itm->GetID();
if(!perl)
return false;
if (itm == nullptr)
return false;
if(evt >= _LargestEventID)
return false;
const char *subname = QuestEventSubroutines[evt];
auto iter = item_quest_status_.find(itm->GetID());
if(iter == item_quest_status_.end() || iter->second == QuestFailedToLoad) {
return false;
}
return(perl->SubExists(package_name.str().c_str(), subname));
}
void PerlembParser::LoadNPCScript(std::string filename, int npc_id) {
std::stringstream package_name;
package_name << "qst_npc_" << npc_id;
if(!perl)
return;
auto iter = npc_quest_status_.find(npc_id);
if(iter != npc_quest_status_.end()) {
return;
}
try {
perl->eval_file(package_name.str().c_str(), filename.c_str());
}
catch(const char *err)
{
std::string error = "Error compiling quest file " + filename;
error += ": ";
error += err;
AddError(error);
npc_quest_status_[npc_id] = questFailedToLoad;
return;
}
npc_quest_status_[npc_id] = questLoaded;
}
void PerlembParser::LoadGlobalNPCScript(std::string filename) {
if(!perl)
return;
if(global_npc_quest_status_ != questUnloaded) {
return;
}
try {
perl->eval_file("qst_global_npc", filename.c_str());
}
catch(const char *err)
{
std::string error = "Error compiling quest file " + filename;
error += ": ";
error += err;
AddError(error);
global_npc_quest_status_ = questFailedToLoad;
return;
}
global_npc_quest_status_ = questLoaded;
}
void PerlembParser::LoadPlayerScript(std::string filename) {
if(!perl)
return;
if(player_quest_status_ != questUnloaded) {
return;
}
try {
perl->eval_file("qst_player", filename.c_str());
}
catch(const char *err)
{
std::string error = "Error compiling quest file " + filename;
error += ": ";
error += err;
AddError(error);
player_quest_status_ = questFailedToLoad;
return;
}
player_quest_status_ = questLoaded;
}
void PerlembParser::LoadGlobalPlayerScript(std::string filename) {
if(!perl)
return;
if(global_player_quest_status_ != questUnloaded) {
return;
}
try {
perl->eval_file("qst_global_player", filename.c_str());
}
catch(const char *err)
{
std::string error = "Error compiling quest file " + filename;
error += ": ";
error += err;
AddError(error);
global_player_quest_status_ = questFailedToLoad;
return;
}
global_player_quest_status_ = questLoaded;
}
void PerlembParser::LoadItemScript(std::string filename, EQEmu::ItemInstance *item) {
if (item == nullptr)
return;
std::stringstream package_name;
package_name << "qst_item_" << item->GetID();
if(!perl)
return;
auto iter = item_quest_status_.find(item->GetID());
if(iter != item_quest_status_.end()) {
return;
}
try {
perl->eval_file(package_name.str().c_str(), filename.c_str());
}
catch(const char *err)
{
std::string error = "Error compiling quest file " + filename;
error += ": ";
error += err;
AddError(error);
item_quest_status_[item->GetID()] = questFailedToLoad;
return;
}
item_quest_status_[item->GetID()] = questLoaded;
}
void PerlembParser::LoadSpellScript(std::string filename, uint32 spell_id) {
std::stringstream package_name;
package_name << "qst_spell_" << spell_id;
if(!perl)
return;
auto iter = spell_quest_status_.find(spell_id);
if(iter != spell_quest_status_.end()) {
return;
}
try {
perl->eval_file(package_name.str().c_str(), filename.c_str());
}
catch(const char *err)
{
std::string error = "Error compiling quest file " + filename;
error += ": ";
error += err;
AddError(error);
spell_quest_status_[spell_id] = questFailedToLoad;
return;
}
spell_quest_status_[spell_id] = questLoaded;
}
void PerlembParser::AddVar(std::string name, std::string val) {
vars_[name] = val;
}
std::string PerlembParser::GetVar(std::string name) {
auto iter = vars_.find(name);
if(iter != vars_.end()) {
return iter->second;
}
return std::string();
}
void PerlembParser::ExportHash(const char *pkgprefix, const char *hashname, std::map<std::string, std::string> &vals)
{
if(!perl)
return;
try
{
perl->sethash(
std::string(pkgprefix).append("::").append(hashname).c_str(),
vals
);
} catch(const char *err) {
std::string error = "Error exporting hash: ";
error += err;
AddError(error);
}
}
void PerlembParser::ExportVar(const char * pkgprefix, const char * varname, int value)
{
if(!perl)
return;
try {
perl->seti(std::string(pkgprefix).append("::").append(varname).c_str(), value);
} catch(const char * err) {
std::string error = "Error exporting var: ";
error += err;
AddError(error);
}
}
void PerlembParser::ExportVar(const char * pkgprefix, const char * varname, unsigned int value)
{
if(!perl)
return;
try {
perl->seti(std::string(pkgprefix).append("::").append(varname).c_str(), value);
} catch(const char * err) {
std::string error = "Error exporting var: ";
error += err;
AddError(error);
}
}
void PerlembParser::ExportVar(const char * pkgprefix, const char * varname, float value)
{
if(!perl)
return;
try {
perl->setd(std::string(pkgprefix).append("::").append(varname).c_str(), value);
} catch(const char * err) {
std::string error = "Error exporting var: ";
error += err;
AddError(error);
}
}
void PerlembParser::ExportVarComplex(const char * pkgprefix, const char *varname, const char *value)
{
if(!perl)
return;
try
{
perl->eval(std::string("$").append(pkgprefix).append("::").append(varname).append("=").append(value).append(";").c_str());
}
catch(const char * err)
{
std::string error = "Error exporting var: ";
error += err;
AddError(error);
}
}
void PerlembParser::ExportVar(const char *pkgprefix, const char *varname, const char *value)
{
if(!perl)
return;
try
{
perl->setstr(std::string(pkgprefix).append("::").append(varname).c_str(), value);
}
catch(const char * err)
{
std::string error = "Error exporting var: ";
error += err;
AddError(error);
}
}
int PerlembParser::SendCommands(const char *pkgprefix, const char *event, uint32 npcid, Mob* other, Mob* mob, EQEmu::ItemInstance* item_inst) {
if(!perl)
return 0;
int ret_value = 0;
if(mob && mob->IsClient())
quest_manager.StartQuest(other, mob->CastToClient(), item_inst);
else
quest_manager.StartQuest(other, nullptr, nullptr);
try {
std::string cmd = "package " + (std::string)(pkgprefix) + (std::string)(";");
perl->eval(cmd.c_str());
#ifdef EMBPERL_XS_CLASSES
{
std::string cl = (std::string)"$" + (std::string)pkgprefix + (std::string)"::client";
std::string np = (std::string)"$" + (std::string)pkgprefix + (std::string)"::npc";
std::string qi = (std::string)"$" + (std::string)pkgprefix + (std::string)"::questitem";
std::string enl = (std::string)"$" + (std::string)pkgprefix + (std::string)"::entity_list";
if(clear_vars_.find(cl) != clear_vars_.end()) {
std::string eval_str = cl;
eval_str += " = undef;";
perl->eval(eval_str.c_str());
}
if (clear_vars_.find(np) != clear_vars_.end()) {
std::string eval_str = np;
eval_str += " = undef;";
perl->eval(eval_str.c_str());
}
if (clear_vars_.find(qi) != clear_vars_.end()) {
std::string eval_str = qi;
eval_str += " = undef;";
perl->eval(eval_str.c_str());
}
if (clear_vars_.find(enl) != clear_vars_.end()) {
std::string eval_str = enl;
eval_str += " = undef;";
perl->eval(eval_str.c_str());
}
}
char namebuf[64];
//init a couple special vars: client, npc, entity_list
Client *curc = quest_manager.GetInitiator();
snprintf(namebuf, 64, "%s::client", pkgprefix);
SV *client = get_sv(namebuf, true);
if(curc != nullptr) {
sv_setref_pv(client, "Client", curc);
} else {
//clear out the value, mainly to get rid of blessedness
sv_setsv(client, _empty_sv);
}
//only export NPC if it's a npc quest
if(!other->IsClient()){
NPC *curn = quest_manager.GetNPC();
snprintf(namebuf, 64, "%s::npc", pkgprefix);
SV *npc = get_sv(namebuf, true);
sv_setref_pv(npc, "NPC", curn);
}
//only export QuestItem if it's an item quest
if(item_inst) {
EQEmu::ItemInstance* curi = quest_manager.GetQuestItem();
snprintf(namebuf, 64, "%s::questitem", pkgprefix);
SV *questitem = get_sv(namebuf, true);
sv_setref_pv(questitem, "QuestItem", curi);
}
snprintf(namebuf, 64, "%s::entity_list", pkgprefix);
SV *el = get_sv(namebuf, true);
sv_setref_pv(el, "EntityList", &entity_list);
#endif
//now call the requested sub
ret_value = perl->dosub(std::string(pkgprefix).append("::").append(event).c_str());
#ifdef EMBPERL_XS_CLASSES
{
std::string cl = (std::string)"$" + (std::string)pkgprefix + (std::string)"::client";
std::string np = (std::string)"$" + (std::string)pkgprefix + (std::string)"::npc";
std::string qi = (std::string)"$" + (std::string)pkgprefix + (std::string)"::questitem";
std::string enl = (std::string)"$" + (std::string)pkgprefix + (std::string)"::entity_list";
clear_vars_[cl] = 1;
clear_vars_[np] = 1;
clear_vars_[qi] = 1;
clear_vars_[enl] = 1;
}
#endif
} catch(const char * err) {
//try to reduce some of the console spam...
//todo: tweak this to be more accurate at deciding what to filter (we don't want to gag legit errors)
if(!strstr(err,"Undefined subroutine")) {
std::string error = "Script error: ";
error += pkgprefix;
error += "::";
error += event;
error += " - ";
if(strlen(err) > 0)
error += err;
AddError(error);
}
}
quest_manager.EndQuest();
#ifdef EMBPERL_XS_CLASSES
if(!quest_manager.QuestsRunning()) {
auto iter = clear_vars_.begin();
std::string eval_str;
while(iter != clear_vars_.end()) {
eval_str += iter->first;
eval_str += " = undef;";
++iter;
}
clear_vars_.clear();
try {
perl->eval(eval_str.c_str());
}
catch (const char * err) {
std::string error = "Script clear error: ";
if (strlen(err) > 0)
error += err;
AddError(error);
}
}
#endif
return ret_value;
}
void PerlembParser::MapFunctions() {
_empty_sv = newSV(0);
perl->eval(
"{"
"package quest;"
"&boot_quest;" //load our quest XS
#ifdef EMBPERL_XS_CLASSES
"package Mob;"
"&boot_Mob;" //load our Mob XS
"package Client;"
"our @ISA = qw(Mob);" //client inherits mob.
"&boot_Mob;" //load our Mob XS
"&boot_Client;" //load our Client XS
"package NPC;"
"our @ISA = qw(Mob);" //NPC inherits mob.
"&boot_Mob;" //load our Mob XS
"&boot_NPC;" //load our NPC XS
"package Corpse;"
"our @ISA = qw(Mob);" //Corpse inherits mob.
"&boot_Mob;" //load our Mob XS
"&boot_Corpse;" //load our Mob XS
"package EntityList;"
"&boot_EntityList;" //load our EntityList XS
"package PerlPacket;"
"&boot_PerlPacket;" //load our PerlPacket XS
"package Group;"
"&boot_Group;" //load our Group XS
"package Raid;"
"&boot_Raid;" //load our Raid XS
"package QuestItem;"
"&boot_QuestItem;" // load quest Item XS
"package HateEntry;"
"&boot_HateEntry;" // load quest Hate XS
"package Object;"
"&boot_Object;" // load quest Object XS
"package Doors;"
"&boot_Doors;" // load quest Doors XS
#endif
"package main;"
"}"
);
}
void PerlembParser::GetQuestTypes(bool &isPlayerQuest, bool &isGlobalPlayerQuest, bool &isGlobalNPC, bool &isItemQuest,
bool &isSpellQuest, QuestEventID event, NPC* npcmob, EQEmu::ItemInstance* item_inst, Mob* mob, bool global)
{
if(event == EVENT_SPELL_EFFECT_CLIENT ||
event == EVENT_SPELL_EFFECT_NPC ||
event == EVENT_SPELL_BUFF_TIC_CLIENT ||
event == EVENT_SPELL_BUFF_TIC_NPC ||
event == EVENT_SPELL_FADE ||
event == EVENT_SPELL_EFFECT_TRANSLOCATE_COMPLETE)
{
isSpellQuest = true;
}
else
{
if(!npcmob && mob) {
if(!item_inst) {
if(global) {
isGlobalPlayerQuest = true;
} else {
isPlayerQuest = true;
}
}
else
isItemQuest = true;
}
}
}
void PerlembParser::GetQuestPackageName(bool &isPlayerQuest, bool &isGlobalPlayerQuest, bool &isGlobalNPC, bool &isItemQuest,
bool &isSpellQuest, std::string &package_name, QuestEventID event, uint32 objid, const char * data,
NPC* npcmob, EQEmu::ItemInstance* item_inst, bool global)
{
if(!isPlayerQuest && !isGlobalPlayerQuest && !isItemQuest && !isSpellQuest) {
if(global) {
isGlobalNPC = true;
package_name = "qst_global_npc";
} else {
package_name = "qst_npc_";
package_name += itoa(npcmob->GetNPCTypeID());
}
}
else if(isItemQuest) {
// need a valid EQEmu::ItemInstance pointer check here..unsure how to cancel this process
const EQEmu::ItemData* item = item_inst->GetItem();
package_name = "qst_item_";
package_name += itoa(item->ID);
}
else if(isPlayerQuest) {
package_name = "qst_player";
}
else if(isGlobalPlayerQuest) {
package_name = "qst_global_player";
}
else
{
package_name = "qst_spell_";
package_name += data;
}
}
void PerlembParser::ExportCharID(const std::string &package_name, int &char_id, NPC *npcmob, Mob *mob) {
if (mob && mob->IsClient()) { // some events like waypoint and spawn don't have a player involved
char_id = mob->CastToClient()->CharacterID();
} else {
if(npcmob)
{
char_id = -static_cast<int>(npcmob->GetNPCTypeID()); // make char id negative npc id as a fudge
}
else if(mob && mob->IsNPC())
{
char_id = -static_cast<int>(mob->CastToNPC()->GetNPCTypeID()); // make char id negative npc id as a fudge
}
}
ExportVar(package_name.c_str(), "charid", char_id);
}
void PerlembParser::ExportQGlobals(bool isPlayerQuest, bool isGlobalPlayerQuest, bool isGlobalNPC, bool isItemQuest,
bool isSpellQuest, std::string &package_name, NPC *npcmob, Mob *mob, int char_id) {
//NPC quest
if(!isPlayerQuest && !isGlobalPlayerQuest && !isItemQuest && !isSpellQuest)
{
//only export for npcs that are global enabled.
if(npcmob && npcmob->GetQglobal())
{
std::map<std::string, std::string> globhash;
QGlobalCache *npc_c = nullptr;
QGlobalCache *char_c = nullptr;
QGlobalCache *zone_c = nullptr;
//retrieve our globals
npc_c = npcmob->GetQGlobals();
if(mob && mob->IsClient())
char_c = mob->CastToClient()->GetQGlobals();
zone_c = zone->GetQGlobals();
if(!npc_c)
{
npc_c = npcmob->CreateQGlobals();
npc_c->LoadByNPCID(npcmob->GetNPCTypeID());
}
if(!char_c)
{
if(mob && mob->IsClient())
{
char_c = mob->CastToClient()->CreateQGlobals();
char_c->LoadByCharID(mob->CastToClient()->CharacterID());
}
}
if(!zone_c)
{
zone_c = zone->CreateQGlobals();
zone_c->LoadByZoneID(zone->GetZoneID());
zone_c->LoadByGlobalContext();
}
std::list<QGlobal> globalMap;
if(npc_c)
{
QGlobalCache::Combine(globalMap, npc_c->GetBucket(), npcmob->GetNPCTypeID(), char_id, zone->GetZoneID());
}
if(char_c)
{
QGlobalCache::Combine(globalMap, char_c->GetBucket(), npcmob->GetNPCTypeID(), char_id, zone->GetZoneID());
}
if(zone_c)
{
QGlobalCache::Combine(globalMap, zone_c->GetBucket(), npcmob->GetNPCTypeID(), char_id, zone->GetZoneID());
}
auto iter = globalMap.begin();
while(iter != globalMap.end())
{
globhash[(*iter).name] = (*iter).value;
ExportVar(package_name.c_str(), (*iter).name.c_str(), (*iter).value.c_str());
++iter;
}
ExportHash(package_name.c_str(), "qglobals", globhash);
}
}
else
{
std::map<std::string, std::string> globhash;
QGlobalCache *char_c = nullptr;
QGlobalCache *zone_c = nullptr;
//retrieve our globals
if(mob && mob->IsClient())
char_c = mob->CastToClient()->GetQGlobals();
zone_c = zone->GetQGlobals();
if(!char_c)
{
if(mob && mob->IsClient())
{
char_c = mob->CastToClient()->CreateQGlobals();
char_c->LoadByCharID(mob->CastToClient()->CharacterID());
}
}
if(!zone_c)
{
zone_c = zone->CreateQGlobals();
zone_c->LoadByZoneID(zone->GetZoneID());
zone_c->LoadByGlobalContext();
}
std::list<QGlobal> globalMap;
if(char_c)
{
QGlobalCache::Combine(globalMap, char_c->GetBucket(), 0, char_id, zone->GetZoneID());
}
if(zone_c)
{
QGlobalCache::Combine(globalMap, zone_c->GetBucket(), 0, char_id, zone->GetZoneID());
}
auto iter = globalMap.begin();
while(iter != globalMap.end())
{
globhash[(*iter).name] = (*iter).value;
ExportVar(package_name.c_str(), (*iter).name.c_str(), (*iter).value.c_str());
++iter;
}
ExportHash(package_name.c_str(), "qglobals", globhash);
}
}
void PerlembParser::ExportMobVariables(bool isPlayerQuest, bool isGlobalPlayerQuest, bool isGlobalNPC, bool isItemQuest,
bool isSpellQuest, std::string &package_name, Mob *mob, NPC *npcmob)
{
uint8 fac = 0;
if (mob && mob->IsClient()) {
ExportVar(package_name.c_str(), "uguild_id", mob->CastToClient()->GuildID());
ExportVar(package_name.c_str(), "uguildrank", mob->CastToClient()->GuildRank());
ExportVar(package_name.c_str(), "status", mob->CastToClient()->Admin());
}
if(!isPlayerQuest && !isGlobalPlayerQuest && !isItemQuest) {
if (mob && npcmob && mob->IsClient()) {
Client* client = mob->CastToClient();
fac = client->GetFactionLevel(client->CharacterID(), npcmob->GetID(), client->GetRace(),
client->GetClass(), client->GetDeity(), npcmob->GetPrimaryFaction(), npcmob);
}
}
if(mob) {
ExportVar(package_name.c_str(), "name", mob->GetName());
ExportVar(package_name.c_str(), "race", GetRaceIDName(mob->GetRace()));
ExportVar(package_name.c_str(), "class", GetClassIDName(mob->GetClass()));
ExportVar(package_name.c_str(), "ulevel", mob->GetLevel());
ExportVar(package_name.c_str(), "userid", mob->GetID());
}
if(!isPlayerQuest && !isGlobalPlayerQuest && !isItemQuest && !isSpellQuest)
{
if (npcmob)
{
ExportVar(package_name.c_str(), "mname", npcmob->GetName());
ExportVar(package_name.c_str(), "mobid", npcmob->GetID());
ExportVar(package_name.c_str(), "mlevel", npcmob->GetLevel());
ExportVar(package_name.c_str(), "hpratio",npcmob->GetHPRatio());
ExportVar(package_name.c_str(), "x", npcmob->GetX() );
ExportVar(package_name.c_str(), "y", npcmob->GetY() );
ExportVar(package_name.c_str(), "z", npcmob->GetZ() );
ExportVar(package_name.c_str(), "h", npcmob->GetHeading() );
if(npcmob->GetTarget()) {
ExportVar(package_name.c_str(), "targetid", npcmob->GetTarget()->GetID());
ExportVar(package_name.c_str(), "targetname", npcmob->GetTarget()->GetName());
}
}
if (fac) {
ExportVar(package_name.c_str(), "faction", itoa(fac));
}
}
}
void PerlembParser::ExportZoneVariables(std::string &package_name) {
if (zone) {
ExportVar(package_name.c_str(), "zoneid", zone->GetZoneID());
ExportVar(package_name.c_str(), "zoneln", zone->GetLongName());
ExportVar(package_name.c_str(), "zonesn", zone->GetShortName());
ExportVar(package_name.c_str(), "instanceid", zone->GetInstanceID());
ExportVar(package_name.c_str(), "instanceversion", zone->GetInstanceVersion());
TimeOfDay_Struct eqTime;
zone->zone_time.GetCurrentEQTimeOfDay( time(0), &eqTime);
ExportVar(package_name.c_str(), "zonehour", eqTime.hour - 1);
ExportVar(package_name.c_str(), "zonemin", eqTime.minute);
ExportVar(package_name.c_str(), "zonetime", (eqTime.hour - 1) * 100 + eqTime.minute);
ExportVar(package_name.c_str(), "zoneweather", zone->zone_weather);
}
}
#define HASITEM_FIRST 0
#define HASITEM_LAST 29 // this includes worn plus 8 base slots
#define HASITEM_ISNULLITEM(item) ((item==-1) || (item==0))
void PerlembParser::ExportItemVariables(std::string &package_name, Mob *mob) {
if(mob && mob->IsClient())
{
std::string hashname = package_name + std::string("::hasitem");
//start with an empty hash
perl->eval(std::string("%").append(hashname).append(" = ();").c_str());
for(int slot = HASITEM_FIRST; slot <= HASITEM_LAST; slot++)
{
char *hi_decl=nullptr;
int itemid = mob->CastToClient()->GetItemIDAt(slot);
if(!HASITEM_ISNULLITEM(itemid))
{
MakeAnyLenString(&hi_decl, "push (@{$%s{%d}},%d);", hashname.c_str(), itemid, slot);
perl->eval(hi_decl);
safe_delete_array(hi_decl);
}
}
}
if(mob && mob->IsClient()) {
std::string hashname = package_name + std::string("::oncursor");
perl->eval(std::string("%").append(hashname).append(" = ();").c_str());
char *hi_decl = nullptr;
int itemid = mob->CastToClient()->GetItemIDAt(30);
if(!HASITEM_ISNULLITEM(itemid)) {
MakeAnyLenString(&hi_decl, "push (@{$%s{%d}},%d);",hashname.c_str(), itemid, 30);
perl->eval(hi_decl);
safe_delete_array(hi_decl);
}
}
}
#undef HASITEM_FIRST
#undef HASITEM_LAST
#undef HASITEM_ISNULLITEM
void PerlembParser::ExportEventVariables(std::string &package_name, QuestEventID event, uint32 objid, const char * data,
NPC* npcmob, EQEmu::ItemInstance* item_inst, Mob* mob, uint32 extradata, std::vector<EQEmu::Any> *extra_pointers)
{
switch (event) {
case EVENT_SAY: {
if(npcmob && mob) {
npcmob->DoQuestPause(mob);
}
ExportVar(package_name.c_str(), "data", objid);
ExportVar(package_name.c_str(), "text", data);
ExportVar(package_name.c_str(), "langid", extradata);
break;
}
case EVENT_TRADE: {
if(extra_pointers) {
size_t sz = extra_pointers->size();
for(size_t i = 0; i < sz; ++i) {
EQEmu::ItemInstance *inst = EQEmu::any_cast<EQEmu::ItemInstance*>(extra_pointers->at(i));
std::string var_name = "item";
var_name += std::to_string(i + 1);
if(inst) {
ExportVar(package_name.c_str(), var_name.c_str(), inst->GetItem()->ID);
std::string temp_var_name = var_name;
temp_var_name += "_charges";
ExportVar(package_name.c_str(), temp_var_name.c_str(), inst->GetCharges());
temp_var_name = var_name;
temp_var_name += "_attuned";
ExportVar(package_name.c_str(), temp_var_name.c_str(), inst->IsAttuned());
} else {
ExportVar(package_name.c_str(), var_name.c_str(), 0);
std::string temp_var_name = var_name;
temp_var_name += "_charges";
ExportVar(package_name.c_str(), temp_var_name.c_str(), 0);
temp_var_name = var_name;
temp_var_name += "_attuned";
ExportVar(package_name.c_str(), temp_var_name.c_str(), 0);
}
}
}
ExportVar(package_name.c_str(), "copper", GetVar("copper." + std::string(itoa(objid))).c_str());
ExportVar(package_name.c_str(), "silver", GetVar("silver." + std::string(itoa(objid))).c_str());
ExportVar(package_name.c_str(), "gold", GetVar("gold." + std::string(itoa(objid))).c_str());
ExportVar(package_name.c_str(), "platinum", GetVar("platinum." + std::string(itoa(objid))).c_str());
std::string hashname = package_name + std::string("::itemcount");
perl->eval(std::string("%").append(hashname).append(" = ();").c_str());
perl->eval(std::string("++$").append(hashname).append("{$").append(package_name).append("::item1};").c_str());
perl->eval(std::string("++$").append(hashname).append("{$").append(package_name).append("::item2};").c_str());
perl->eval(std::string("++$").append(hashname).append("{$").append(package_name).append("::item3};").c_str());
perl->eval(std::string("++$").append(hashname).append("{$").append(package_name).append("::item4};").c_str());
break;
}
case EVENT_WAYPOINT_ARRIVE:
case EVENT_WAYPOINT_DEPART: {
ExportVar(package_name.c_str(), "wp", data);
break;
}
case EVENT_HP: {
if (extradata == 1) {
ExportVar(package_name.c_str(), "hpevent", "-1");
ExportVar(package_name.c_str(), "inchpevent", data);
}
else
{
ExportVar(package_name.c_str(), "hpevent", data);
ExportVar(package_name.c_str(), "inchpevent", "-1");
}
break;
}
case EVENT_TIMER: {
ExportVar(package_name.c_str(), "timer", data);
break;
}
case EVENT_SIGNAL: {
ExportVar(package_name.c_str(), "signal", data);
break;
}
case EVENT_NPC_SLAY: {
ExportVar(package_name.c_str(), "killed", mob->GetNPCTypeID());
break;
}
case EVENT_COMBAT: {
ExportVar(package_name.c_str(), "combat_state", data);
break;
}
case EVENT_CLICK_DOOR: {
ExportVar(package_name.c_str(), "doorid", data);
ExportVar(package_name.c_str(), "version", zone->GetInstanceVersion());
break;
}
case EVENT_LOOT: {
Seperator sep(data);
ExportVar(package_name.c_str(), "looted_id", sep.arg[0]);
ExportVar(package_name.c_str(), "looted_charges", sep.arg[1]);
ExportVar(package_name.c_str(), "corpse", sep.arg[2]);
break;
}
case EVENT_ZONE:{
ExportVar(package_name.c_str(), "target_zone_id", data);
break;
}
case EVENT_CAST_ON:
case EVENT_CAST:
case EVENT_CAST_BEGIN: {
ExportVar(package_name.c_str(), "spell_id", data);
break;
}
case EVENT_TASK_ACCEPTED:{
ExportVar(package_name.c_str(), "task_id", data);
break;
}
case EVENT_TASK_STAGE_COMPLETE:{
Seperator sep(data);
ExportVar(package_name.c_str(), "task_id", sep.arg[0]);
ExportVar(package_name.c_str(), "activity_id", sep.arg[1]);
break;
}
case EVENT_TASK_FAIL:{
Seperator sep(data);
ExportVar(package_name.c_str(), "task_id", sep.arg[0]);
break;
}
case EVENT_TASK_COMPLETE:
case EVENT_TASK_UPDATE:{
Seperator sep(data);
ExportVar(package_name.c_str(), "donecount", sep.arg[0]);
ExportVar(package_name.c_str(), "activity_id", sep.arg[1]);
ExportVar(package_name.c_str(), "task_id", sep.arg[2]);
break;
}
case EVENT_PLAYER_PICKUP:{
ExportVar(package_name.c_str(), "picked_up_id", data);
ExportVar(package_name.c_str(), "picked_up_entity_id", extradata);
break;
}
case EVENT_AGGRO_SAY: {
ExportVar(package_name.c_str(), "data", objid);
ExportVar(package_name.c_str(), "text", data);
ExportVar(package_name.c_str(), "langid", extradata);
break;
}
case EVENT_POPUP_RESPONSE:{
ExportVar(package_name.c_str(), "popupid", data);
break;
}
case EVENT_ENVIRONMENTAL_DAMAGE:{
Seperator sep(data);
ExportVar(package_name.c_str(), "env_damage", sep.arg[0]);
ExportVar(package_name.c_str(), "env_damage_type", sep.arg[1]);
ExportVar(package_name.c_str(), "env_final_damage", sep.arg[2]);
break;
}
case EVENT_PROXIMITY_SAY: {
ExportVar(package_name.c_str(), "data", objid);
ExportVar(package_name.c_str(), "text", data);
ExportVar(package_name.c_str(), "langid", extradata);
break;
}
case EVENT_SCALE_CALC:
case EVENT_ITEM_ENTER_ZONE: {
// need a valid EQEmu::ItemInstance pointer check here..unsure how to cancel this process
ExportVar(package_name.c_str(), "itemid", objid);
ExportVar(package_name.c_str(), "itemname", item_inst->GetItem()->Name);
break;
}
case EVENT_ITEM_CLICK_CAST:
case EVENT_ITEM_CLICK: {
// need a valid EQEmu::ItemInstance pointer check here..unsure how to cancel this process
ExportVar(package_name.c_str(), "itemid", objid);
ExportVar(package_name.c_str(), "itemname", item_inst->GetItem()->Name);
ExportVar(package_name.c_str(), "slotid", extradata);
ExportVar(package_name.c_str(), "spell_id", item_inst->GetItem()->Click.Effect);
break;
}
case EVENT_GROUP_CHANGE: {
if(mob && mob->IsClient())
{
ExportVar(package_name.c_str(), "grouped", mob->IsGrouped());
ExportVar(package_name.c_str(), "raided", mob->IsRaidGrouped());
}
break;
}
case EVENT_HATE_LIST: {
ExportVar(package_name.c_str(), "hate_state", data);
break;
}
case EVENT_SPELL_EFFECT_CLIENT:
case EVENT_SPELL_EFFECT_NPC:
case EVENT_SPELL_BUFF_TIC_CLIENT:
case EVENT_SPELL_BUFF_TIC_NPC:
{
ExportVar(package_name.c_str(), "caster_id", extradata);
break;
}
//tradeskill events
case EVENT_COMBINE_SUCCESS:
case EVENT_COMBINE_FAILURE:
{
ExportVar(package_name.c_str(), "recipe_id", extradata);
ExportVar(package_name.c_str(), "recipe_name", data);
break;
}
case EVENT_FORAGE_SUCCESS: {
ExportVar(package_name.c_str(), "foraged_item", extradata);
break;
}
case EVENT_FISH_SUCCESS: {
ExportVar(package_name.c_str(), "fished_item", extradata);
break;
}
case EVENT_CLICK_OBJECT: {
ExportVar(package_name.c_str(), "objectid", data);
ExportVar(package_name.c_str(), "clicker_id", extradata);
break;
}
case EVENT_DISCOVER_ITEM: {
ExportVar(package_name.c_str(), "itemid", extradata);
break;
}
case EVENT_COMMAND: {
ExportVar(package_name.c_str(), "text", data);
ExportVar(package_name.c_str(), "data", "0");
ExportVar(package_name.c_str(), "langid", "0");
break;
}
case EVENT_RESPAWN: {
ExportVar(package_name.c_str(), "option", data);
ExportVar(package_name.c_str(), "resurrect", extradata);
break;
}
case EVENT_DEATH:
case EVENT_DEATH_COMPLETE: {
Seperator sep(data);
ExportVar(package_name.c_str(), "killer_id", sep.arg[0]);
ExportVar(package_name.c_str(), "killer_damage", sep.arg[1]);
ExportVar(package_name.c_str(), "killer_spell", sep.arg[2]);
ExportVar(package_name.c_str(), "killer_skill", sep.arg[3]);
break;
}
case EVENT_DROP_ITEM: {
ExportVar(package_name.c_str(), "quantity", item_inst->IsStackable() ? item_inst->GetCharges() : 1);
ExportVar(package_name.c_str(), "itemname", item_inst->GetItem()->Name);
ExportVar(package_name.c_str(), "itemid", item_inst->GetItem()->ID);
ExportVar(package_name.c_str(), "spell_id", item_inst->GetItem()->Click.Effect);
ExportVar(package_name.c_str(), "slotid", extradata);
break;
}
case EVENT_SPAWN_ZONE: {
Seperator sep(data);
ExportVar(package_name.c_str(), "spawned_entity_id", sep.arg[0]);
ExportVar(package_name.c_str(), "spawned_npc_id", sep.arg[1]);
break;
}
case EVENT_DEATH_ZONE: {
Seperator sep(data);
ExportVar(package_name.c_str(), "killer_id", sep.arg[0]);
ExportVar(package_name.c_str(), "killer_damage", sep.arg[1]);
ExportVar(package_name.c_str(), "killer_spell", sep.arg[2]);
ExportVar(package_name.c_str(), "killer_skill", sep.arg[3]);
ExportVar(package_name.c_str(), "killed_npc_id", sep.arg[4]);
break;
}
case EVENT_USE_SKILL:{
Seperator sep(data);
ExportVar(package_name.c_str(), "skill_id", sep.arg[0]);
ExportVar(package_name.c_str(), "skill_level", sep.arg[1]);
break;
}
default: {
break;
}
}
}
#endif