From 363b95085782003d4b19b46851901045b9dc7a13 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=A5=9E=E6=9E=AA968?= <67826085+GodGun968@users.noreply.github.com> Date: Sat, 14 Jun 2025 15:53:04 +0800 Subject: [PATCH 1/5] Update zh_cn.json --- .../assets/clientcommands/lang/zh_cn.json | 80 ++++++++++++++++++- 1 file changed, 79 insertions(+), 1 deletion(-) diff --git a/src/main/resources/assets/clientcommands/lang/zh_cn.json b/src/main/resources/assets/clientcommands/lang/zh_cn.json index 5eff1b5b..dc6c3499 100644 --- a/src/main/resources/assets/clientcommands/lang/zh_cn.json +++ b/src/main/resources/assets/clientcommands/lang/zh_cn.json @@ -3,9 +3,16 @@ "c2cpacket.malformedPacket": "你收到了一个格式错误的客户端到客户端数据包:", "c2cpacket.messageC2CPacket.incoming": "%s -> 你:%s", "c2cpacket.messageC2CPacket.outgoing": "你 -> %s:%s", + "c2cpacket.messageTooLong": "Message too long (max. 255 characters) got %s characters", "c2cpacket.publicKeyNotFound": "未找到公共密匙", "c2cpacket.receivedC2CPacket": "你收到了一个客户端到客户端数据包,但你不接受传入客户端到客户端的数据包!悬停以查看原始数据包", "c2cpacket.sentC2CPacket": "你发送了一个客户端到客户端数据包,但你不接受传入客户端到客户端的数据包!", + "c2cpacket.startTwoPlayerGameC2CPacket.incoming": "%s invited you to a game of %s", + "c2cpacket.startTwoPlayerGameC2CPacket.incoming.accept": "Accept", + "c2cpacket.startTwoPlayerGameC2CPacket.incoming.accept.hover": "Click to accept", + "c2cpacket.startTwoPlayerGameC2CPacket.incoming.accepted": "%s has accepted your invitation to %s", + "c2cpacket.startTwoPlayerGameC2CPacket.outgoing.accept": "Accepted the invitation, your opponent will go first", + "c2cpacket.startTwoPlayerGameC2CPacket.outgoing.invited": "You invited %s to a game of %s", "chorusManip.goalTooFar": "目标过远!", "chorusManip.landing.failed": "降落操作不可用", @@ -33,6 +40,8 @@ "commands.cbook.commandException": "你没有手握书本", "commands.cbook.success": "成功编辑书本", + "commands.cbuildinfo.success": "Running clientcommands on version %s (%s@{%s})", + "commands.ccalc.expected": "期望的标识符%s", "commands.ccalc.invalidArgumentCount": "函数“%s”无法接受%s个自变量", "commands.ccalc.parse": "表达式解析结果:%s", @@ -53,8 +62,13 @@ "commands.ccalcstack.success.empty.exact": "%s个物品是正好%s组", "commands.ccalcstack.success.exact": "%s个%s是正好%s组", + "commands.ccallback.failed": "Unknown or expired callback", + + "commands.cconnectfour.name": "Connect Four", + "commands.ccrackrng.failed": "破解玩家随机种子失败", "commands.ccrackrng.failed.help": "提示:RNG控制并不在一些被修改过的服务器有效,特别是Paper端", + "commands.ccrackrng.failed.unexpectedCall": "Failed to crack player seed due to unexpected RNG call: %s", "commands.ccrackrng.retries": "正在破解玩家随机种子,尝试次数:%s/%s", "commands.ccrackrng.starting": "正在破解玩家随机种子", "commands.ccrackrng.success": "成功破解玩家随机种子:%s", @@ -78,6 +92,7 @@ "commands.cenchant.needEnchantingPrediction": "本命令需要启用附魔预测", "commands.cenchant.success": "正在开始操控附魔…", "commands.cenchant.uncracked": "你需要先破解随机种子", + "commands.cenchant.unexpectedCall": "Stopped enchantment manipulation due to unexpected RNG call: %s", "commands.cfind.found": "在%2$s找到%1$s, 距离你%3$s格", "commands.cfind.keepSearching.success": "正在搜寻实体", @@ -116,6 +131,12 @@ "commands.cfov.success": "将视场角设为%s", + "commands.cfps.getMaxFps": "Max FPS is %s", + "commands.cfps.getMaxFps.unlimited": "Max FPS is unlimited", + "commands.cfps.resetMaxFps.success": "Stopped overriding max FPS", + "commands.cfps.setMaxFps": "Set max FPS to %s", + "commands.cfps.setMaxFps.unlimited": "Set max FPS to unlimited", + "commands.cfunction.limitReached": "已达到命令限制(%s)", "commands.cfunction.success": "从函数%s中运行%s个命令", @@ -129,6 +150,7 @@ "commands.cghostblock.fill.success": "成功填充%s个幽灵方块", "commands.cghostblock.set.success": "成功放置幽灵方块", + "commands.cgive.noSpace": "There is no space in your inventory for that item", "commands.cgive.notCreative": "仅创造模式玩家可以将物品给予自己", "commands.cgive.success": "成功给予%s个%s给自己", @@ -155,6 +177,7 @@ "commands.client.blockpos": "(%s,%s,%s)", "commands.client.cancel": "取消", + "commands.client.componentTooDeeplyNested": "Chat component too deeply nested", "commands.client.crack": "破解", "commands.client.enable": "启用", "commands.client.expectedRegex": "无效的正则表达式%s", @@ -183,6 +206,11 @@ "commands.clisten.sentPacket": "发送了以下数据包:%s", "commands.clisten.unknownPacket": "未知数据包%s", + "commands.cmap.export.success.hand": "Saved held map successfully as %s", + "commands.cmap.export.success.world": "Saved target map successfully as %s", + "commands.cmap.failedSave": "Failed to save map to file", + "commands.cmap.noHeldMap": "You are not holding or looking at a map", + "commands.cminesweeper.tooManyMines": "地雷数量过多,必须在0到9之间并小于砖块总数", "commands.cparticle.success": "成功显示粒子效果%s", @@ -210,8 +238,19 @@ "commands.crender.entities.success": "实体渲染规则已更新", + "commands.creply.messageTooLong": "Your reply was too long (maximum: %s, given: %s)", + "commands.creply.noTargetFound": "Could not find a target to reply to", + "commands.csignsearch.starting": "正在搜索告示牌", + "commands.csnap.airborne": "You cannot snap while airborne", + "commands.csnap.cannotFit": "The player cannot fit at that location", + "commands.csnap.clickToTeleportDisabled": "Disabled click to teleport", + "commands.csnap.clickToTeleportEnabled": "Enabled click to teleport", + "commands.csnap.success": "Snapped to %s %s %s", + "commands.csnap.tooFar": "You can only snap to locations at most 1 block away", + "commands.csnap.wall": "You cannot snap onto walls", + "commands.cstartup.add.success": "在启动文件中添加了命令", "commands.cstartup.couldNotCreateFile": "无法创建启动文件", "commands.cstartup.couldNotEdit": "无法编辑启动文件", @@ -227,6 +266,8 @@ "commands.ctask.stop.noMatch": "没有匹配的任务", "commands.ctask.stop.success": "已停止%s个任务", + "commands.ctictactoe.name": "Tic-tac-toe", + "commands.ctime.reset.success": "当前时间与服务器相同", "commands.ctitle.cleared": "已清除的标题", @@ -260,6 +301,15 @@ "commands.cvar.remove.success": "成功删除变量“%s”", "commands.cvar.saveFile.failed": "无法保存变量文件", + "commands.cwaypoint.add.success": "Waypoint \"%s\" at %s in %s successfully added", + "commands.cwaypoint.alreadyExists": "A waypoint with the name \"%s\" already exists", + "commands.cwaypoint.edit.success": "Waypoint \"%s\" has successfully been changed to %s in %s", + "commands.cwaypoint.list": "- \"%s\" at %s in %s", + "commands.cwaypoint.list.empty": "No available waypoints", + "commands.cwaypoint.notFound": "No waypoint with the name \"%s\" could be found", + "commands.cwaypoint.remove.success": "Waypoint \"%s\" successfully removed", + "commands.cwaypoint.saveFailed": "Could not save waypoints file", + "commands.cwe.playerNotFound": "未找到玩家", "commands.cweather.reset": "停止天气覆盖", @@ -267,8 +317,21 @@ "commands.cwiki.failed": "未能获取维基内容", "commands.cwiki.noContent": "那篇文章中没有用于介绍的段落", + "connectFourGame.draw": "Draw!", + "connectFourGame.lost": "Lost!", + "connectFourGame.opponentMove": "You are waiting for your opponent...", + "connectFourGame.pieceRed": "red", + "connectFourGame.pieceSet": "You are playing with the %s pieces", + "connectFourGame.pieceYellow": "yellow", + "connectFourGame.title": "Connect Four against %s", + "connectFourGame.won": "Won!", + "connectFourGame.yourMove": "It is your move", + "enchCrack.addInfo": "添加信息", "enchCrack.bookshelfCount": "书架数量:%s", + "enchCrack.bookshelfCount.actual": "Actual Bookshelf Count: %s", + "enchCrack.bookshelfCount.expected": "Expected Bookshelf Count: %s", + "enchCrack.bookshelfCount.incorrect": "Incorrect Bookshelf Count", "enchCrack.clues": "提示:", "enchCrack.enchantments": "附魔:", "enchCrack.insn.bookshelves": "需要的书架数:%s", @@ -292,16 +355,21 @@ "minesweeperGame.title": "扫雷", "playerManip.notEnoughItems": "物品数量不足以破解玩家种子", + "playerManip.notEnoughItems.help": "Help: put some more items in your inventory", "playerManip.reset": "重新开始操控玩家随机数。原因:%s", "playerManip.reset.advancement": "获得了进度", "playerManip.reset.amethystChime": "在紫水晶上走动", "playerManip.reset.anvil": "使用了铁砧", "playerManip.reset.baneOfArthropods": "使用节肢杀手攻击了节肢生物", + "playerManip.reset.consume": "Consumed", + "playerManip.reset.crossbow": "Crossbow Used", "playerManip.reset.drink": "饮用", "playerManip.reset.dropItem": "扔出了物品", "playerManip.reset.enchanting": "附魔了物品", "playerManip.reset.enterWater": "进入水中", "playerManip.reset.entityCramming": "实体拥挤伤害", + "playerManip.reset.equipItem": "Item Equipped", + "playerManip.reset.fallFlying": "Elytra Used", "playerManip.reset.food": "进食", "playerManip.reset.frostWalker": "使用了冰霜行者", "playerManip.reset.give": "使用了give命令", @@ -326,6 +394,8 @@ "playerManip.state.ench_cracking_2": "正在破解附魔种子2", "playerManip.state.half_cracked": "半破解", "playerManip.state.uncracked": "未破解", + "playerManip.throttled": "Hit the creative mode item throw throttle limit", + "playerManip.throttled.help": "Help: try changing to survival mode", "playerManip.throwError": "条件不可达成,或者需要丢出大于%s个物品", "playerManip.toolBreakWarning": "警告:工具还有%s耐久度", "playerManip.uncracked": "需要破解玩家种子", @@ -336,5 +406,13 @@ "ticTacToeGame.crosses": "叉(X)", "ticTacToeGame.noughts": "圈(O)", "ticTacToeGame.playingWith": "你正在与%s玩", - "ticTacToeGame.title": "井字棋对手:%s" + "ticTacToeGame.title": "井字棋对手:%s", + + "twoPlayerGame.chat.draw": "You've made a move and drawn against %s in %s", + "twoPlayerGame.chat.lost": "%s has made a move in %s and won", + "twoPlayerGame.chat.won": "You made a move in %s and beat %s!", + "twoPlayerGame.clickToMakeYourMove": "Click here to make your move", + "twoPlayerGame.incoming": "%s has made a move in %s", + "twoPlayerGame.noGameWithPlayer": "Currently not playing a game with that player", + "twoPlayerGame.playerNotFound": "Player not found" } From 18aba94a121b0ee65b3e37475aed533826c71b6e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=A5=9E=E6=9E=AA968?= <67826085+GodGun968@users.noreply.github.com> Date: Sat, 14 Jun 2025 18:09:18 +0800 Subject: [PATCH 2/5] Update zh_cn.json --- .../assets/clientcommands/lang/zh_cn.json | 134 +++++++++--------- 1 file changed, 67 insertions(+), 67 deletions(-) diff --git a/src/main/resources/assets/clientcommands/lang/zh_cn.json b/src/main/resources/assets/clientcommands/lang/zh_cn.json index dc6c3499..f19dd2f6 100644 --- a/src/main/resources/assets/clientcommands/lang/zh_cn.json +++ b/src/main/resources/assets/clientcommands/lang/zh_cn.json @@ -3,16 +3,16 @@ "c2cpacket.malformedPacket": "你收到了一个格式错误的客户端到客户端数据包:", "c2cpacket.messageC2CPacket.incoming": "%s -> 你:%s", "c2cpacket.messageC2CPacket.outgoing": "你 -> %s:%s", - "c2cpacket.messageTooLong": "Message too long (max. 255 characters) got %s characters", + "c2cpacket.messageTooLong": "消息太长(最多255个字符)得到%s个字符", "c2cpacket.publicKeyNotFound": "未找到公共密匙", "c2cpacket.receivedC2CPacket": "你收到了一个客户端到客户端数据包,但你不接受传入客户端到客户端的数据包!悬停以查看原始数据包", "c2cpacket.sentC2CPacket": "你发送了一个客户端到客户端数据包,但你不接受传入客户端到客户端的数据包!", - "c2cpacket.startTwoPlayerGameC2CPacket.incoming": "%s invited you to a game of %s", - "c2cpacket.startTwoPlayerGameC2CPacket.incoming.accept": "Accept", - "c2cpacket.startTwoPlayerGameC2CPacket.incoming.accept.hover": "Click to accept", - "c2cpacket.startTwoPlayerGameC2CPacket.incoming.accepted": "%s has accepted your invitation to %s", - "c2cpacket.startTwoPlayerGameC2CPacket.outgoing.accept": "Accepted the invitation, your opponent will go first", - "c2cpacket.startTwoPlayerGameC2CPacket.outgoing.invited": "You invited %s to a game of %s", + "c2cpacket.startTwoPlayerGameC2CPacket.incoming": "%s邀请您参加%s的游戏", + "c2cpacket.startTwoPlayerGameC2CPacket.incoming.accept": "同意", + "c2cpacket.startTwoPlayerGameC2CPacket.incoming.accept.hover": "点击以同意", + "c2cpacket.startTwoPlayerGameC2CPacket.incoming.accepted": "%s已经接受了你的邀请%s", + "c2cpacket.startTwoPlayerGameC2CPacket.outgoing.accept": "接受邀请,你的对手将先走", + "c2cpacket.startTwoPlayerGameC2CPacket.outgoing.invited": "你邀请%s参加%s的游戏", "chorusManip.goalTooFar": "目标过远!", "chorusManip.landing.failed": "降落操作不可用", @@ -40,7 +40,7 @@ "commands.cbook.commandException": "你没有手握书本", "commands.cbook.success": "成功编辑书本", - "commands.cbuildinfo.success": "Running clientcommands on version %s (%s@{%s})", + "commands.cbuildinfo.success": "运行clientcommands在%s版本上(%s@{%s})", "commands.ccalc.expected": "期望的标识符%s", "commands.ccalc.invalidArgumentCount": "函数“%s”无法接受%s个自变量", @@ -62,13 +62,13 @@ "commands.ccalcstack.success.empty.exact": "%s个物品是正好%s组", "commands.ccalcstack.success.exact": "%s个%s是正好%s组", - "commands.ccallback.failed": "Unknown or expired callback", + "commands.ccallback.failed": "未知或过期的callback", - "commands.cconnectfour.name": "Connect Four", + "commands.cconnectfour.name": "四子棋", "commands.ccrackrng.failed": "破解玩家随机种子失败", "commands.ccrackrng.failed.help": "提示:RNG控制并不在一些被修改过的服务器有效,特别是Paper端", - "commands.ccrackrng.failed.unexpectedCall": "Failed to crack player seed due to unexpected RNG call: %s", + "commands.ccrackrng.failed.unexpectedCall": "由于意外的RNG call而无法破解玩家种子:%s", "commands.ccrackrng.retries": "正在破解玩家随机种子,尝试次数:%s/%s", "commands.ccrackrng.starting": "正在破解玩家随机种子", "commands.ccrackrng.success": "成功破解玩家随机种子:%s", @@ -92,7 +92,7 @@ "commands.cenchant.needEnchantingPrediction": "本命令需要启用附魔预测", "commands.cenchant.success": "正在开始操控附魔…", "commands.cenchant.uncracked": "你需要先破解随机种子", - "commands.cenchant.unexpectedCall": "Stopped enchantment manipulation due to unexpected RNG call: %s", + "commands.cenchant.unexpectedCall": "由于意外的RNG call而导致停止附魔操纵:%s", "commands.cfind.found": "在%2$s找到%1$s, 距离你%3$s格", "commands.cfind.keepSearching.success": "正在搜寻实体", @@ -131,11 +131,11 @@ "commands.cfov.success": "将视场角设为%s", - "commands.cfps.getMaxFps": "Max FPS is %s", - "commands.cfps.getMaxFps.unlimited": "Max FPS is unlimited", - "commands.cfps.resetMaxFps.success": "Stopped overriding max FPS", - "commands.cfps.setMaxFps": "Set max FPS to %s", - "commands.cfps.setMaxFps.unlimited": "Set max FPS to unlimited", + "commands.cfps.getMaxFps": "最大FPS是%s", + "commands.cfps.getMaxFps.unlimited": "最大FPS是无限", + "commands.cfps.resetMaxFps.success": "停止重写最大FPS", + "commands.cfps.setMaxFps": "设置最大FPS为%s", + "commands.cfps.setMaxFps.unlimited": "设置最大FPS为无限", "commands.cfunction.limitReached": "已达到命令限制(%s)", "commands.cfunction.success": "从函数%s中运行%s个命令", @@ -150,7 +150,7 @@ "commands.cghostblock.fill.success": "成功填充%s个幽灵方块", "commands.cghostblock.set.success": "成功放置幽灵方块", - "commands.cgive.noSpace": "There is no space in your inventory for that item", + "commands.cgive.noSpace": "你的背包中没有空间存放这些物品", "commands.cgive.notCreative": "仅创造模式玩家可以将物品给予自己", "commands.cgive.success": "成功给予%s个%s给自己", @@ -177,7 +177,7 @@ "commands.client.blockpos": "(%s,%s,%s)", "commands.client.cancel": "取消", - "commands.client.componentTooDeeplyNested": "Chat component too deeply nested", + "commands.client.componentTooDeeplyNested": "聊天组件嵌套过深", "commands.client.crack": "破解", "commands.client.enable": "启用", "commands.client.expectedRegex": "无效的正则表达式%s", @@ -206,10 +206,10 @@ "commands.clisten.sentPacket": "发送了以下数据包:%s", "commands.clisten.unknownPacket": "未知数据包%s", - "commands.cmap.export.success.hand": "Saved held map successfully as %s", - "commands.cmap.export.success.world": "Saved target map successfully as %s", - "commands.cmap.failedSave": "Failed to save map to file", - "commands.cmap.noHeldMap": "You are not holding or looking at a map", + "commands.cmap.export.success.hand": "成功保存手持地图为%s", + "commands.cmap.export.success.world": "成功保存准心地图为%s", + "commands.cmap.failedSave": "保存地图到文件失败", + "commands.cmap.noHeldMap": "你没有持有或看向地图", "commands.cminesweeper.tooManyMines": "地雷数量过多,必须在0到9之间并小于砖块总数", @@ -238,18 +238,18 @@ "commands.crender.entities.success": "实体渲染规则已更新", - "commands.creply.messageTooLong": "Your reply was too long (maximum: %s, given: %s)", - "commands.creply.noTargetFound": "Could not find a target to reply to", + "commands.creply.messageTooLong": "你的回复太长(最大:%s,给定:%s)", + "commands.creply.noTargetFound": "找不到回复目标", "commands.csignsearch.starting": "正在搜索告示牌", - "commands.csnap.airborne": "You cannot snap while airborne", - "commands.csnap.cannotFit": "The player cannot fit at that location", - "commands.csnap.clickToTeleportDisabled": "Disabled click to teleport", - "commands.csnap.clickToTeleportEnabled": "Enabled click to teleport", - "commands.csnap.success": "Snapped to %s %s %s", - "commands.csnap.tooFar": "You can only snap to locations at most 1 block away", - "commands.csnap.wall": "You cannot snap onto walls", + "commands.csnap.airborne": "你在空中时不能移动", + "commands.csnap.cannotFit": "玩家无法适应该位置", + "commands.csnap.clickToTeleportDisabled": "禁用点击传送", + "commands.csnap.clickToTeleportEnabled": "启用点击传输", + "commands.csnap.success": "移动到 %s %s %s", + "commands.csnap.tooFar": "你只能移动到最远1方块的位置", + "commands.csnap.wall": "你不能移动到墙上", "commands.cstartup.add.success": "在启动文件中添加了命令", "commands.cstartup.couldNotCreateFile": "无法创建启动文件", @@ -266,7 +266,7 @@ "commands.ctask.stop.noMatch": "没有匹配的任务", "commands.ctask.stop.success": "已停止%s个任务", - "commands.ctictactoe.name": "Tic-tac-toe", + "commands.ctictactoe.name": "井字棋", "commands.ctime.reset.success": "当前时间与服务器相同", @@ -301,14 +301,14 @@ "commands.cvar.remove.success": "成功删除变量“%s”", "commands.cvar.saveFile.failed": "无法保存变量文件", - "commands.cwaypoint.add.success": "Waypoint \"%s\" at %s in %s successfully added", - "commands.cwaypoint.alreadyExists": "A waypoint with the name \"%s\" already exists", - "commands.cwaypoint.edit.success": "Waypoint \"%s\" has successfully been changed to %s in %s", - "commands.cwaypoint.list": "- \"%s\" at %s in %s", - "commands.cwaypoint.list.empty": "No available waypoints", - "commands.cwaypoint.notFound": "No waypoint with the name \"%s\" could be found", - "commands.cwaypoint.remove.success": "Waypoint \"%s\" successfully removed", - "commands.cwaypoint.saveFailed": "Could not save waypoints file", + "commands.cwaypoint.add.success": "成功添加导航点“%s”位于%s在%s", + "commands.cwaypoint.alreadyExists": "名称为“%s”的导航点已经存在", + "commands.cwaypoint.edit.success": "导航点“%s”已成功修改到%s在%s", + "commands.cwaypoint.list": "- “%s”位于%s在%s", + "commands.cwaypoint.list.empty": "没有可用的导航点", + "commands.cwaypoint.notFound": "找不到名称为“%s”的导航点", + "commands.cwaypoint.remove.success": "导航点“%s”已被移除", + "commands.cwaypoint.saveFailed": "无法保存导航点文件", "commands.cwe.playerNotFound": "未找到玩家", @@ -317,21 +317,21 @@ "commands.cwiki.failed": "未能获取维基内容", "commands.cwiki.noContent": "那篇文章中没有用于介绍的段落", - "connectFourGame.draw": "Draw!", - "connectFourGame.lost": "Lost!", - "connectFourGame.opponentMove": "You are waiting for your opponent...", - "connectFourGame.pieceRed": "red", - "connectFourGame.pieceSet": "You are playing with the %s pieces", - "connectFourGame.pieceYellow": "yellow", - "connectFourGame.title": "Connect Four against %s", - "connectFourGame.won": "Won!", - "connectFourGame.yourMove": "It is your move", + "connectFourGame.draw": "绘制!", + "connectFourGame.lost": "失败!", + "connectFourGame.opponentMove": "你正在等待你的对手...", + "connectFourGame.pieceRed": "红色", + "connectFourGame.pieceSet": "你正在玩的是%s棋子", + "connectFourGame.pieceYellow": "黄色", + "connectFourGame.title": "四子棋对抗%s", + "connectFourGame.won": "获胜!", + "connectFourGame.yourMove": "这是你的行动", "enchCrack.addInfo": "添加信息", "enchCrack.bookshelfCount": "书架数量:%s", - "enchCrack.bookshelfCount.actual": "Actual Bookshelf Count: %s", - "enchCrack.bookshelfCount.expected": "Expected Bookshelf Count: %s", - "enchCrack.bookshelfCount.incorrect": "Incorrect Bookshelf Count", + "enchCrack.bookshelfCount.actual": "实际书架数量:%s", + "enchCrack.bookshelfCount.expected": "预期书架数量:%s", + "enchCrack.bookshelfCount.incorrect": "不正确的书架数量", "enchCrack.clues": "提示:", "enchCrack.enchantments": "附魔:", "enchCrack.insn.bookshelves": "需要的书架数:%s", @@ -355,21 +355,21 @@ "minesweeperGame.title": "扫雷", "playerManip.notEnoughItems": "物品数量不足以破解玩家种子", - "playerManip.notEnoughItems.help": "Help: put some more items in your inventory", + "playerManip.notEnoughItems.help": "帮助:将更多的物品放入你的背包中", "playerManip.reset": "重新开始操控玩家随机数。原因:%s", "playerManip.reset.advancement": "获得了进度", "playerManip.reset.amethystChime": "在紫水晶上走动", "playerManip.reset.anvil": "使用了铁砧", "playerManip.reset.baneOfArthropods": "使用节肢杀手攻击了节肢生物", - "playerManip.reset.consume": "Consumed", - "playerManip.reset.crossbow": "Crossbow Used", + "playerManip.reset.consume": "消耗", + "playerManip.reset.crossbow": "使用弩", "playerManip.reset.drink": "饮用", "playerManip.reset.dropItem": "扔出了物品", "playerManip.reset.enchanting": "附魔了物品", "playerManip.reset.enterWater": "进入水中", "playerManip.reset.entityCramming": "实体拥挤伤害", - "playerManip.reset.equipItem": "Item Equipped", - "playerManip.reset.fallFlying": "Elytra Used", + "playerManip.reset.equipItem": "装备物品", + "playerManip.reset.fallFlying": "使用鞘翅", "playerManip.reset.food": "进食", "playerManip.reset.frostWalker": "使用了冰霜行者", "playerManip.reset.give": "使用了give命令", @@ -394,8 +394,8 @@ "playerManip.state.ench_cracking_2": "正在破解附魔种子2", "playerManip.state.half_cracked": "半破解", "playerManip.state.uncracked": "未破解", - "playerManip.throttled": "Hit the creative mode item throw throttle limit", - "playerManip.throttled.help": "Help: try changing to survival mode", + "playerManip.throttled": "命中创造模式物品扔出限制", + "playerManip.throttled.help": "帮助:尝试更改为生存模式", "playerManip.throwError": "条件不可达成,或者需要丢出大于%s个物品", "playerManip.toolBreakWarning": "警告:工具还有%s耐久度", "playerManip.uncracked": "需要破解玩家种子", @@ -408,11 +408,11 @@ "ticTacToeGame.playingWith": "你正在与%s玩", "ticTacToeGame.title": "井字棋对手:%s", - "twoPlayerGame.chat.draw": "You've made a move and drawn against %s in %s", - "twoPlayerGame.chat.lost": "%s has made a move in %s and won", - "twoPlayerGame.chat.won": "You made a move in %s and beat %s!", - "twoPlayerGame.clickToMakeYourMove": "Click here to make your move", - "twoPlayerGame.incoming": "%s has made a move in %s", - "twoPlayerGame.noGameWithPlayer": "Currently not playing a game with that player", - "twoPlayerGame.playerNotFound": "Player not found" + "twoPlayerGame.chat.draw": "您已经采取了行动,并在%s中绘制了%s", + "twoPlayerGame.chat.lost": "%s已经在%s中做出了一个行动并赢了", + "twoPlayerGame.chat.won": "你已经在%中做出了一个行动并击败了%s!", + "twoPlayerGame.clickToMakeYourMove": "单击此处以行动", + "twoPlayerGame.incoming": "%s已经在%中做出了一个行动s", + "twoPlayerGame.noGameWithPlayer": "目前没有和那个玩家一起玩游戏", + "twoPlayerGame.playerNotFound": "玩家未找到" } From d0667d810862299f84eb20bba71de18280e9f71e Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=A5=9E=E6=9E=AA968?= <67826085+GodGun968@users.noreply.github.com> Date: Sat, 14 Jun 2025 21:26:29 +0800 Subject: [PATCH 3/5] Update zh_cn.json --- src/main/resources/assets/clientcommands/lang/zh_cn.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/resources/assets/clientcommands/lang/zh_cn.json b/src/main/resources/assets/clientcommands/lang/zh_cn.json index f19dd2f6..7a9d37d5 100644 --- a/src/main/resources/assets/clientcommands/lang/zh_cn.json +++ b/src/main/resources/assets/clientcommands/lang/zh_cn.json @@ -410,9 +410,9 @@ "twoPlayerGame.chat.draw": "您已经采取了行动,并在%s中绘制了%s", "twoPlayerGame.chat.lost": "%s已经在%s中做出了一个行动并赢了", - "twoPlayerGame.chat.won": "你已经在%中做出了一个行动并击败了%s!", + "twoPlayerGame.chat.won": "你已经在%s中做出了一个行动并击败了%s!", "twoPlayerGame.clickToMakeYourMove": "单击此处以行动", - "twoPlayerGame.incoming": "%s已经在%中做出了一个行动s", + "twoPlayerGame.incoming": "%s已经在%s中做出了一个行动", "twoPlayerGame.noGameWithPlayer": "目前没有和那个玩家一起玩游戏", "twoPlayerGame.playerNotFound": "玩家未找到" } From cd31946d8e272164231f12f697603c129a4eb3ad Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=A5=9E=E6=9E=AA968?= <67826085+GodGun968@users.noreply.github.com> Date: Sat, 14 Jun 2025 21:44:05 +0800 Subject: [PATCH 4/5] Update zh_cn.json --- src/main/resources/assets/clientcommands/lang/zh_cn.json | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/src/main/resources/assets/clientcommands/lang/zh_cn.json b/src/main/resources/assets/clientcommands/lang/zh_cn.json index 7a9d37d5..5d98fa11 100644 --- a/src/main/resources/assets/clientcommands/lang/zh_cn.json +++ b/src/main/resources/assets/clientcommands/lang/zh_cn.json @@ -94,7 +94,7 @@ "commands.cenchant.uncracked": "你需要先破解随机种子", "commands.cenchant.unexpectedCall": "由于意外的RNG call而导致停止附魔操纵:%s", - "commands.cfind.found": "在%2$s找到%1$s, 距离你%3$s格", + "commands.cfind.found": "找到%s位于%s,%s格远", "commands.cfind.keepSearching.success": "正在搜寻实体", "commands.cfind.noMatch": "未找到匹配查找条件的实体", "commands.cfind.success": "找到%s个匹配查找条件的实体", @@ -103,7 +103,7 @@ "commands.cfindblock.starting": "正在搜索:%s", "commands.cfindblock.success": "离你最近的匹配方块在%s,距离你%s格", - "commands.cfinditem.match": "在%3$s找到了%1$s个%2$s", + "commands.cfinditem.match": "%s个%s被找到于%s", "commands.cfinditem.match.entity": "%s个%s在%s中被找到,位于%s", "commands.cfinditem.starting": "正在搜索%s", "commands.cfinditem.starting.keepSearching": "正在持续搜索%s", From 9fcc649d9db9086758f1d46f3df74b3d34f8fab2 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?=E7=A5=9E=E6=9E=AA968?= <67826085+GodGun968@users.noreply.github.com> Date: Sat, 14 Jun 2025 22:59:04 +0800 Subject: [PATCH 5/5] Update zh_cn.json --- src/main/resources/assets/clientcommands/lang/zh_cn.json | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/src/main/resources/assets/clientcommands/lang/zh_cn.json b/src/main/resources/assets/clientcommands/lang/zh_cn.json index 5d98fa11..12005cdf 100644 --- a/src/main/resources/assets/clientcommands/lang/zh_cn.json +++ b/src/main/resources/assets/clientcommands/lang/zh_cn.json @@ -62,13 +62,13 @@ "commands.ccalcstack.success.empty.exact": "%s个物品是正好%s组", "commands.ccalcstack.success.exact": "%s个%s是正好%s组", - "commands.ccallback.failed": "未知或过期的callback", + "commands.ccallback.failed": "未知或过期的回调", "commands.cconnectfour.name": "四子棋", "commands.ccrackrng.failed": "破解玩家随机种子失败", "commands.ccrackrng.failed.help": "提示:RNG控制并不在一些被修改过的服务器有效,特别是Paper端", - "commands.ccrackrng.failed.unexpectedCall": "由于意外的RNG call而无法破解玩家种子:%s", + "commands.ccrackrng.failed.unexpectedCall": "由于意外的RNG调用而无法破解玩家种子:%s", "commands.ccrackrng.retries": "正在破解玩家随机种子,尝试次数:%s/%s", "commands.ccrackrng.starting": "正在破解玩家随机种子", "commands.ccrackrng.success": "成功破解玩家随机种子:%s", @@ -92,7 +92,7 @@ "commands.cenchant.needEnchantingPrediction": "本命令需要启用附魔预测", "commands.cenchant.success": "正在开始操控附魔…", "commands.cenchant.uncracked": "你需要先破解随机种子", - "commands.cenchant.unexpectedCall": "由于意外的RNG call而导致停止附魔操纵:%s", + "commands.cenchant.unexpectedCall": "由于意外的RNG调用而导致停止附魔操纵:%s", "commands.cfind.found": "找到%s位于%s,%s格远", "commands.cfind.keepSearching.success": "正在搜寻实体",