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Super Mario RPG The Seven Sages: Hero jumps in the wrong direction after touching a !-switch #1171

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Ghabry opened this Issue May 18, 2017 · 0 comments

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Ghabry commented May 18, 2017

Name of the game: Super Mario RPG The Seven Sages

Simple test case:

MoveEvent: Jump, Turn 180°, 1 Step forward, Land

Expected: Player turns and jumps one tile back
What happend: Player jumps one tile forward

The problem is that we ignore all kinds of direction changes, we only consider movements in StartJump

@Ghabry Ghabry added this to the 0.5.2 milestone May 18, 2017

carstene1ns added a commit that referenced this issue May 21, 2017

Merge pull request #1172 from Ghabry/issue-1171
Fix #1171: Respect Turn commands when calculating the Jump direction.

Ghabry added a commit to libretro/easyrpg-libretro that referenced this issue May 22, 2018

Ghabry pushed a commit to libretro/easyrpg-libretro that referenced this issue May 22, 2018

Merge pull request #1172 from Ghabry/issue-1171
Fix #1171: Respect Turn commands when calculating the Jump direction.
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