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Teleport and Escape skills don't handle Areas correctly #1253

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Ghabry opened this Issue Aug 23, 2017 · 0 comments

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Ghabry commented Aug 23, 2017

Please fill in the following fields before submitting an issue:

Name of the game:

DQ2 悪霊の勇者・製品版ver1.50 (and DQ but DQ2 has more such problems)

Attach files (as a .zip archive or link them)

Download: http://www1.axfc.net/uploader/so/1768371 (NFSW. full of hentai ads!)

Savegame:
Save01.zip

Describe the issue in detail and how to reproduce it:

Load the save, go to the item list and use the キメラ item. Select the only option and you get an error that map 35 is missing.

The map is indeed missing. It is an Area of map 1.

Looks like the Skills "Teleport" (teleports added through event "Add Teleport Place") and "Escape" (added through event "Add Escape Place") detect when the target is an area and change the target to the owner of the area.
The normal "Teleport" event command doesn't do this.

@Ghabry Ghabry added this to the 0.5.3 milestone Aug 23, 2017

Ghabry added a commit to Ghabry/easyrpg-player that referenced this issue Aug 23, 2017

Teleport and Escape skills can detect when the target map is an area …
…and teleport to the parent map instead.

The only games affected by this are the two japanese Dragon Quest fangames DQ列伝 and DQ2悪霊の勇者・製品版

Fix EasyRPG#1253

Ghabry added a commit to Ghabry/easyrpg-player that referenced this issue Aug 23, 2017

Teleport and Escape skills can detect when the target map is an area …
…and teleport to the parent map instead.

The only games affected by this are the two japanese Dragon Quest fangames DQ列伝 and DQ2悪霊の勇者・製品版

Fix EasyRPG#1253
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