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Enter Vehicle fails when the Vehicle is entered through EnterVehicle while a move route is active #1267
Test case: https://easyrpg.org/play/?game=issue-1267
The problem is that our "GetOnOffVehicle" checks for "IsMovable" and one case of is movable is: MoveRouteOverwritten. Which is the case in this game.
In RPG_RT the move route actually continues after entering the vehicle.