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Panoramas are not pixel perfect #1534
Is #961, unfortunately images and video offline, however when loading the game, you will know why I mentioned it ;)
Regarding the second issue:
When the map loops horizontal or vertical.
When you enter the map the panorama gets fixed in the looping dimensions. The position of the panorama is different depending on which place you start on the map, but it doesn't change after that.
Walk far away, then save your game. If you load your game, the panorama stays in it's position. If you change the new game position to the same tile as the save game and start a new game, the panorama offset is different than your loaded game.
This means the save game data must be storing some way to get the panorama offsets for looping maps.