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Flips the assets automatically to the enemy when attacking instead of always facing to the left.
btw, which Chunk is this?
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Do we already know the complete set of sprites that this affects? Or do we need to test for it?
This affects all Sprite_Battlers, static Monsters and Animation2 animations.
Not sure:
if BattleAnimation battlers (the alternative to Animation2) are also mirrored.
if attack battle animations on the target are mirrored.
It looks like this is for animations
https://steamcommunity.com/app/362870/discussions/0/458606877316718565/
I confirmed it flips these animations
I tested these variants
Successfully merging a pull request may close this issue.
Flips the assets automatically to the enemy when attacking instead of always facing to the left.
btw, which Chunk is this?
The text was updated successfully, but these errors were encountered: