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Flips the assets automatically to the enemy when attacking instead of always facing to the left.
btw, which Chunk is this?
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Do we already know the complete set of sprites that this affects? Or do we need to test for it?
This affects all Sprite_Battlers, static Monsters and Animation2 animations.
if BattleAnimation battlers (the alternative to Animation2) are also mirrored.
if attack battle animations on the target are mirrored.
It looks like this is for animations
I confirmed it flips these animations
I tested these variants
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