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VD2 crash while battleing the first boss on switch #1747

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Tondorian opened this issue Apr 16, 2019 · 11 comments
Closed

VD2 crash while battleing the first boss on switch #1747

Tondorian opened this issue Apr 16, 2019 · 11 comments
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@Tondorian
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You can get them at the bottom of our download section: https://easyrpg.org/player/downloads


Please fill in the following fields before submitting an issue:

Name of the game:

Vampires dawn 2 german (https://www.vampiresdawn.org/vd-2-ancient-blood/)

Player platform:

Switch

Attach files (as a .zip archive or link them)

  • A savegame next to the problem (if it is not at the beginning of the game)
  • The easyrpg_log.txt log file (you can find it in the game directory)
    easyrpg_log.zip

Describe the issue in detail and how to reproduce it:

On switch the battle on the bridge causes the game to crash after a some turns. In worst case the console also crashes.

@Ghabry
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Ghabry commented Apr 16, 2019

the logfile indicates that this is a out of memory issue but some tracing (e.g. MSVC has a memory profiler) should happen to test if this isn't some kind of memory leak

@carstene1ns
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Hmm, I never played more than a few minutes, so might really be a bad memory leak in the GL additions.

@Tondorian
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sorry was not able to add more details on this. I played the game most of the time on switch and all the other battles works fine so far.
The PC build uses ~42mb of ram in this battle,

@fmatthew5876
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This is strange, there doesn't appear anything special about this battle.

It has 1 battle event on Turn 0

If SW46:
  Change Enemy HP - 500

There is one enemy that uses the Bite skill # 280, and 2 normal attacks.

@Tondorian
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maybe it is how the battle animation in this game works.
This battle does not crash on android.

@Ghabry
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Ghabry commented Apr 12, 2021

@Tondorian is this still an issue?

A reason could be that the filename contains umlauts.

The VFS branch with ZIP loading will likely solve this in that case. :/

@Ghabry Ghabry added the Needs feedback Waiting for the issue author to give further information. label Apr 12, 2021
@Tondorian
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Most likely yes, I wanted to try the new pull request but sadly there is no switch build available and I was too lazy to build the switch toolchain, yet. If I remember correctly there was an error message on a later build. Most likely it is an issue by Nintendos exFAT/FAT filesystem

@Ghabry
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Ghabry commented Apr 13, 2021

there is a switch build. https://ci.easyrpg.org/job/player-switch/

I suggest you retry this once ZIP support is added because this works around any filesystem bugs

@Tondorian
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yes for the master tree there is a switch build but your zip-file support/filesystem rework PR comes without homebrew binary. And you asked for testers. I wanted to test it on a switch. I will try to build it for the switch later.

@Ghabry
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Ghabry commented Apr 13, 2021

I requested a build here: https://ci.easyrpg.org/view/Pull%20Requests/job/player-switch-pr/
Will take a while... Also not sure if this will still work, not used since half a year xD

@Ghabry
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Ghabry commented Jun 7, 2021

@Tondorian this is now implemented in master.

Closing this as this is unfortunately not fixable by us.

A workaround is to put the game inside a ZIP archive and launch this one as a game. This works as of today #2455

@Ghabry Ghabry closed this as completed Jun 7, 2021
@Ghabry Ghabry added this to the 0.7.0 milestone Jun 7, 2021
@Ghabry Ghabry removed the Needs feedback Waiting for the issue author to give further information. label Jun 7, 2021
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