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This seems to be caused by a map transition while a BattleAnimation is playing. A currently running BattleAnimation from a previous map might be saved into the .lsd with battleanim_active=T and the battleanim_target is set to an Event ID from the previous map. After loading the save, RPG_RT.exe will try to execute the animation on the given ID and will crash with “Invalid event specified” if no Event is found.. Steps to reproduce:
In Sternenkindsaga, enter the Map 0109 "Vorplatz" from the west and immediately go through the door north, go into the custom menu and save your game. If done quickly enough, this will create a corrupt save file which cannot be loaded in RPG_RT.exe. The game is trying to display the fountain animation inside with an event target that doesn't exist.
The text was updated successfully, but these errors were encountered:
Name of the game:
Sternenkindsaga (1.1.3)
Player platform:
Windows
Attach files (as a .zip archive or link them)
Sternenkindsaga - Version 1.1.3 - Saves.zip
Describe the issue in detail and how to reproduce it:
(Original thread with more details can be found here: https://community.easyrpg.org/t/save-game-made-with-easyrpg-contains-invalid-battleanim-target-id-and-will-crash-rpg-rt-exe/992)
This seems to be caused by a map transition while a BattleAnimation is playing. A currently running BattleAnimation from a previous map might be saved into the .lsd with battleanim_active=T and the battleanim_target is set to an Event ID from the previous map. After loading the save, RPG_RT.exe will try to execute the animation on the given ID and will crash with “Invalid event specified” if no Event is found..
Steps to reproduce:
In Sternenkindsaga, enter the Map 0109 "Vorplatz" from the west and immediately go through the door north, go into the custom menu and save your game. If done quickly enough, this will create a corrupt save file which cannot be loaded in RPG_RT.exe. The game is trying to display the fountain animation inside with an event target that doesn't exist.
The text was updated successfully, but these errors were encountered: