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Add missing Chinese glyphs #260
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Pull #336 fixes Korean missing glyphs. |
According to the latest bug report there is also a lack of 0x4eec Guess we really need a hugher font ^^ Btw could we use unibit legal wise? The comment states: |
Can any lawyer tell me if rendering the font is a "document"? "As a special exception, if you create a document which uses this |
WenQuanYi submitted "China National Standard GB19966-2005" glyphs to Unibit. I make a fallback method to WenQuanYi. |
Thank you for this fallback patch! About the licensing issue, here are some readings. It looks like font renders are not copyrighteable in USA, where the license text comes from, and bitmaps seem to be this. Maybe there is some way to get them in. Some notes about the FE explained by the FE clause author: Some comments from an article concerning bitmaps (expanding hidden comments is suggested): Ren'Py article: Wikipedia entry: |
Currently, EasyRPG Player does not have proper Chinese font support .
Here is a game with texts in Traditional Chinese:
http://download.seesaa.jp/contents/win/ent/rgame/11279/
Note: .zip archives contain files with non-ascii encoding
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