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Describe the issue in detail and how to reproduce it:
The attached MIDI file contains an inn jingle with notes for around 4 seconds, but the total MIDI length is around 28 seconds because it contains a marker as a comment after around 28 seconds. It does not contain event loop (111).
Harmony respects the silence on maps, but skips the silence on Inn.
Player does not skip silence for libfluidsynth and native MIDI on Inn.
Note: if the MIDI loops and the sequence does not end, it is a different issue, fixed since #2612.
Check if Harmony sends some kind of event to the MIDI device. cc @tyrone-sudeium
Name of the game: Any when triggering a call inn from event.
Player platform: Any
Attach files (as a .zip archive or link them)
POSADA.zip (from the game The Story Of Egroj).
Describe the issue in detail and how to reproduce it:
The attached MIDI file contains an inn jingle with notes for around 4 seconds, but the total MIDI length is around 28 seconds because it contains a marker as a comment after around 28 seconds. It does not contain event loop (111).
Harmony respects the silence on maps, but skips the silence on Inn.
Player does not skip silence for libfluidsynth and native MIDI on Inn.
Note: if the MIDI loops and the sequence does not end, it is a different issue, fixed since #2612.
Related: #2584
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