Name of the game:
Toilet in Wonderland, Version 2.2e (the English translation).
Player platform:
Windows, tested on version 0.7.0 and on the latest continuous build.
Attach files (as a .zip archive or link them)
File of the tracks in question are timetolearn.mid which plays in the forest map in said game, and zerotwo.mid which plays during the end of the game (you can test the tracks in another game if needed). Those are midi of tracks from Kirby's Fun Pak and Kirby 64.
TIW-midi-issue.zip
Describe the issue in detail and how to reproduce it:
In the forest map and during the end of the game, two different midi music should normally play. They does not seem to play without a custom soundfont on my Windows, and they will instead not be played at all. After having tried to play one of these tracks, the
Player will seem to be a bit "drunk" and will have some issues to play some instruments on some midi tracks (try to play Dungeon 4.mid or Opening 1.mid from the RTP of RPG Maker 2000 after playing one of these tracks in the Player without a custom soundfont, the start will be horribly wrong).
Name of the game:
Toilet in Wonderland, Version 2.2e (the English translation).
Player platform:
Windows, tested on version 0.7.0 and on the latest continuous build.
Attach files (as a .zip archive or link them)
File of the tracks in question are timetolearn.mid which plays in the forest map in said game, and zerotwo.mid which plays during the end of the game (you can test the tracks in another game if needed). Those are midi of tracks from Kirby's Fun Pak and Kirby 64.
TIW-midi-issue.zip
Describe the issue in detail and how to reproduce it:
In the forest map and during the end of the game, two different midi music should normally play. They does not seem to play without a custom soundfont on my Windows, and they will instead not be played at all. After having tried to play one of these tracks, the
Player will seem to be a bit "drunk" and will have some issues to play some instruments on some midi tracks (try to play Dungeon 4.mid or Opening 1.mid from the RTP of RPG Maker 2000 after playing one of these tracks in the Player without a custom soundfont, the start will be horribly wrong).