Player platform:
Windows, continuous build of the libretro core, tested with RetroArch and Ludo as front-ends.
Describe the issue in detail and how to reproduce it:
Basically what was said here: Audio entry not correctly stopped when exiting a game when a midi is playing causing a crash #59
When exiting the libretro core of the Player without asking the front-end to entirely close, it seems that MIDI tracks continue to play instead of stopping (You can see that here with the game Shoukan Gaki 2nd using Vehicle3 from the RTP of RPG Maker 2000 as its music). After doing this, trying to launch another game or the same game will crash the application. It seems that the fact that the audio entry was not correctly cleared causes a fatal issue to the Player.
Player platform:
Windows, continuous build of the libretro core, tested with RetroArch and Ludo as front-ends.
Describe the issue in detail and how to reproduce it:
Basically what was said here: Audio entry not correctly stopped when exiting a game when a midi is playing causing a crash #59
When exiting the libretro core of the Player without asking the front-end to entirely close, it seems that MIDI tracks continue to play instead of stopping (You can see that here with the game Shoukan Gaki 2nd using Vehicle3 from the RTP of RPG Maker 2000 as its music). After doing this, trying to launch another game or the same game will crash the application. It seems that the fact that the audio entry was not correctly cleared causes a fatal issue to the Player.