Battle animation vertical center offset is not working #365

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fdelapena opened this Issue Nov 22, 2014 · 1 comment

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Test case: run Wadanohara and the Great Blue Sea game with --start-map-id 4 (Sea Witch)

Battle animation ID 132 (SeaWitchBlink) has the Y coordinate parameter value set as (centered).

Without animation

With animation

@fdelapena fdelapena added the Emulation label Nov 22, 2014
@fdelapena fdelapena changed the title from Battle animation map event target vertical offset is not accurate to Battle animation vertical center offset is not working Nov 22, 2014
@Ghabry Ghabry added a commit to Ghabry/easyrpg-player that referenced this issue Jan 24, 2015
@Ghabry Ghabry Move in-battle battle animation code to Game_Screen (Related #365) 87f939f
@fdelapena fdelapena added this to the 0.3 milestone Mar 13, 2015
@fdelapena fdelapena modified the milestone: 0.3.1, 0.3 Apr 29, 2015
@fdelapena fdelapena removed the Emulation label May 19, 2015
@Ghabry Ghabry modified the milestone: 0.3.1, 0.4 Sep 6, 2015
@scurest scurest referenced this issue Sep 7, 2015
Merged

Battle animations #574

2 of 2 tasks complete
@Ghabry Ghabry modified the milestone: 0.3.2, 0.4 Sep 7, 2015
@Ghabry
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Ghabry commented Sep 13, 2015

Fixed by #574

@Ghabry Ghabry closed this Sep 13, 2015
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