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Battle improvments #482
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Merged
Battle improvments #482
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…ts that Hidden (unspawned) enemies can be attacked. Also update visibility. Fixes EasyRPG#330.
Hey really nice commit Ghabry gg ^^ |
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Adds:
Unrelated: Resizing of switch/variable array when oob
Missing: Autoheal of states after time / after hit
#477, #330 and #399