Embric of Wulfhammer's castle: Tile opacity broken #695

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Siltala opened this Issue Dec 23, 2015 · 1 comment

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@Siltala
Siltala commented Dec 23, 2015

While reporting another bug, I noticed that there seem to be problems with tile opacity in this game. These screenshots demonstrate the problem:

Comparing the screenshots, one can see that the fire (top left) is not visible in EasyRPG. The staircase landing (top middle) and the doorway are also incorectly rendered.

Steps to reproduce:

Upon loading the savegame, you should be in the scene shown in the screenshots.

@fdelapena fdelapena added the Events label Dec 23, 2015
@fdelapena fdelapena added this to the 0.4.1 milestone Dec 23, 2015
@carstene1ns
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The events only appear opaque when a save is loaded, when you reach map 57 through the intro, they are transparent as they should.
Maybe Game_Event::SetupFromSave should set transparency as well.

@fdelapena fdelapena added the Savegames label Jan 8, 2016
@Ghabry Ghabry closed this in 8afff5d Jan 10, 2016
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