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Some font fixes/compatibility improvements 2 #1047
Is the RPG2k battle message stuff related to the English RPG2k release (version 1.61) that had substituion characters for terms? (%S & others)
Well, the substitution handling is not really in there, only the engine detection. And regex can't be used because it's missing on Android and other platforms (there is a Tokenizer in Utils instead)
No, mainly the wrong uses of Data::terms.* (e.g. Data::terms.actor_critical <--> Data::terms.enemy_critical) in game_battlealgorithm.cpp.