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Implement obscure SetVehicle behaviour (and 2 minor fixes) #1257

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merged 5 commits into from Sep 12, 2017

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Ghabry commented Sep 8, 2017

See the comments in the sourcecode.

The "Panorama" problem was observed in the game reported by Penguin "Oech" Dude directly at the beginning.

And the MessageOverlay problem was observed while testing the SetVehicle warnings I added :D.

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@carstene1ns carstene1ns added this to the 0.5.3 milestone Sep 9, 2017

Ghabry added some commits Sep 7, 2017

Interpreter: Allow -1 as vehicle_id for SetVehicleLocation. This move…
…s the party instead when she is not boarding a vehicle currently (RPG_RT implementation detail)

@carstene1ns carstene1ns merged commit 9d8acda into EasyRPG:master Sep 12, 2017

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@Ghabry Ghabry deleted the Ghabry:development branch Sep 24, 2017

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