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Allow loading of custom ExFont file if available in the game directory #1352

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merged 1 commit into from May 5, 2018

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Ghabry commented May 5, 2018

Sorry for using FindImage(".", "ExFont") instead of adding a new FindImage("ExFont") and that strange check in FileFinder for the root directory, but I'm currently heavily modifying filefinder.cpp and don't want to reapply gigantic changes ^^.

Related: #1349

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carstene1ns commented May 5, 2018

Also related: #605

@Ghabry Ghabry added this to the 0.5.4 milestone May 5, 2018

@carstene1ns carstene1ns merged commit 6299153 into EasyRPG:master May 5, 2018

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@Ghabry Ghabry deleted the Ghabry:exfont branch May 7, 2018

@20kdc 20kdc referenced this pull request Jun 29, 2018

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Read ExFont from file #1386

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