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Albeleon's Battle Fixes 2 of N #1448
More of the smaller commits from #1373.
Depends on #1447
referenced this pull request
Oct 15, 2018
3 times, most recently
Oct 17, 2018
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Oct 27, 2018
For enemies and actors it's the same thing, it's stored in critical_hit/critical_hit_chance in the Actor/Enemy structure in the LDB.
In general, crit is only possible for normal physical attacks (double attack is just two physical attacks one after another, which have their individual damage/crit/miss calculation)