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Support proper rendering of Sprites at map borders of looping maps #1541
RPG_RT glitch exhibition (I altered the map slightly because I needed to test z-layering and added a vehicle):
For reference: That's the map
When I scroll the map this way the z-layering between airship (the arrow) and the sprites around becomes messed up and the staircase dissapears
Same as previous, just with the map fixes, so that the staircase stays invisible (but still works)
The "nose" of the vehicle is not wrapped
When you move in the airship to the most-bottom row the vehicle dissapears and the shadow is not wrapped to the top.
The same applies at the right-most map border.
2 times, most recently
Dec 9, 2018
The change that fixes the huge offset getting passed to