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Scene_Debug: refactor + call map and battle events #2210

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merged 7 commits into from
Jun 14, 2020

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fmatthew5876
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@fmatthew5876 fmatthew5876 commented May 13, 2020

  • Support calling map event pages
  • Support calling battle event pages
  • Refactor Scene_Debug to make adding new features easy

@fmatthew5876 fmatthew5876 changed the title Scene_Debug: bug fixes + call map events Scene_Debug: bug fixes + call map and battle events May 13, 2020
@fmatthew5876 fmatthew5876 marked this pull request as ready for review May 13, 2020 21:46
@fmatthew5876 fmatthew5876 force-pushed the dbgcallme branch 2 times, most recently from a48dea3 to c3ee5ae Compare May 13, 2020 21:53
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https://github.com/rueter37/Player/commits/fixes-0.6.2 has some of the things fixed here.

This PR is too heavy for 6.2.1 but I can pull out those fixes to a separate PR if we want them?

@fmatthew5876 fmatthew5876 added the Has PR Dependencies This PR depends on another PR label May 14, 2020
@fmatthew5876 fmatthew5876 marked this pull request as draft May 14, 2020 20:20
@fmatthew5876 fmatthew5876 removed the Has PR Dependencies This PR depends on another PR label May 16, 2020
@fmatthew5876 fmatthew5876 marked this pull request as ready for review May 16, 2020 22:46
@fmatthew5876 fmatthew5876 changed the title Scene_Debug: bug fixes + call map and battle events Scene_Debug: refactor + call map and battle events May 20, 2020
@Ghabry Ghabry merged commit 52abae7 into EasyRPG:master Jun 14, 2020
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4 participants