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@ghost ghost commented Oct 6, 2020

The enemy actions are processed first in RPG Maker 2003 battles now. This is crucial if the actor and the enemy have the same agility, in this case the enemy goes first. This fixes the first bullet point of #2147.

The enemy actions are processed first in RPG Maker 2003 battles now.
This is crucial if the actor and the enemy have the same agility,
in this case the enemy goes first.
@fdelapena fdelapena added this to the 0.6.3 milestone Oct 6, 2020
@Ghabry Ghabry merged commit 6256266 into EasyRPG:master Oct 8, 2020
@ghost ghost deleted the issue-2147-1 branch October 9, 2020 11:37
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3 participants