Fix ExFont extraction in Grimm's Hollow #2512
Merged
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... by doing a more sophisticated Bitmap header building. Grimms Hollow used 4 palette entries but we hardcoded it to 256.
I checked the sourcecode of wrestool (line 303) https://fossies.org/linux/icoutils/wrestool/extract.c to ensure that this logic is correct.
Reported via
https://community.easyrpg.org/t/retroarch-easyrpg-bug-grimms-hollow-missing-star-glyph/952