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Support most Maniac Patch Picture enhancements #2628

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merged 9 commits into from
Oct 16, 2021

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Ghabry
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@Ghabry Ghabry commented Sep 1, 2021

and Flip X/Y because this was trivial to add

needs EasyRPG/liblcf#434

@Ghabry Ghabry added this to the 0.7.0 milestone Sep 1, 2021
@Ghabry Ghabry added the Has PR Dependencies This PR depends on another PR label Sep 1, 2021
@fdelapena
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Maybe it's a good chance for supporting #1068.

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Ghabry commented Sep 1, 2021

I'm not a fan of this filename stuff, imo this should be focused on Pictures only (for other stuff there could be an additional config option in our editor cough).

But I like this Pixman op -> enum mapping. Will adopt this...

Default, // SRC or OVER depending on the image
Normal,  // OP_OVER
NormalWithoutAlpha, // OP_SRC
XOR,
Additive,
Multiply,
Overlay,
Saturate,
Darken,
Lighten,
ColorDodge,
ColorBurn,
Difference,
Exclusion,
SoftLight,
HardLight

Ghabry added a commit to Ghabry/easyrpg-player that referenced this pull request Sep 1, 2021
This is supported e.g. by a DynRPG plugin but we are not feature compatible to this.

Works for everything that is processed as a Sprite which is almost everything except scrolling backgrounds (e.g. Panorama) and the Tilemap.

Fix EasyRPG#2628
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Ghabry commented Sep 1, 2021

Added blending based on the filename but this is more for playing around. Not sure if we should keep this abomination (or move it at least to a different PR)

@Ghabry Ghabry removed the Has PR Dependencies This PR depends on another PR label Sep 9, 2021
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Ghabry commented Sep 9, 2021

I remove the filename based Blend Mode for now and only focus on the Maniacs part.
But I will keep the Get/SetFilename part of Bitmap because this is nice for debugging.

@Ghabry Ghabry modified the milestones: 0.7.0, 0.7.1 Sep 9, 2021
@Ghabry Ghabry marked this pull request as draft September 9, 2021 19:40
@Ghabry Ghabry changed the title Support Blend Modes for Picture Blits Support most Maniac Patch Picture enhancements Sep 9, 2021
@Ghabry Ghabry modified the milestones: 0.7.0, 0.7.1 Sep 9, 2021
@Ghabry Ghabry added the Has PR Dependencies This PR depends on another PR label Sep 12, 2021
…ions.

The until now unused variable "blend_type_effect" in Sprite is used to configure the blend mode.
- Blend Mode
- Flip X/Y

The way how this is stored in the savefile is incompatible. Maniac Patch uses the upper bits of "bottom_transparency" here.
- Blend Mode
- Flip X/Y

The way how this is stored in the savefile is incompatible. Maniac Patch uses the upper bits of "bottom_transparency" here.
@Ghabry Ghabry removed the Has PR Dependencies This PR depends on another PR label Sep 13, 2021
@Ghabry Ghabry marked this pull request as ready for review September 13, 2021 13:33
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Ghabry commented Sep 13, 2021

@gadesx you played around with some of the features already. Could you also test the rest?

The stuff that should work is:

For Show Picture:

  • All the Blend Modes
  • Flip X/Y
  • NOT SUPPORTED: Origin and fixed rotation

For Move Picture:

  • All the Blend Modes
  • Flip X/Y
  • NOT SUPPORTED: Origin and fixed rotation

For Erase Picture:

  • Everything

"Variable ID" should also work for most of the options but I did not check all of them.

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gadesx commented Sep 13, 2021

@gadesx you played around with some of the features already. Could you also test the rest?

For Show Picture:

All the Blend Modes ------------- WORKS
Flip X/Y            ------------- WORKS

For Move Picture:

All the Blend Modes ------------- WORKS
Flip X/Y            ------------- WORKS

For Erase Picture:

Everything            ------------- WORKS

@Ghabry Ghabry requested review from carstene1ns and removed request for carstene1ns October 2, 2021 12:59
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Ghabry commented Oct 14, 2021

Can this be merged? There was no further feedback since weeks on this ^^

@fdelapena fdelapena merged commit 7dd0e98 into EasyRPG:master Oct 16, 2021
@Ghabry Ghabry deleted the blend-mode branch February 22, 2022 13:41
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3 participants