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MoveRoute - Support Variables as Event ID (Maniac patch feature)#3312

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Ghabry merged 1 commit into
EasyRPG:masterfrom
EasyRPG-NewFeatures:Maniacs-MoveEventVariable
Dec 21, 2024
Merged

MoveRoute - Support Variables as Event ID (Maniac patch feature)#3312
Ghabry merged 1 commit into
EasyRPG:masterfrom
EasyRPG-NewFeatures:Maniacs-MoveEventVariable

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@jetrotal

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Tiny update based on @MackValentine's code.

In MP, Move Route supports using variables as the target event ID:

//TPC SYNTAX:

v[1] = 2
@ev[v[1]].setAction .freq 8 .unskippable .act {
    .moveDown
}

Comment thread src/game_interpreter.cpp Outdated
Tiny update based on @MackValentine's code.

In MP, Move Route supports using variables as the target event ID:

```js
//TPC SYNTAX:

v[1] = 2
@ev[v[1]].setAction .freq 8 .unskippable .act {
    .moveDown
}
```

Co-Authored-By: MackValentine <7922705+MackValentine@users.noreply.github.com>
@jetrotal jetrotal force-pushed the Maniacs-MoveEventVariable branch from bcbffb8 to 3e9874f Compare December 19, 2024 17:49
@Ghabry Ghabry requested a review from a user December 20, 2024 22:11

@Ghabry Ghabry left a comment

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approve with comment

@Ghabry Ghabry merged commit b7dcfe6 into EasyRPG:master Dec 21, 2024
@jetrotal jetrotal deleted the Maniacs-MoveEventVariable branch December 15, 2025 03:49
sevenc-nanashi pushed a commit to sevenc-nanashi/easyrpg-player that referenced this pull request May 31, 2026
…EventVariable

MoveRoute - Support Variables as Event ID (Maniac patch feature)
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2 participants