Something unexpected happened: RPG2k3 v1.10 was released.
For now I detect the new engine version by testing for "ultimate_rt_eb.dll" in the game directory. I assume this version will diverge from the original RPG2k3 sooner or later...
Cherry said that he will implement ThisEvent in the next update. This fix is not breaking anything because RPG_RT was displaying an error when doing this.
@Ghabry Are you doing the RTP dict update? I could do it and PR on your fork today.
I changed my mind. You can do it. Don't even have the japanese RTP here g
Add new engine for RPG Maker v1.10 and support RTP path.
Fix crash when searching for invalid event
ThisEvent references now the calling map event inside CommonEvents
Use Enterbrain and Kadokawa RTP for both 2k3 versions but prefer one …
…of them depending on the version.
RPG2k3v110 -> RPG2k3E
Timer sprite was invisible because Z value was too low
@Ghabry is this ready? works fine here and the RTP names part is merged already.
About the 172ed72 timer z-value change: is this still required with the #466 fix?
@fdelapena Is still needed. Was just by luck that it worked before :D