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Remake jump, add looping maps and other changes #455

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merged 14 commits into from Apr 26, 2015
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@Zegeri Zegeri commented Apr 25, 2015

  • Jumps will now go through the same arc at the same speed they do in rpg maker
  • If a failed move triggers a collision event, the stop_count is reset. This makes easier some collision-based combat games.

Not ready for merge yet.

@Zegeri Zegeri force-pushed the Zegeri:char branch from 0995c4d to 1bd7127 Apr 25, 2015
@Ghabry Ghabry mentioned this pull request Apr 25, 2015
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@Zegeri Zegeri commented Apr 25, 2015

Do not merge yet: I'm fixing the paronama stuff.

@Zegeri Zegeri force-pushed the Zegeri:char branch from 20c4e40 to 0c00688 Apr 25, 2015
Ghabry added a commit that referenced this pull request Apr 26, 2015
Remake jump, add looping maps and other changes
@Ghabry Ghabry merged commit 916a92d into EasyRPG:master Apr 26, 2015
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@Ghabry Ghabry mentioned this pull request Apr 26, 2015
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