Fix tilemap drawing and airship ascending/descending animation #546

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merged 2 commits into from Aug 27, 2015

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@Zegeri
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Zegeri commented Aug 27, 2015
Zegeri added some commits Aug 27, 2015
@Zegeri Zegeri Assign new z-values to tilemap and game characters
Optimize the tilemap drawing by replacing TilemapTiles with
TilemapSubLayers, reducing the amount of drawable items.
876d7ee
@Zegeri Zegeri Use correct airship sprite direction, pattern and layer 5ea8cbc
@Ghabry
Member
Ghabry commented Aug 27, 2015

Works for me. No graphical issues anymore when walking under trees.

@fdelapena
Member

👍 everything tested so far works like a charm!

@Ghabry Ghabry merged commit 08f47f0 into EasyRPG:master Aug 27, 2015

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@Zegeri Zegeri deleted the Zegeri:draw branch Oct 3, 2015
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