Crash fixes + ATB #796

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merged 6 commits into from Mar 6, 2016

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@Ghabry
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Ghabry commented Mar 5, 2016

Fixes some crashes (opening the menu in some cases, reported via Android bug mails...).

Adds saving/loading the ATB flag.

End Game returns to game browser now and music fade out works for ADPCM files (SDL .)

Ghabry added some commits Mar 1, 2016
@Ghabry Ghabry Game Browser: Set project path for Windows correctly 74772c4
@Ghabry Ghabry Check parameters for CommandFlashScreen correctly (FlashOnce omitted …
…args)
2005384
@Ghabry Ghabry Handle states correctly in DrawActorState 74b582b
@Ghabry Ghabry Support ATB mode flag. Not inside the battle but in interpreter and s…
…ave game
b3f7a9d
@Ghabry Ghabry CommandExitGame returns now to the Game browser (if available). Fix #791


Also add BGM fadeout to GameBrowser to get rid of background music and remove BGS fade everywhere because it is not used (only indirectly through BGM_Face by the broken SDL_audio).
704bc7c
@Ghabry Ghabry Fix handling of BGS_Pause, BGS_Resume and BGS_Stop functions for the …
…case that a ADPCM WAV file is loaded which triggers a SDL audio bug that is worked around in our code (and bgm as a nullptr).
506c31a
@fdelapena fdelapena merged commit 1130586 into EasyRPG:master Mar 6, 2016

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