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Fix deadlocks in RPG2k3 battle and other VD2 battle problems #825
This basicly fixes all issues reported in the E-Mail. Really bad bugs :(, but great that finally somebody helped us finding them. Few hours before 0.4.1.
VD2 does not have a cursor graphic for ally select in System2. RPG_RT also flashes, the flash was added. This needed a change to the BattleAnimation drawable because I needed a Sprite that can flash.
Reviving dead actors was not resetting the dead state correctly. It was also possible that a dead actor had a full gauge (because he died the same time his turn is), then the dead actor will deadlock the game when his Action starts.
This was probably because one of the actors died and due to a bug in SelectNextActor this deadlocked... This was a horrible bug, basicly broke any RPG2k3 battle when someone dies (Except if it's the last one in the Party) :(