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When message stretch is missing in the savegame use db value #214

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merged 1 commit into from Oct 2, 2017

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Ghabry commented Oct 1, 2017

Fix EasyRPG/Player#1230

This results in wrong tiling in the GameBrowser.

Patch for GameBrowser:

diff --git a/src/scene_gamebrowser.cpp b/src/scene_gamebrowser.cpp
index 1ce12b47..99e292ad 100644
--- a/src/scene_gamebrowser.cpp
+++ b/src/scene_gamebrowser.cpp
@@ -41,6 +41,7 @@ Scene_GameBrowser::Scene_GameBrowser() {
 
 void Scene_GameBrowser::Start() {
 	Game_System::SetSystemName(CACHE_DEFAULT_BITMAP);
+	Game_System::SetMessageStretch(RPG::System::Stretch_stretch);
 	CreateWindows();
 	Player::FrameReset();
 }

@Ghabry Ghabry added this to the 0.5.3 milestone Oct 1, 2017

@carstene1ns carstene1ns merged commit 8f8b9c7 into EasyRPG:master Oct 2, 2017

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