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Identify System 0x61 and 0x62 #252
I studied the behavior of 0x62 a bit.
When you double click on a terrain in Troops, 0x62 changes to that terrain id. 0x54 changes to the battle background. If you select a battle background in Troop page, it changes 0x54 to that and 0x62 goes to 0 and doesn't get written out if you save.
I can't tell what other effect it has on the UI or battle test if any. You can select terrain from the battle test menu already, so I don't know what this feature is supposed to offer.