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Add support for generated constants in RPG:: classes #287
From my understanding, hungarian notation is where you add a prefix or suffix to say the type. And that to me is horrible. Its useless info and when you change the type you have to change the name too. I hate it.
Using "k" constant is not a C++11 thing. It just a style habit I picked up. It's not because it's german, it's because
I don't much care what convention we use. We just have to pick one.