Change default CE to have the "call" trigger type#484
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ghost
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Oct 9, 2024
Ghabry
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Oct 9, 2024
Ghabry
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right, this also matches with the value in the enum.
Went unnoticed, because:
- Player code only checks for autorun and parallel
- Default values are not written into the lcf files, so the wrong value never appears inside the files (so not even testing in RPG_RT.exe could catch this)
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Fixes CEs initializing with an invalid trigger type value of 0 by properly replacing it with 5 ("call" type).