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server crash java.lang.IllegalStateException at elec332.core.grid.AbstractGridHandler.checkChunkLoad(AbstractGridHandler.java:176) #75
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My public server is experiencing this same bug. I am running Sponge version 1.10.2-2171-5.1.0-BETA-1983, and removing Sponge, starting server, stopping server, then re-adding Sponge seems to temporarily fix the issue, but, it then quickly returns a few hours later. A restart with Sponge installed simply causes the crash to occur again shortly after launch (anywhere from the instant startup finishes to a few minutes after launch once a few players are online). I am using the Direwolf20 1.10 pack in the latest release version with ElecCore 1.10.2-1.6.345 and Forge 1.10.2-12.18.2.2171-universal. Stack Trace:
I am beginning to lose players because this bug prevents me from keeping my server online. I would appreciate a quick fix -- this is very urgent to me. I have also included the crash report and server logs. |
I am also now receiving the attached crash report in addition to the previous one, albeit, slightly less commonly. I am nearing the point where I need to start removing mods from the pack and thus causing irreversible world damage. I can't be babysitting my server 24/7 to add/remove spogne. |
@john01dav @Dongonzales: Try using this build (Source at Aaron1011@9b04dae). I've added some extra information to the exception being printed out, which should help to debug this. I'm almost certain that this is a Sponge issue, as I've talked t several other people who've been experiencing it. We should continue the discussion here: SpongePowered/SpongeForge#992 |
@Aaron1011 The issue came back with the following stack trace:
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Having the same issue. Running ElecCore-1.10.2-1.6.345 and also using Sponge.
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Same issue here, deleting the player file of the joining player fixes it. What do I have to delete inside the player file to fix this crash? I don't want to wipe the player file every time. |
The version with a workaround for this will be released today or tomorrow |
Unfortunately I will have to wait for a modpack then too. So it would be great to know what exactly I have to remove in the player file. |
Are you sure It's fixed? Because I crashed with this exact crash today:
Full crash-report: https://hastebin.com/kularuxifu.sql |
Or the fix wasn't backported to 1.10, I guess? |
@Eufranio: Would you be able to join |
I prefer Discord, but ok. |
This issue has been fixed in SpongeForge - it was a bug in how Sponge handled chunkloading.. |
java.lang.IllegalStateException
at elec332.core.grid.AbstractGridHandler.checkChunkLoad(AbstractGridHandler.java:176) ~[AbstractGridHandler.class:?]
at elec332.core.grid.internal.GridEventInputHandler.tickEnd(GridEventInputHandler.java:108) ~[GridEventInputHandler.class:?]
at elec332.core.grid.internal.GridEventHandler.serverTick(GridEventHandler.java:49) ~[GridEventHandler.class:?]
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler_231_GridEventHandler_serverTick_ServerTickEvent.invoke(.dynamic) ~[?:?]
at net.minecraftforge.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:90) ~[ASMEventHandler.class:?]
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:137) ~[EventBus.class:?]
at net.minecraftforge.fml.common.eventhandler.EventBus.post(EventBus.java:93) ~[EventBus.class:?]
at net.minecraftforge.fml.common.FMLCommonHandler.onPostServerTick(FMLCommonHandler.java:261) ~[FMLCommonHandler.class:?]
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:657) ~[MinecraftServer.class:?]
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:471) [MinecraftServer.class:?]
at java.lang.Thread.run(Thread.java:745) [?:1.8.0_112]
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