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Commits on Apr 19, 2015
  1. v0.89.2.10:

    ElgarL authored
    	- Fix min/max distance from towns so they only check in the same world.
  2. Merge pull request #157 from LlmDl/master

    authored
    Bring Elgarl's fork up to date
  3. Fix changelog version number.

    LlmDl authored
Commits on Apr 18, 2015
Commits on Apr 9, 2015
  1. v0.89.2.8:

    LlmDl authored
    	- Fix removing plot name when using /plot set name.
Commits on Mar 25, 2015
  1. .

    LlmDl authored
Commits on Mar 22, 2015
  1. Missing event

    LlmDl authored
Commits on Mar 20, 2015
Commits on Mar 16, 2015
  1. Terrible Commit Message - A shameful dev

    LlmDl authored
Commits on Oct 22, 2014
  1. Grammar fixes

    authored
  2. update changelog to 0.88.0.2

    authored
Commits on Oct 19, 2014
  1. Merge pull request #146 from Aoredon/master

    authored
    Change the MySQL Command to Fix Errors
  2. @Aoredon

    Change the MySQL Command to Fix Errors

    Aoredon authored
    Many people have errors when using MySQL and Towny together. This is because Towny will try INSERT new entries into the database when they already exist.
    
    For instance, if someone changes their Town name, Towny will try to insert the exact town, but with a different name back into the database instead of modifying the current town entry.
    
    I've changed the INSERT INTO SQL command to a REPLACE INTO SQL command. This means it will insert entries into the database, however if they have the same primary key, it will simply UPDATE it. This prevents Towny from creating errors.
Commits on Aug 24, 2014
  1. Fix java warnings.

    authored
  2. v0.88.0.1:

    authored
    	- Ensure Database updates generated from async chat do not jump the
    queue and cause data corruption.
Commits on Jul 1, 2014
  1. v0.88.0.0:

    authored
    	- Release.
  2. v0.87.0.5:

    authored
    	- Add missing refund code to the Eco object (coaster3000).
  3. v0.87.0.4:

    authored
    	- Prevent toggling chat spy without the relevant permission node
    (towny.chat.spy).
Commits on May 26, 2014
  1. v0.87.0.3:

    ElgarL authored
    	- Added and expanded upon PriceDeath. Adds ability to do fixed or
    percentage penalties to dying. These can affect personal, town, nation
    banks and be configured to be PVP only or from monster-deaths.
    	- Added Inn plot types.
    	- Prevent starting an Event War if using_economy: false in the config.
  2. Merge pull request #132 from LlmDl/master

    authored
    PriceDeath Changes and Inn Plots
  3. Fix a bug where a server restart after a resident leaves a town results

    ElgarL authored
    in him retaining his old town plots.
Commits on May 25, 2014
Commits on May 23, 2014
  1. Inn Plot added.

    LlmDl authored
    Use '/plot set inn' to set the plot. Allows beds to be used when not in
    a personally owned plot. Does not allow enemies to sleep in your inn.
Commits on May 22, 2014
  1. Added and expanded upon PriceDeath. Adds ability to do fixed or

    LlmDl authored
    percentage penalties to dying. These can affect personal, town, nation
    banks and be configured to be PVP only or from monster-deaths as well.
Commits on May 19, 2014
  1. Add debug message on errors saving data.

    ElgarL authored
  2. v0.87.0.1:

    ElgarL authored
    	- Fix displaying the changelog update in console.
Commits on May 18, 2014
  1. v0.87.0.0:

    ElgarL authored
    	- Added metrics.
    	- Release.
Commits on May 6, 2014
  1. v0.86.1.4:

    ElgarL authored
    	- Using '/plot unclaim' now sets the plot for sale at the correct price
    for it's type.
Commits on May 4, 2014
  1. v0.86.1.3:

    ElgarL authored
    	- Plot claim can no longer be abused to avoid the bank cap (if set).
Commits on Apr 30, 2014
  1. No need for multiple variables.

    ElgarL authored
  2. v0.86.1.2:

    ElgarL authored
    	- Update last default entries in the config under 'block/item/mob
    protection' to use material types instead of Ids.
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