diff --git a/Assets/GameMain/Scripts/Base.meta b/Assets/GameMain/Scripts/Base.meta new file mode 100644 index 0000000..47a4000 --- /dev/null +++ b/Assets/GameMain/Scripts/Base.meta @@ -0,0 +1,8 @@ +fileFormatVersion: 2 +guid: 87b93e0656805f24886791be5459f7e6 +folderAsset: yes +DefaultImporter: + externalObjects: {} + userData: + assetBundleName: + assetBundleVariant: diff --git a/Assets/GameMain/Scripts/GameEntry.Builtin.cs b/Assets/GameMain/Scripts/Base/GameEntry.Builtin.cs similarity index 99% rename from Assets/GameMain/Scripts/GameEntry.Builtin.cs rename to Assets/GameMain/Scripts/Base/GameEntry.Builtin.cs index 1319ba1..5944284 100644 --- a/Assets/GameMain/Scripts/GameEntry.Builtin.cs +++ b/Assets/GameMain/Scripts/Base/GameEntry.Builtin.cs @@ -8,7 +8,7 @@ using UnityEngine; using UnityGameFramework.Runtime; -namespace StarForce +namespace Tutorial { /// /// 游戏入口。 diff --git a/Assets/GameMain/Scripts/GameEntry.Builtin.cs.meta b/Assets/GameMain/Scripts/Base/GameEntry.Builtin.cs.meta similarity index 100% rename from Assets/GameMain/Scripts/GameEntry.Builtin.cs.meta rename to Assets/GameMain/Scripts/Base/GameEntry.Builtin.cs.meta diff --git a/Assets/GameMain/Scripts/GameEntry.Custom.cs b/Assets/GameMain/Scripts/Base/GameEntry.Custom.cs similarity index 84% rename from Assets/GameMain/Scripts/GameEntry.Custom.cs rename to Assets/GameMain/Scripts/Base/GameEntry.Custom.cs index 2685596..635ebfa 100644 --- a/Assets/GameMain/Scripts/GameEntry.Custom.cs +++ b/Assets/GameMain/Scripts/Base/GameEntry.Custom.cs @@ -7,7 +7,7 @@ using UnityEngine; -namespace StarForce +namespace Tutorial { /// /// 游戏入口。 @@ -17,5 +17,9 @@ public partial class GameEntry : MonoBehaviour private static void InitCustomComponents() { } + + private static void InitCustomDebuggers() + { + } } } diff --git a/Assets/GameMain/Scripts/GameEntry.Custom.cs.meta b/Assets/GameMain/Scripts/Base/GameEntry.Custom.cs.meta similarity index 100% rename from Assets/GameMain/Scripts/GameEntry.Custom.cs.meta rename to Assets/GameMain/Scripts/Base/GameEntry.Custom.cs.meta diff --git a/Assets/GameMain/Scripts/GameEntry.cs b/Assets/GameMain/Scripts/Base/GameEntry.cs similarity index 76% rename from Assets/GameMain/Scripts/GameEntry.cs rename to Assets/GameMain/Scripts/Base/GameEntry.cs index cc7ad40..397844b 100644 --- a/Assets/GameMain/Scripts/GameEntry.cs +++ b/Assets/GameMain/Scripts/Base/GameEntry.cs @@ -7,7 +7,7 @@ using UnityEngine; -namespace StarForce +namespace Tutorial { /// /// 游戏入口。 @@ -16,8 +16,14 @@ public partial class GameEntry : MonoBehaviour { private void Start() { + // 初始化内置组件 InitBuiltinComponents(); + + // 初始化自定义组件 InitCustomComponents(); + + // 初始化自定义调试器 + InitCustomDebuggers(); } } } diff --git a/Assets/GameMain/Scripts/GameEntry.cs.meta b/Assets/GameMain/Scripts/Base/GameEntry.cs.meta similarity index 100% rename from Assets/GameMain/Scripts/GameEntry.cs.meta rename to Assets/GameMain/Scripts/Base/GameEntry.cs.meta diff --git a/Assets/Tutorial Launcher.unity b/Assets/Tutorial Launcher.unity index 0383f50..5c39c1d 100644 --- a/Assets/Tutorial Launcher.unity +++ b/Assets/Tutorial Launcher.unity @@ -112,6 +112,36 @@ NavMeshSettings: debug: m_Flags: 0 m_NavMeshData: {fileID: 0} +--- !u!1 &160320686 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 160320687} + m_Layer: 0 + m_Name: CustomComponents + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!4 &160320687 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 160320686} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: [] + m_Father: {fileID: 2034849622} + m_RootOrder: 1 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0} --- !u!1 &1106209601 GameObject: m_ObjectHideFlags: 0 @@ -190,7 +220,7 @@ PrefabInstance: m_ObjectHideFlags: 0 serializedVersion: 2 m_Modification: - m_TransformParent: {fileID: 0} + m_TransformParent: {fileID: 2034849622} m_Modifications: - target: {fileID: 11405216, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3} propertyPath: m_AvailableProcedureTypeNames.Array.size @@ -218,15 +248,15 @@ PrefabInstance: objectReference: {fileID: 0} - target: {fileID: 433714, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3} propertyPath: m_LocalRotation.x - value: 0 + value: -0 objectReference: {fileID: 0} - target: {fileID: 433714, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3} propertyPath: m_LocalRotation.y - value: 0 + value: -0 objectReference: {fileID: 0} - target: {fileID: 433714, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3} propertyPath: m_LocalRotation.z - value: 0 + value: -0 objectReference: {fileID: 0} - target: {fileID: 433714, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3} propertyPath: m_LocalRotation.w @@ -242,3 +272,54 @@ PrefabInstance: objectReference: {fileID: 0} m_RemovedComponents: [] m_SourcePrefab: {fileID: 100100000, guid: adb3eb1c35fcff14f89fba7b05c9d71c, type: 3} +--- !u!4 &1155538067 stripped +Transform: + m_CorrespondingSourceObject: {fileID: 433714, guid: adb3eb1c35fcff14f89fba7b05c9d71c, + type: 3} + m_PrefabInstance: {fileID: 1155538066} + m_PrefabAsset: {fileID: 0} +--- !u!1 &2034849620 +GameObject: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + serializedVersion: 6 + m_Component: + - component: {fileID: 2034849622} + - component: {fileID: 2034849621} + m_Layer: 0 + m_Name: Tutorial + m_TagString: Untagged + m_Icon: {fileID: 0} + m_NavMeshLayer: 0 + m_StaticEditorFlags: 0 + m_IsActive: 1 +--- !u!114 &2034849621 +MonoBehaviour: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2034849620} + m_Enabled: 1 + m_EditorHideFlags: 0 + m_Script: {fileID: 11500000, guid: d284efb2d8be1d04a935c4468b77a1a4, type: 3} + m_Name: + m_EditorClassIdentifier: +--- !u!4 &2034849622 +Transform: + m_ObjectHideFlags: 0 + m_CorrespondingSourceObject: {fileID: 0} + m_PrefabInstance: {fileID: 0} + m_PrefabAsset: {fileID: 0} + m_GameObject: {fileID: 2034849620} + m_LocalRotation: {x: 0, y: 0, z: 0, w: 1} + m_LocalPosition: {x: 0, y: 0, z: 0} + m_LocalScale: {x: 1, y: 1, z: 1} + m_Children: + - {fileID: 1155538067} + - {fileID: 160320687} + m_Father: {fileID: 0} + m_RootOrder: 0 + m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}